{"id":934093,"date":"2025-12-29T12:55:17","date_gmt":"2025-12-29T12:55:17","guid":{"rendered":"https:\/\/www.polygon.com\/review\/24218921\/one-btn-bosses-review"},"modified":"2025-12-29T12:55:17","modified_gmt":"2025-12-29T12:55:17","slug":"you-need-just-one-button-in-this-bullet-hell-gem","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/you-need-just-one-button-in-this-bullet-hell-gem\/","title":{"rendered":"You need just one button in this bullet hell gem"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"\" data-caption=\"\" data-portal-copyright=\"Image: Midnight Munchies\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/you-need-just-one-button-in-this-bullet-hell-gem.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap is-lead\"><a href=\"https:\/\/store.steampowered.com\/app\/1910600\/ONE_BTN_BOSSES\/\"><em>One Btn Bosses<\/em><\/a> is true to its name: You need only one button to take on its chaotic, bullet-hell bosses.&nbsp;<\/p>\n<p>Released Aug. 6 by developer Midnight Munchies, <em>One Btn Bosses<\/em> looks simple: On a 2D plane that\u2019s mostly shapes and lines, you control a small spaceship (a tiny little dot, essentially, \u00e0 la <em>Asteroid<\/em>) that automatically shoots its own bullets at the enemy, which simultaneously return fire \u2014 lots of bullets, deadly floor-is-lava-esque shapes, and lasers.<\/p>\n<p>With its top-down view, <em>One Btn Bosses<\/em> puts everything on the same plane, restricting the ship\u2019s movement as you try to dodge bullets. The ship moves forward or backward on a fixed rail in the shape of what\u2019s usually a circle, square, or curved line. The one button impacts the ship\u2019s movement. When you first start the game, the button changes direction; if your ship is moving forward, a button push reverses its course, which is helpful in dodging enemy attacks. But when you change direction, the speed at which your weapon spits bullets slows down.<\/p>\n<p>As you progress, you\u2019ll unlock different abilities; for instance, one early upgrade changes the button from a toggle that impacts directional changes to a one-time dash, which blasts you quickly through enemy bullets. There are also attack upgrades for weapons, like adding lasers to your ship, that, like abilities, can be swapped in and out between levels.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/you-need-just-one-button-in-this-bullet-hell-gem-1.jpg\" alt=\"A simple beige screen in One Btn Bosses showing a spiral of bullets from the boss\" title=\"A simple beige screen in One Btn Bosses showing a spiral of bullets from the boss\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Midnight Munchies\" \/><\/p>\n<p>The art style and design is clean and polished. The gameplay is straightforward. The attack mechanic is restricted to, of course, one button. But it\u2019s within those constraints that <em>One Btn Bosses<\/em> shines \u2014 it makes a single button a bastion of possibility in a world with lots of rules.<\/p>\n<p>There are two modes to work through, the first of which is a short (four hours or so) campaign where you\u2019re a grunt employee taking on literal corporate bosses who throw attacks at your ship. Quickly, you\u2019ll unlock the second mode \u2014 the roguelite piece of the game, called Rifts &amp; Developments, where you fight through procedurally-generated levels. You can switch between modes at any point, but your campaign unlocks don\u2019t apply to the roguelite mode. That\u2019s because <em>One Btn Bosses<\/em>\u2019 roguelite is fairly traditional in its structure: You start with nothing special, and collect upgrades and abilities that change with each new round. It\u2019s a fun way to try out a whole bunch of different abilities while blasting through fast-paced, truly challenging levels.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/you-need-just-one-button-in-this-bullet-hell-gem.gif\" alt=\"Three gifs of One Btn Bosses show the way attacks and movement work\" title=\"Three gifs of One Btn Bosses show the way attacks and movement work\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Midnight Munchies\" \/><\/p>\n<p><em>One Btn Bosses<\/em> keeps things interesting level after level by slightly adjusting the bosses\u2019 attacks or the field of play. <em>One Btn Bosses<\/em> is never slow, but it does start out simple, with enemies sending their bullets straight at you \u2014 no complex patterns to dodge. But it quickly ramps up to add more and more complexity, and less and less room for error. Sometimes, there\u2019s a quirk to the level \u2014 there\u2019s a curved line track that\u2019s got portals on each end to mimic the constant movement of a circle without, well, being a circle. It takes a mix of reflexes and strategies to balance <em>when<\/em> you must push the one button; pushing it, like I mentioned earlier, slows the rate of the attack, which means you\u2019ll need to fight the boss \u2014 and stay alive! \u2014 for longer.&nbsp;(The rate of attack slows any time you hit the button, actually, regardless of the ability that\u2019s chosen.)<\/p>\n<p class=\"has-end-mark\">So what do you prioritize? Well, that\u2019s up to you. I\u2019m the anxious kind of player who\u2019s always tapping the button to dodge the boss; I don\u2019t mind staying in a level longer so long as I\u2019m playing it safe. But the speedrunners out there will want precise pushes that keep the rate of attack up high to complete the level fast. That\u2019s the beauty of <em>One Btn Bosses<\/em> \u2014 it allows for complexity and differing strategies even within the strictest of rules.<\/p>\n<p><em>One Btn Bosses&nbsp;<em>was released Aug. 6 on Windows PC. The game was reviewed on a Steam Deck using a download code provided by Midnight Munchies. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find&nbsp;<\/em><\/em><a href=\"https:\/\/www.polygon.com\/pages\/ethics-statement\"><em><em>additional information about Polygon\u2019s ethics policy here<\/em><\/em><\/a><em><em>.<\/em><\/em><\/p>\n<p><a href=\"https:\/\/www.polygon.com\/review\/24218921\/one-btn-bosses-review\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>One Btn Bosses is true to its name: You need only one button to take on its chaotic, bullet-hell bosses.&nbsp; Released Aug. 6 by developer Midnight Munchies, One Btn Bosses looks simple: On a 2D plane that\u2019s mostly shapes and lines, you control a small spaceship (a tiny little dot, essentially, \u00e0 la Asteroid) that automatically shoots its own bullets at the enemy, which simultaneously return fire \u2014 lots of bullets, deadly floor-is-lava-esque shapes, and lasers. With its top-down view, One Btn Bosses puts everything on the same plane, restricting the ship\u2019s movement as you try to dodge bullets. The ship moves forward or backward on a fixed rail in the shape of what\u2019s usually a circle, square, or curved line. The one button impacts&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/you-need-just-one-button-in-this-bullet-hell-gem\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":934094,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-934093","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>You need just one button in this bullet hell gem | Arcader News<\/title>\n<meta name=\"description\" content=\"One Btn Bosses is true to its name: You need only one button to take on its chaotic, bullet-hell bosses.&nbsp; Released Aug. 6 by developer Midnight\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/you-need-just-one-button-in-this-bullet-hell-gem\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"You need just one button in this bullet hell gem | Arcader News\" \/>\n<meta property=\"og:description\" content=\"One Btn Bosses is true to its name: You need only one button to take on its chaotic, bullet-hell bosses.&nbsp; 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