{"id":965918,"date":"2026-01-03T19:07:20","date_gmt":"2026-01-03T19:07:20","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2024-black-myth-wukong-could-ps5-pro-deliver-an-improved-experience"},"modified":"2026-01-03T19:07:20","modified_gmt":"2026-01-03T19:07:20","slug":"black-myth-wukong-to-what-extent-could-ps5-pro-deliver-an-improved-experience","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/black-myth-wukong-to-what-extent-could-ps5-pro-deliver-an-improved-experience\/","title":{"rendered":"Black Myth: Wukong &#8211; to what extent could PS5 Pro deliver an improved experience?"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/09\/black-myth-wukong-to-what-extent-could-ps5-pro-deliver-an-improved-experience.jpg\" \/> <\/p>\n<p><a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/games\/black-myth-wukong\">Black Myth: Wukong<\/a> is one of the most interesting console games I&#8217;ve seen in a while. There&#8217;s a clear PC focus, with the PlayStation 5 version featuring a trio of awkward graphics modes &#8211; none of which quite hit the target. I also get the sense it&#8217;s a game tailor-made for the PlayStation 5 Pro, assuming that the features of the hardware are put to good use. Using the PC version of the game, I decided to look at &#8216;BMW&#8217; on a number of fronts. Could the resources of the standard PS5 be better utilised for smoother gameplay? To what extent would PS5 Pro be a game-changer? And what of Series S: if Game Science had issues with the PS5 version, can Microsoft&#8217;s junior Xbox hack it?<\/p>\n<p>First up, let&#8217;s quickly recap what BMW is doing on PlayStation 5. Quality mode targets 4K and has a dynamic resolution between 1224p and 1584p. Frame-rate looks to be unlocked to my eye, so I&#8217;m curious how the dynamic resolution system may be working. Even so, I think this is the most competent mode in the current game. Next up, the balance mode: this looks like a hard-set 1080p resolution with no DRS but an utterly bizarre 45fps cap which makes it jerky on any display likely to be connected to the PlayStation 5. Finally there&#8217;s the performance mode &#8211; this is using frame generation from 30fps to 60fps. It&#8217;s fundamentally a bad idea as one of the key ideas behind a performance mode is to reduce lag, not increase it as is the case here.<\/p>\n<p>For my tests, I used the Digital Foundry Frankenstein&#8217;s PC &#8211; a Windows unit built on a motherboard hosting the actual Xbox Series X CPU, paired with the Radeon RX 6700, an AMD graphics card that has much in common with the PS5 GPU. It&#8217;s a mish-mash of console-equivalent parts, yet it&#8217;s proven to be capable of delivering very console-like results. By using the balance mode with its fixed resolution, paired with graphics options matched to console equivalents, we can benchmark our set-up to see how close to PS5 performance we get. It turns out that the console is slightly faster &#8211; around seven to 10 percent in some scenarios. So, when we carry out our tests, we could likely expect console performance to actually be a touch faster.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-black-myth-wukong-could-ps5-pro-deliver-an-improved-experience\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-black-myth-wukong-could-ps5-pro-deliver-an-improved-experience\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Myth: Wukong is one of the most interesting console games I&#8217;ve seen in a while. There&#8217;s a clear PC focus, with the PlayStation 5 version featuring a trio of awkward graphics modes &#8211; none of which quite hit the target. I also get the sense it&#8217;s a game tailor-made for the PlayStation 5 Pro, assuming that the features of the hardware are put to good use. Using the PC version of the game, I decided to look at &#8216;BMW&#8217; on a number of fronts. Could the resources of the standard PS5 be better utilised for smoother gameplay? To what extent would PS5 Pro be a game-changer? And what of Series S: if Game Science had issues with the PS5 version, can Microsoft&#8217;s junior Xbox&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/black-myth-wukong-to-what-extent-could-ps5-pro-deliver-an-improved-experience\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":965919,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[2544,1572,59,45],"class_list":["post-965918","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-black-myth-wukong","tag-digital-foundry","tag-pc","tag-ps5"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Black Myth: Wukong - to what extent could PS5 Pro deliver an improved experience? | Arcader News<\/title>\n<meta name=\"description\" content=\"Black Myth: Wukong is one of the most interesting console games I&#039;ve seen in a while. 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