{"id":955574,"date":"2026-01-02T00:16:25","date_gmt":"2026-01-02T00:16:25","guid":{"rendered":"https:\/\/www.eurogamer.net\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat"},"modified":"2026-01-02T00:16:25","modified_gmt":"2026-01-02T00:16:25","slug":"sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat\/","title":{"rendered":"Sumerian Six &#8211; a pulpy, Nazi-bashing stealth-tactics treat"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/09\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat.jpg\" \/> <\/p>\n<p>It&#8217;s hard not to talk about Sumerian Six without summoning the spirit of the <a href=\"https:\/\/www.eurogamer.net\/shadow-gambit-the-cursed-crew-developer-announces-final-ever-release\">sadly now defunct<\/a> Mimimi Games. Sumerian Six might <em>technically<\/em> owe its existence to the real-time, sight-cone-dodging stealth-tactics classics of the 90s and early 2000s &#8211; think Commandos and Desperados &#8211; but Mimimi&#8217;s wonderful genre refinements, seen in the brilliant likes of Shadow Tactics and <a href=\"https:\/\/www.eurogamer.net\/shadow-gambit-the-cursed-crew-review-old-school-stealth-gets-a-rip-roaring-pirate-upgrade\">Shadow Gambit: The Cursed Crew<\/a>, are in ample evidence as developer Artificer&#8217;s rip-roaring, globe-trotting, Nazi-bashing pulp adventure unfolds. But for all its mechanical familiarity, Sumerian Six is &#8211; as I approach the seven-hour mark, at least &#8211; an absolute hoot, an inventive, richly conceived take on the genre that more than holds its own.<\/p>\n<p>It&#8217;s 1944 and, as our story begins, cocky young adventurer Sid Sterling is attempting to locate his sister Isabella in a Nazi-infested castle somewhere in the snow-covered Alps. Isabella has been working undercover to keep tabs on scientist (and scoundrel) Hans Kammler, a former member of her father&#8217;s disbanded Enigma Squad, who&#8217;s been experimenting with a mysterious, devastatingly powerful substance known Geistoff &#8211; one that might, if the Sterlings can&#8217;t put a stop to it, win the Third Reich&#8217;s war.<\/p>\n<p>Sumerian Six is properly rip-roaring comic book stuff, full of pulpy action, globe-spanning adventure, and wise-cracking heroes, that &#8211; with its witty banter, warm camaraderie, and a wonderfully weird soundtrack &#8211; is an immediately winning affair. And it&#8217;s a gorgeous thing too, its expansive stages &#8211; or at least the mountaintop Nazi HQ, verdant German countryside, vertiginous Moroccan-inspired city, and sprawling factory in the heart of the desert I&#8217;ve seen so far &#8211; absolutely packed with detail.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s hard not to talk about Sumerian Six without summoning the spirit of the sadly now defunct Mimimi Games. Sumerian Six might technically owe its existence to the real-time, sight-cone-dodging stealth-tactics classics of the 90s and early 2000s &#8211; think Commandos and Desperados &#8211; but Mimimi&#8217;s wonderful genre refinements, seen in the brilliant likes of Shadow Tactics and Shadow Gambit: The Cursed Crew, are in ample evidence as developer Artificer&#8217;s rip-roaring, globe-trotting, Nazi-bashing pulp adventure unfolds. But for all its mechanical familiarity, Sumerian Six is &#8211; as I approach the seven-hour mark, at least &#8211; an absolute hoot, an inventive, richly conceived take on the genre that more than holds its own. It&#8217;s 1944 and, as our story begins, cocky young adventurer Sid Sterling is&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/sumerian-six-a-pulpy-nazi-bashing-stealth-tactics-treat\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":955575,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,8712,2193,75,2577,13976,410,13978,59,44,45,34,13977,13979,137,54,479,516,9070,8851,12615,13826,13827,60,4616],"class_list":["post-955574","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bird-view-isometric","tag-daedalic-entertainment","tag-indie","tag-kalypso","tag-kowloon-nights","tag-mac","tag-mimimi-games","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-shadow-gambit-the-cursed-crew","tag-shadow-tactics-blades-of-the-shogun","tag-simulation","tag-single-player","tag-stealth","tag-strategy","tag-strategy-real-time-strategy","tag-strategy-turn-based-strategy","tag-sumerian-six","tag-tactical-breach-wizards","tag-tom-francis","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sumerian Six - a pulpy, Nazi-bashing stealth-tactics treat | Arcader News<\/title>\n<meta name=\"description\" content=\"It&#039;s hard not to talk about Sumerian Six without summoning the spirit of the sadly now defunct Mimimi Games. 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