{"id":948759,"date":"2025-12-31T18:05:18","date_gmt":"2025-12-31T18:05:18","guid":{"rendered":"https:\/\/www.polygon.com\/?p=444006"},"modified":"2025-12-31T18:05:18","modified_gmt":"2025-12-31T18:05:18","slug":"13-beginners-tips-before-starting-star-wars-outlaws","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/13-beginners-tips-before-starting-star-wars-outlaws\/","title":{"rendered":"13 beginners tips before starting Star Wars Outlaws"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"Kay Vess and various characters stand for key art for Star Wars Outlaws\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-text-align-none\">A long time ago, gamers in a galaxy pretty nearby <a href=\"https:\/\/www.polygon.com\/star-wars\/443422\/star-wars-outlaws-underworld-video-games\">dreamed of an open-world Star Wars game<\/a>. But <em><a href=\"https:\/\/www.polygon.com\/game\/star-wars-outlaws\/40932\">Star Wars Outlaws<\/a><\/em> isn\u2019t just an open-world Star Wars game \u2014 it\u2019s open-<em>worlds<\/em>.<\/p>\n<p class=\"has-text-align-none\">Yes, <em><a href=\"https:\/\/www.polygon.com\/star-wars-outlaws-guides\">Star Wars Outlaws<\/a><\/em> spans five whole planets. And since it\u2019s a Ubisoft game \u2014 with all the icons on all the sprawling maps that baggage generally entails \u2014 each of those planets is as dense as downtown Coruscant. That\u2019s to say nothing of the fact that <em>Outlaws<\/em> itself is a chimera of, oh, every single popular AAA game design trend from the past 15 years.<\/p>\n<p class=\"has-text-align-none\">To that end, here are 13(13!) beginners tips we would\u2019ve loved to have before starting <em>Star Wars Outlaws<\/em>.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>Don\u2019t panic, there\u2019s a map<\/strong><\/h2>\n<p class=\"has-text-align-none\">When you start <em>Star Wars Outlaws<\/em>, there\u2019s no map \u2014 you don\u2019t even have a grayed-out menu option. And there\u2019s just something unsettling about playing an open-world Ubisoft game without a map.<\/p>\n<p class=\"has-text-align-none\">Luckily, that only lasts until you reach the city of Mirogana on Toshara roughly an hour or two in. The game just has to get you through some scripted sequences and teach you the basics for a while first. After you get through that \u2014 specifically, once you complete the Reach Mirogana objective during \u201cUnderworld\u201d \u2014 you\u2019ll get access to a map and, eventually, fast travel.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>But feel free to panic over all of the stealth<\/strong><\/h2>\n<p class=\"has-text-align-none\">For a game clearly inspired by Han Solo (you know, the guy famous for <em>shooting first<\/em>), <em>Star Wars Outlaws<\/em> downplays shootouts. All pre-release materials, including marketing and <a href=\"https:\/\/www.polygon.com\/24175099\/star-wars-outlaws-preview-impressions-stealth-gameplay\">previews<\/a>, suggested a game that allowed you to approach situations with whatever means you see fit, whether that\u2019s sneaking through enemy bases or \u201cgoing loud\u201d (i.e., shooting first).<\/p>\n<p class=\"has-text-align-none\">In reality, <em>Outlaws<\/em> is extremely focused on stealth \u2014 to the point where there are a number of missions you\u2019ll automatically fail just by being spotted. Meanwhile, some situations where shooting seems like an option will then flood you with so many enemies that you simply don\u2019t stand a chance. It\u2019s the illusion of choice, but really, you only have one option: the quiet one.<\/p>\n<p class=\"has-text-align-none\">The stealth mechanic(s) work a lot like the later <em>Assassin\u2019s Creed <\/em>games and they\u2019re pretty forgiving, but don\u2019t approach <em>Star Wars Outlaws <\/em>thinking you can blast your way out of any situation. You\u2019re going to have to be stealthy <em>a lot<\/em>.<\/p>\n<p class=\"has-text-align-none\">Luckily, you\u2019ve got help with that.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>When in doubt, trust Nix<\/strong><\/h2>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws-1.jpg\" alt=\"Nix stares at space corn in Star Wars Outlaws\" title=\"Nix stares at space corn in Star Wars Outlaws\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">Nix is Kay\u2019s constant companion and partner. It\u2019s unfair to think of him as a sidekick, though. And equally unfair to think of him as a pet. Nix is really an extension of Kay and her abilities. Nix can fetch out-of-reach items, push buttons to open doors, distract enemies and security cameras, pickpocket marks, and even sabotage alarm panels. Better yet, Nix can do all of that without raising any suspicions (probably because he\u2019s so dang cute). Even in hostile areas where Kay would get shot or captured immediately, Nix can move freely.<\/p>\n<p class=\"has-text-align-none\">Can\u2019t figure out how to stealthily navigate an Imperial space station without getting spotted? Maybe Nix can squeeze through a window. Can\u2019t get past a patrolling guard? Send Nix to get them to turn around (or just claw their eyes out).<\/p>\n<p class=\"has-text-align-none\">Using Nix as a distraction has one caveat, though: Distractions only work on one person at a time. Kay\u2019s whistle will only draw one guard (the one closest to you \u2014 even if they\u2019re behind you) and Nix\u2019s antics only distract one guard at a time. Sometimes, this works to your advantage, like when you\u2019re picking off guards one by one. More often, however, it\u2019ll be a thing to work around, since guards rarely travel alone. Learn the limitations of distraction early so you know what you\u2019re working with.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading has-text-align-none\"><strong>The grappling hook is imprecise<\/strong><\/h2>\n<p class=\"has-text-align-none\"><em>Star Wars Outlaws<\/em> is really challenging our bones-deep belief that every game benefits from the inclusion of a grappling hook. The grappling hook isn\u2019t going to come up a lot, but, when it does, it takes some getting used to. Let us set your expectations.<\/p>\n<p class=\"has-text-align-none\">The grappling hook ability is highly dependent on context. The prompt (clicking the right thumbstick) will only appear when you\u2019re near a grapple point. Sometimes, grappling is just for climbing or descending. More often, though, it\u2019s for swinging. And that\u2019s where the problems start.<\/p>\n<p class=\"has-text-align-none\">Mistiming the dismount while swinging (jumping with X on PS5), often sends you careening into whatever chasm you\u2019re trying to jump across. But if you just detach the grappling hook (Circle on PS5), you\u2019ll continue on whatever trajectory you were originally on \u2014 meaning it\u2019s a far more precise method than simply jumping.<\/p>\n<p class=\"has-text-align-none\">You\u2019ll be doing a lot of this kind of traversal as you play <em>Star Wars Outlaws<\/em>,<em> <\/em>because\u2026<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>There\u2019s always another way in<\/strong><\/h2>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws-2.jpg\" alt=\"Kay Vess looks at a vent with a lock in Star Wars Outlaws\" title=\"Kay Vess looks at a vent with a lock in Star Wars Outlaws\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">Kay isn\u2019t exactly welcome everywhere she goes \u2014 she\u2019s an <em>outlaw<\/em>, after all. Between gangs that don\u2019t like you (more on this in a minute) and trigger-happy Imperials, the front door isn\u2019t going to be an option for a lot of the places you need to visit.<\/p>\n<p class=\"has-text-align-none\">Luckily, every base, hideout, station, and even cave in <em>Star Wars Outlaws<\/em> has at least one other entrance \u2014 there\u2019s always (<em>always<\/em>) an air vent or a convenient grapple point nearby. (You learn this early on while sneaking into the <a href=\"https:\/\/www.polygon.com\/e\/443675\">Pyke Syndicate territory<\/a>.) Whenever you run into a particularly unhelpful guard or bouncer, just look around. There will be another way to get inside not too far away.<\/p>\n<p class=\"has-text-align-none\">Once inside, you just have to worry about being spotted. But not by everyone.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>Not everyone is a guard<\/strong><\/h2>\n<p class=\"has-text-align-none\">Everywhere you go will be populated by a mixture of armed guards \u2014 either gang-members or stormtroopers \u2014 along with just random civilians. Civilians don\u2019t care if you\u2019re supposed to be there or not, so you don\u2019t have to worry about being spotted by them.<\/p>\n<p class=\"has-text-align-none\">When you\u2019re in a hostile area \u2014 maybe the hideout of a gang with which you have a poor reputation \u2014 you only have to watch out for guards. They\u2019ll be wearing uniforms and usually carrying a weapon of some sort. They\u2019re often patrolling and they kind of stand out.<\/p>\n<p class=\"has-text-align-none\">A quick note: Restricted areas are a little different. Those are places you\u2019re never allowed to go regardless of your reputation and are <em>only<\/em> populated with guards.<\/p>\n<p class=\"has-text-align-none\">Sneaking in through the side door and dodging guards only really matters when you\u2019re not in good with the gang that controls the district, though.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>You can just walk through the front door<\/strong><\/h2>\n<p class=\"has-text-align-none\">Doing things like providing intel to gang-affiliated merchants, completing missions and jobs, and even just playing cards can improve your reputation with the game\u2019s various gangs. One of the benefits of getting your reputation up to good (or better) with each gang is that you can walk around their districts freely.<\/p>\n<p class=\"has-text-align-none\">That makes your reputation another potential way to get inside most places. If you\u2019re struggling with sneaking in someplace, just do some jobs for that gang and they\u2019ll let you walk right through the front door.<\/p>\n<p class=\"has-text-align-none\">Your reputation can go down as well, though, so you might have to win front-door-privileges multiple times because\u2026<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong><em>Star Wars Outlaws<\/em><\/strong><strong> is an \u2018Are you mad at me?\u2019 simulator<\/strong><\/h2>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws-3.jpg\" alt=\"Kay Vess talks to Eleera about Pyke or Crimson Dawn in Star Wars Outlaws\" title=\"Kay Vess talks to Eleera about Pyke or Crimson Dawn in Star Wars Outlaws\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">Your reputation with the various gangs and factions in <em>Star Wars Outlaws<\/em> is going to vary a lot. Most of your missions will work at cross purposes, so doing something that makes the Hutts happy will anger the Crimson Dawn, something that benefits the Pyke Syndicate will upset the Ashiga Clan, and so on.<\/p>\n<p class=\"has-text-align-none\">You\u2019re always going to be juggling the various gangs\u2019 opinion of you versus what you need from them at the moment. Sometimes it\u2019s good to build up a cushion of goodwill with everyone so you can burn a bridge or two to accomplish another goal. Other times, it\u2019s better to focus all of your efforts on one gang at a time so you can get better rewards and access to more contracts.<\/p>\n<p class=\"has-text-align-none\">For a look at how this goes down early in the game, see our guide on whether or not to <a href=\"https:\/\/www.polygon.com\/e\/443835\">give intel to Crimson Dawn or the Pyke Syndicate<\/a>.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>Your blaster is your only permanent weapon<\/strong><\/h2>\n<p class=\"has-text-align-none\">You only have one permanent weapon in <em>Star Wars Outlaws<\/em> \u2014 your blaster. (Well, two if you include your fists.) You\u2019ll put a lot of time and energy into finding upgrades for that blaster and it\u2019ll serve you well.<\/p>\n<p class=\"has-text-align-none\">There are, though, other weapons like a DLT-20A sniper rifle or a E-11 blaster rifle you can pick up. These are only temporary pickups, however. The sniper rifle, for example, only has three shots before you automatically drop it. You\u2019ll also drop the weapon if you do something like climb a ladder.<\/p>\n<p class=\"has-text-align-none\">Treat any of the weapons you pick up as temporary power-ups.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>You can summon your speeder<\/strong><\/h2>\n<p class=\"has-text-align-none\">Play <em>Star Wars Outlaws<\/em> for a few hours, and it\u2019ll happen to you: You\u2019ll want to hop on your speeder, but you won\u2019t want to fast travel <em>alllll<\/em> the way back to wherever the kriff you left it parked. What the game won\u2019t tell you, though, is that you can summon your speeder.<\/p>\n<p class=\"has-text-align-none\">By interacting with any speeder merchant, your speeder will automatically reappear next to the shop. Or there\u2019s the far more effective solution: Simply press right on your D-pad.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>You don\u2019t need to pick that lock<\/strong><\/h2>\n<p class=\"has-text-align-none\">Picking locked doors in <em>Outlaws<\/em> requires you to engage in a rhythm-based mini-game. It\u2019s a cool concept. But at least on PS5, the haptic triggers make it tough to match the rhythm. Plus, crucially, entering the lock-picking minigame doesn\u2019t pause time in the \u201creal\u201d world \u2014 meaning patrolling guards can still discover (and shoot at) you while you\u2019re trying to hack into their mainframe or whatever. In other words, deactivating this minigame makes stealth easier (and you\u2019ll be doing a lot of stealthing \u2014 see above).<\/p>\n<p class=\"has-text-align-none\">You\u2019ll find the setting to simplify lock-picking in the \u201cgameplay\u201d menu of your settings. Here, you can also streamline a number of other minigames, including slicing (that\u2019s Star Wars for \u201chacking\u201d), quick-time events, and the innocuous-seeming street food minigame that\u2019s secretly one of the most frustrating parts of the game.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>Abilities are wildly important<\/strong><\/h2>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws-4.jpg\" alt=\"A menu shows various abilities in Star Wars Outlaws\" title=\"A menu shows various abilities in Star Wars Outlaws\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">As you play <em>Star Wars Outlaws<\/em>, you\u2019ll meet Experts \u2014 the first is Bram, the bartender from Canto Bight. There are various Experts you\u2019ll meet over the course of the game, and each one has a set of abilities they\u2019ll teach you.<\/p>\n<p class=\"has-text-align-none\">In your menu, go to \u201cAbilities\u201d and then click on an Expert\u2019s face card. The cards across the top of the screen are the abilities you can unlock. Each ability has a set of actions you have to complete or resources you have to gather before they\u2019ll unlock.<\/p>\n<p class=\"has-text-align-none\">At first glance, this might look like an optional challenge mechanic, but it\u2019s actually your skill tree. The Experts\u2019 abilities that you unlock are essential to improving your abilities. You\u2019ll unlock everything from health upgrades, to smoke bombs, to a bigger bacta vial pouch, to huge improvements to your hacking \u2014 some of which are necessary for other missions.<\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n<h2 class=\"wp-block-heading\"><strong>Watch for yellow arrow signs<\/strong><\/h2>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/13-beginners-tips-before-starting-star-wars-outlaws-5.jpg\" alt=\"An arrow points toward another arrow pointing toward a cliff in Star Wars Outlaws\" title=\"An arrow points toward another arrow pointing toward a cliff in Star Wars Outlaws\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Massive Entertainment\/Ubisoft via Polygon\" \/><\/p>\n<p class=\"has-text-align-none\">You\u2019ll be doing a lot of sneaking around and climbing in <em>Star Wars Outlaws<\/em>. A lot of the time, these traversal sections will be pretty clear and have lots of prompts to walk you through them. Other times, though, it\u2019s harder to figure out exactly where to start.<em>Star Wars Outlaws<\/em> doesn\u2019t go out of its way to highlight every ledge and climbable wall. But there is a subtle hint you can watch for \u2014 these yellow triangle signs. They won\u2019t be everywhere, and sometimes they\u2019re easy to miss, but if you learn to watch for them, they\u2019ll help guide your way.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/star-wars-outlaws-guides\/444006\/beginners-tips-tricks\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A long time ago, gamers in a galaxy pretty nearby dreamed of an open-world Star Wars game. But Star Wars Outlaws isn\u2019t just an open-world Star Wars game \u2014 it\u2019s open-worlds. Yes, Star Wars Outlaws spans five whole planets. And since it\u2019s a Ubisoft game \u2014 with all the icons on all the sprawling maps that baggage generally entails \u2014 each of those planets is as dense as downtown Coruscant. That\u2019s to say nothing of the fact that Outlaws itself is a chimera of, oh, every single popular AAA game design trend from the past 15 years. To that end, here are 13(13!) beginners tips we would\u2019ve loved to have before starting Star Wars Outlaws. Don\u2019t panic, there\u2019s a map When you start Star Wars&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/13-beginners-tips-before-starting-star-wars-outlaws\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":948760,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-948759","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>13 beginners tips before starting Star Wars Outlaws | Arcader News<\/title>\n<meta name=\"description\" content=\"A long time ago, gamers in a galaxy pretty nearby dreamed of an open-world Star Wars game. 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