{"id":927386,"date":"2025-12-28T10:57:20","date_gmt":"2025-12-28T10:57:20","guid":{"rendered":"https:\/\/www.vg247.com\/fallout-london-mod-release-aftermath-bug-fix-update-plans-interview"},"modified":"2025-12-28T10:57:20","modified_gmt":"2025-12-28T10:57:20","slug":"its-actually-gone-a-lot-better-than-we-thought-it-would-fallout-london-dev-talks-the-massive-mods-release-and-what-the-teams-doing-to-sort-all-those-pesky-bugs","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/its-actually-gone-a-lot-better-than-we-thought-it-would-fallout-london-dev-talks-the-massive-mods-release-and-what-the-teams-doing-to-sort-all-those-pesky-bugs\/","title":{"rendered":"\u201cIt\u2019s actually gone a lot better than we thought it would\u201d Fallout: London dev talks the massive mod&#8217;s release and what the team&#8217;s doing to sort all those pesky bugs"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/08\/its-actually-gone-a-lot-better-than-we-thought-it-would-fallout-london-dev-talks-the-massive-mods-release-and-what-the-teams-doing-to-sort-all-those-pesky-bugs.jpg\" \/> <\/p>\n<p>Massive <a href=\"https:\/\/www.vg247.com\/games\/fallout-4\">Fallout 4<\/a> mod <a href=\"https:\/\/www.vg247.com\/games\/fallout-london\">Fallout: London<\/a> has had a launch filled with plenty of technical teething issues that have impacted a lot of players&#8217; attempts to delve right into Ol&#8217;Blighty right out of the gate.<\/p>\n<p>While there have been some <a href=\"https:\/\/www.vg247.com\/fallout-london-crash\">steps you can take to make the mod crash less often<\/a>, Team FOLON is planning on making sure that process is a lot more convenient for those who might not be used to trawling Nexus Mods or messing around with files.<\/p>\n<p>As part of a recent interview with VG247, which you&#8217;ll be able to read more of here over the next little bit, <a data-keyword=\"true\" href=\"https:\/\/www.vg247.com\/games\/fallout-london\">Fallout: London<\/a> project manager Dean &lsquo;Prilladog&#8217; Carter outlined what things have been like for the team since release, and the plans it has to rectify the mod&#8217;s technical hiccups.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/fallout-london-mod-release-aftermath-bug-fix-update-plans-interview\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/fallout-london-mod-release-aftermath-bug-fix-update-plans-interview\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Massive Fallout 4 mod Fallout: London has had a launch filled with plenty of technical teething issues that have impacted a lot of players&#8217; attempts to delve right into Ol&#8217;Blighty right out of the gate. While there have been some steps you can take to make the mod crash less often, Team FOLON is planning on making sure that process is a lot more convenient for those who might not be used to trawling Nexus Mods or messing around with files. As part of a recent interview with VG247, which you&#8217;ll be able to read more of here over the next little bit, Fallout: London project manager Dean &lsquo;Prilladog&#8217; Carter outlined what things have been like for the team since release, and the plans it&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/its-actually-gone-a-lot-better-than-we-thought-it-would-fallout-london-dev-talks-the-massive-mods-release-and-what-the-teams-doing-to-sort-all-those-pesky-bugs\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":927387,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[2879,317,3266,9383,773,505,59,44,34,86,54,3987,60],"class_list":["post-927386","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-bethesda-game-studios","tag-bethesda-softworks","tag-fallout-4","tag-fallout-london","tag-first-person","tag-mods","tag-pc","tag-ps4","tag-rpg","tag-shooter","tag-single-player","tag-third-person","tag-xbox-one"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>\u201cIt\u2019s actually gone a lot better than we thought it would\u201d Fallout: London dev talks the massive mod&#039;s release and what the team&#039;s doing to sort all those pesky bugs | Arcader News<\/title>\n<meta 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