{"id":971717,"date":"2026-01-04T15:22:20","date_gmt":"2026-01-04T15:22:20","guid":{"rendered":"https:\/\/www.polygon.com\/23905\/the-sims-5-project-rene-overview"},"modified":"2026-01-04T15:22:20","modified_gmt":"2026-01-04T15:22:20","slug":"everything-to-know-about-the-sims-project-rene-which-is-not-the-sims-5","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/everything-to-know-about-the-sims-project-rene-which-is-not-the-sims-5\/","title":{"rendered":"Everything to know about The Sims\u2019 Project Rene, which is not The Sims 5"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"Image: Maxis\/Electronic Arts\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/09\/everything-to-know-about-the-sims-project-rene-which-is-not-the-sims-5.png\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap is-lead\">Though <a href=\"https:\/\/www.polygon.com\/24166495\/the-sims-4-rivieria-retreat-cozy-bistro-gallery\"><em>The Sims 4<\/em> is still thriving<\/a><strong> <\/strong>10 years after it was originally released, developer Maxis and publisher Electronic Arts are in active development on Project Rene, the codename for what will become the next iteration of The Sims. Maxis is \u201cvery early on in development\u201d of it, but is slowly starting to share more about the project. Perhaps most notably, Project Rene is not <em>The Sims 5<\/em>.<\/p>\n<p>But the game is far enough along that Maxis was able to host small playtests focusing on interior design and furniture as early as 2022 \u2014 the same year the company announced it was developing the game. Maxis and Electronic Arts intend to keep that up, hosting small playtests throughout the course of development. The next playtest, part of what Maxis is calling The Sims Labs, will focus on Project Rene\u2019s multiplayer components later this year.<\/p>\n<p>\u201cThis is how the best games are made, working hand-in-hand with players,\u201d <a href=\"https:\/\/www.ea.com\/news\/project-rene-playtesting-the-next-generation-of-the-sims\">game director Grant Rodiek wrote in 2023<\/a>. \u201cIt\u2019s such a valuable tool that will help us make&nbsp;Project Rene&nbsp;truly special.&nbsp;<em>But!<\/em> \u2014 it is a long, involved process.\u201d<\/p>\n<p>So far, the developer has <a href=\"https:\/\/www.youtube.com\/watch?v=Mu5iU38RIuU&amp;list=PLSnHrMX7SCvO8UYhQ-_KHa-r1rNmoRlv-\">published four separate videos<\/a> that go over the latest in Project Rene. The broadcasts are an unexpected and transparent way for Maxis to keep players invested in the next generation of The Sims. There\u2019s still a lot to learn about Project Rene, including the ever-important release date, but we do know a lot. Most recently, Electronic Arts\u2019 The Sims franchise vice president Kate Gorman Revelli <a href=\"https:\/\/www.polygon.com\/gaming\/449622\/the-sims-4-project-rene-labs-10-year-anniversary\">told Polygon that there won\u2019t necessarily be a <em>The Sims 5<\/em><\/a> \u2014 Maxis and Electronic Arts are moving away from linear games.<\/p>\n<p>Let\u2019s get caught up.<\/p>\n<h2 class=\"wp-block-heading\" id=\"6neb5i\"><strong>Why is it called Project Rene?<\/strong><\/h2>\n<p>Project Rene is the codename for the next Sims game. Whatever the name, it won\u2019t stay Project Rene<em>; <\/em>codenames are standard in the industry. But the team chose this codename specifically because it\u2019s a reflection of words like \u201crenewal, renaissance, rebirth,\u201d said Lyndsay Pearson, who leads The Sims franchise, <a href=\"https:\/\/www.youtube.com\/watch?v=Tmm6h6bHD3o&amp;\">in a Behind the Sims broadcast<\/a>. \u201cIt represents our renewed commitment to The Sims,\u201d she added.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube alignwide\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe title=\"Behind The Sims: A FIRST LOOK?! STUFF PACKS?! &amp; THE LATEST ON PROJECT RENE!\" src=\"https:\/\/www.youtube.com\/embed\/Mu5iU38RIuU?rel=0\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<h2 class=\"wp-block-heading\" id=\"F8ADG1\"><strong>When will Project Rene<em> <\/em>be released?<\/strong><\/h2>\n<p>Maxis and Electronic Arts haven\u2019t given a release window for Project Rene \u2014 they\u2019ve only said that it\u2019s very early in development. You shouldn\u2019t expect the game to be released for a couple years still, but there may be opportunities for early access periods, the latest of which is scheduled for this year.<\/p>\n<p>\u201cThere is so much work remaining for&nbsp;Project Rene, though,\u201d <a href=\"https:\/\/www.ea.com\/news\/project-rene-playtesting-the-next-generation-of-the-sims\">Grant said in a blog post from 2023<\/a>. \u201cWe still haven\u2019t shared our Simulation experiences or character and clothing customization \u2014 not to mention new versions of apartment customization and additional social play experiences. All of this will be slowly stood up, shared, tested, tweaked, enhanced, reduced. And we intend to develop it hand-in-hand alongside our players.\u201d<\/p>\n<h2 class=\"wp-block-heading\" id=\"qpmoab\"><strong>Is Project Rene free to play?<\/strong><\/h2>\n<p>Maxis made <em>The Sims 4<\/em> free to play in 2022, well into the game\u2019s lifespan; <em>The Sims 4 <\/em>was released in 2014. Project Rene will be free to download from the start, Pearson said in <a href=\"https:\/\/www.youtube.com\/watch?v=Mu5iU38RIuU&amp;t=624s\">an episode of Behind The Sims<\/a> from September 2023.<\/p>\n<p>\u201cThat means that when it\u2019s ready and fully open to our players, you\u2019ll be able to join, and play, and explore Project Rene without a subscription, without a core game purchase or energy mechanics,\u201d Pearson said. Project Rene, like <em>The Sims 4<\/em>, will have paid content, but Pearson said the new game\u2019s content distribution will be slightly different. Her example was weather \u2014 in <em>The Sims 4<\/em>, you needed the $40 <em>Seasons<\/em> expansion pass to have any weather at all. But the next iteration of the game would come with basic weather, and the paid content would expand on that \u2014 so if snow was in the base game, the expansion would let you ice skate or build a snowman, she said.<\/p>\n<p class=\"has-text-align-none\">Pearson said Maxis wants to \u201clower those barriers to play\u201d to give players access to the broadest shared systems. Gorman Revelli told Polygon in September that the linear model is key to letting players hang on to everything they\u2019ve already purchased with <em>The Sims 4<\/em>. That\u2019s part of the reason why Project Rene <em>isn\u2019t<\/em> <em>The Sims 5<\/em> \u2014 Maxis doesn\u2019t want to erase progress like it has in the past.<\/p>\n<h2 class=\"wp-block-heading\" id=\"ALlsto\"><strong>Does Project Rene have multiplayer?<\/strong><\/h2>\n<p class=\"has-text-align-none\">Project Rene will have multiplayer, but Rodiek tempered expectations <a href=\"https:\/\/www.youtube.com\/watch?v=spC-n7rWp_k\">in a Behind The Sims episode<\/a> from January 2023. \u201cNow, one thing to keep in mind is that Project Rene is not an MMO,\u201d Rodiek said. \u201cIt is not this public, shared space where everything you do is always with other people. You could play on your own, on your terms, and then again, when you want on your terms, you can invite others to come and play with you.\u201d<\/p>\n<p class=\"has-text-align-none\">We\u2019ll likely learn more about what the game\u2019s multiplayer will look like after the upcoming playtest.<\/p>\n<h2 class=\"wp-block-heading\" id=\"imoInu\"><strong>Where can I play Project Rene?<\/strong><\/h2>\n<p>Maxis and Electronic Arts haven\u2019t confirmed exactly where you\u2019ll be able to play Project Rene, just that it\u2019s coming to Windows PC and mobile. Not only that, but there\u2019ll be cross-save between the two options: \u201cWith Project Rene, you\u2019ll be able to play on a PC, put it down, and pick up right where you left off on a mobile device,\u201d <a href=\"https:\/\/www.ea.com\/games\/the-sims\/news\/behind-the-sims-episode-1\">reads a blog post on the Electronic Arts website<\/a>. The developer is still working on how to \u201ctailor the experiences per platform,\u201d meaning how the game changes between PC and mobile, if at all, due to performance on the platforms.<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube alignwide\">\n<div class=\"wp-block-embed__wrapper\">\n<div>\n<div><iframe title=\"Behind The Sims Summit Stream Event\" src=\"https:\/\/www.youtube.com\/embed\/Tmm6h6bHD3o?rel=0\" allowfullscreen allow=\"accelerometer; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share;\"><\/iframe><\/div>\n<\/div>\n<\/div>\n<\/figure>\n<h2 class=\"wp-block-heading\" id=\"WiMtHy\"><strong>How will the gameplay change compared to <em>The Sims 4<\/em>?<\/strong><\/h2>\n<p>Maxis and Electronic Arts said <a href=\"https:\/\/www.ea.com\/games\/the-sims\/news\/behind-the-sims-episode-3\">in the third Behind The Sims video<\/a> from September 2022 that Project Rene will feel \u201cSimsy,\u201d with players managing what their Sims do, \u201cwhile also presenting gameplay choices differently.\u201d There hasn\u2019t been a ton of information on what that actually means, but some areas where you can expect to see changes are animation, visuals, socialization, and Sim routines.<\/p>\n<p>\u201cThe vision for animation is driven by the phrase, \u2018read the room,\u2019 which means we want players to know how our Sims feel, along with what they\u2019re thinking, just by how they behave,\u201d <a href=\"https:\/\/www.ea.com\/games\/the-sims\/news\/behind-the-sims-episode-2\">Maxis wrote on its blog<\/a>. \u201cThis means we support a variety of attitudes, emotions and postures that need to work across various objects and socialization features.\u201d The developer expects this to extend to routines, improving on how Sims \u201clive at home and in a broader neighborhood.\u201d<\/p>\n<p>When it comes to customization options, you can expect more detail everywhere. The first playtest was focused on furniture customization and design, <a href=\"https:\/\/www.youtube.com\/watch?v=Tmm6h6bHD3o\">and the first Behind The Sims shows a little about how this works<\/a>. There\u2019s a ton of flexibility when it comes to color and design, and also in how objects are placed in the world. The clip shows a Sim tinkering with a couch, for example: The player was able to change the colors and patterns on the couch, but also adjust different details, like the shape or number of cushions. They could also place and move around pillows that sit on the couch, too.<\/p>\n<h2 class=\"wp-block-heading\" id=\"j2dhD4\"><strong>What about <em>The Sims 4<\/em>?<\/strong><\/h2>\n<p><em>The Sims 4<\/em> isn\u2019t going to die when Project Rene is released. Maxis said <a href=\"https:\/\/www.ea.com\/games\/the-sims\/news\/behind-the-sims-episode-3\">Project Rene and <em>The Sims 4<\/em> will coexist<\/a>: \u201cWe will continue to support both at the same time and will plan to bring more exciting content to <em>The Sims 4 <\/em>community for the foreseeable future.\u201d<\/p>\n<p class=\"has-text-align-none has-end-mark\"><em>The Sims 4<\/em> is the future of the franchise, too. \u201cWe also know that we\u2019re not going to go to a linear model, because we have so much with <em>The Sims 4<\/em>,\u201d Gorman Revelli said. \u201cWhat we\u2019re really looking at is, how do we continue to work with our community, work with our players, and not have you have this moment in time where you\u2019re going to reset all your progress and lose those amazing memories, characters, and things that you\u2019ve built within those 10 years of your gameplay, potentially?\u201d<\/p>\n<p class=\"has-text-align-none\"><em>The Sims 4<\/em> will continue to get better \u2014 not replaced.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/24171609\/the-sims-5-project-rene-overview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Though The Sims 4 is still thriving 10 years after it was originally released, developer Maxis and publisher Electronic Arts are in active development on Project Rene, the codename for what will become the next iteration of The Sims. Maxis is \u201cvery early on in development\u201d of it, but is slowly starting to share more about the project. Perhaps most notably, Project Rene is not The Sims 5. But the game is far enough along that Maxis was able to host small playtests focusing on interior design and furniture as early as 2022 \u2014 the same year the company announced it was developing the game. Maxis and Electronic Arts intend to keep that up, hosting small playtests throughout the course of development. The next playtest,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/everything-to-know-about-the-sims-project-rene-which-is-not-the-sims-5\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":971718,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-971717","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Everything to know about The Sims\u2019 Project Rene, which is not The Sims 5 | Arcader News<\/title>\n<meta name=\"description\" content=\"Though The Sims 4 is still thriving 10 years after it was originally released, developer Maxis and publisher Electronic Arts are in active development 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