{"id":90764,"date":"2025-09-11T22:01:29","date_gmt":"2025-09-11T22:01:29","guid":{"rendered":"https:\/\/arcader.org\/what-it-would-really-take-to-get-me-back-into-pokemon\/"},"modified":"2025-09-11T22:01:30","modified_gmt":"2025-09-11T22:01:30","slug":"what-it-would-really-take-to-get-me-back-into-pokemon","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/what-it-would-really-take-to-get-me-back-into-pokemon\/","title":{"rendered":"What It Would Really Take To Get Me Back Into Pok\u00e9mon"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/what-it-would-really-take-to-get-me-back-into-pokemon.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>The greatest trick I repeatedly pull is convincing myself I\u2019ll play the latest Pok\u00e9mon title, but then never actually doing it. Like many kids of the \u201890s, I fell in love with Game Freak&#8217;s lovable Pocket Monsters when they initially took the U.S. by storm. I lost countless hours playing Red, Blue, and Yellow multiple times, invested just as much time in the anime, and collected way too many\u00a0cards. I was a certified Pok\u00e9-maniac.\u00a0<\/p>\n<p>When Generation 2 rolled around, I was eager catch some new monsters, but a series of unfortunate events pushed me away from the series for good. First, my Game Boy Advance was stolen with my copy of Pok\u00e9mon Gold inside (which I\u2019ve never completed to this day). Then the anime let me down for the final time when Ash lost the Johto League finals even after defeating Gary, cementing Ash as a choke artist I could no longer get behind. My enthusiasm for the franchise\u00a0simply vanished after that. Outside of a brief, random return with Pok\u00e9mon Platinum and partaking in the beautiful phenomenon of Pok\u00e9mon Go\u2019s early days, I haven\u2019t touched the series since. Still, I kept an ear to the ground for every subsequent release, secretly hoping for an irresistible new feature that would lure me back.\u00a0<\/p>\n<p>Over the years, I imagined what the series would need to do to draw me in again, but the goalposts moved every time they were met. I said I wanted an entry with full 3D graphics. Then X&#038;Y happened, and I never touched it. I said I wanted a mainline console RPG. Then Let\u2019s Go and Sword &#038; Shield release \u2013 and I haven\u2019t played them. I said an MMO would be cool. Then someone made TemTem and &#8230; well, I\u2019ll get back to you on that when it hits consoles. The point is: What does this series really have to do to get me interested again? With the Pok\u00e9mon\u2019s 25th anniversary in full swing, I took time to really consider what it would take for me to dust off the old Pok\u00e9dex one more time.\u00a0<\/p>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">A Story-Driven RPG Starring Team Rocket<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<article class=\"embedded-entity\">\n<div class=\"file file--type-image file--mimetype-image-jpeg file--view-mode-body-default-rendered\">\n<div class=\"content\">\n<div class=\"field field--name-uri field--type-file-uri field--label-hidden gi5-uri gi5-file-uri field__item\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/what-it-would-really-take-to-get-me-back-into-pokemon-1.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<p>Pok\u00e9mon protagonists are about as interesting as catching a Pidgey. They\u2019re all chipper-yet-bland avatars devoid of personality outside of a love of capturing helpless critters and forcing them to fight. Give me protagonists with pizzazz, charisma, and moxie. Give me Team Rocket!<\/p>\n<p>By that, I mean Jessie, James, and Meowth, the bumbling goofs who are usually the highlight of most episodes of the anime. They\u2019re hilarious personalities that I\u2019d love to see get a full, dedicated game. Let me try to abduct Ash\u2019s Pikachu or, better yet, have the trio embark on their own zany adventure away from the series\u2019 typical heroes. Games that put bad guys front and center can be a novel experience, and few villains are as entertaining or endearing as these three knuckleheads.\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Wacky, Absurd Side Quests<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>The Pok\u00e9mon anime is bursting with strange side characters, and the games have apparently failed to fully capture that charm so far. While there are some colorful personalities, they\u2019re typically the main or supporting cast. Many of the people you meet regularly are \u201ccheerful lass looking to battle #3.\u201d I\u2019d love it if the side activities took a page from the Yakuza series and dialed the silliness all the way up.\u00a0\u00a0<\/p>\n<p>The sub stories in Yakuza are ridiculous and endearing; they\u2019re a delight I regularly go out of my way to seek out. If Pok\u00e9mon took a similar approach (or ripped it off wholesale) by offering some truly far-out sidequests, I\u2019d be inclined to not avoid the vision cone of every passerby I see. For example, one of my favorite quests in Yakuza: Like a Dragon involves preventing the last persimmon from falling out of a tree from a sumo wrestler, a wannabe sniper, and a high school occultist. And Yakuza is supposed to based on real-life! The humans in Pok\u00e9mon share a planet with three-headed birds, sentient garbage piles, and a living mystical alphabet. The comedic gold is sitting there, waiting to be mined.\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Eliminate Random Encounters Forever<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<article class=\"embedded-entity\">\n<div class=\"file file--type-image file--mimetype-image-jpeg file--view-mode-body-default-rendered\">\n<div class=\"content\">\n<div class=\"field field--name-uri field--type-file-uri field--label-hidden gi5-uri gi5-file-uri field__item\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/what-it-would-really-take-to-get-me-back-into-pokemon-2.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<p>For years, Pok\u00e9mon has maintained a stubborn reliance on random encounters. Sword &#038; Shield got halfway there by having some Pok\u00e9mon appear in the overworld and Wild Area, but I\u2019ve been playing a lot of Bugsnax recently, and that game nails what I\u2019d like to see from Pok\u00e9mon going forward: a world teeming with bizarre wildlife as far as the eye can see. I want to look up and admire\u00a0Ho-Oh soaring\u00a0across\u00a0the horizon the way Ash did in the anime\u2019s pilot episode or feel a stronger sense of disappointment when a Rattata approaches me. Random encounters are old hat in standard RPGs, but seeing them remain a near constant in Pok\u00e9mon feels more and more like a disservice to the franchise in terms of what it could do for\u00a0wonder and immersion.\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Ditch The Turn-Based Combat<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>I grew up playing RPGs, so turn-based combat will always have a place in my heart, but I\u2019m also ready to move on. One of the things I love most about Final Fantasy is its willingness to reinvent its battle system with each entry, and it ditched traditional turn-based combat long ago (frankly, for the better). I don\u2019t know how you do that using the usual Pok\u00e9mon template, but that\u2019s what makes the possibilities exciting.\u00a0<\/p>\n<p>Maybe take a page from the Final Fantasy VII Remake playbook and blend pure action with RPG elements on the edges. Perhaps let players control Pok\u00e9mon directly instead of just issuing commands to them? Having a party of six creatures with an array of unique abilities allows for some exciting ideas that feel constrained within the current, well-worn battle template. Give me something fundamentally different and you\u2019ll not only have my curiosity, but my interest as well.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Release It As One Version<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<article class=\"embedded-entity\">\n<div class=\"file file--type-image file--mimetype-image-jpeg file--view-mode-body-default-rendered\">\n<div class=\"content\">\n<div class=\"field field--name-uri field--type-file-uri field--label-hidden gi5-uri gi5-file-uri field__item\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/what-it-would-really-take-to-get-me-back-into-pokemon-3.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<p>I\u2019ve never really understood the appeal behind Pok\u00e9mon\u2019s two-version approach. Sure, it\u2019s great for lining Game Freak and Nintendo\u2019s pockets, but I\u2019ve always felt a lingering anxiety with the idea of buying a game knowing some of the monsters are locked away in its counterpart. For players, what\u2019s the actual good reason for doing this other than \u201cWell, that\u2019s just how it\u2019s always been done\u201d? Dropping another $60 for the opportunity to catch the other Legendary Pok\u00e9mon stinks, as does having to do the work of trading to fill missing Pok\u00e9dex entries.\u00a0<\/p>\n<p>It\u2019s hard enough deciding whether or not to buy a new Pok\u00e9mon game at all, so removing the added pressure of deciding which Legendary looks cooler\/less silly would help me pull the trigger a lot faster.\u00a0\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Add Settlement Building<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Whether it\u2019s the Assassin\u2019s Creed series, Spiritfarer, or even the recently released Olija, I\u2019m becoming more and more of a sucker for building up home bases. The mechanic can often provide a compelling incentive for collecting money and resources during exploration, plus it feels rewarding to turn a patch of dirt into a sprawling headquarters. This could apply to the Pok\u00e9mon template too.<\/p>\n<p>Instead of just sending extra Pok\u00e9mon to Professor \u201cSome Dumb Tree Name\u201d what if you could build and upgrade your own Pok\u00e9mon ranch of sorts? Maybe I can construct an aquarium for my water-types to hang in or maintain a ranch of Tauros like Ash had for some reason. It\u2019d be fun in a similar manner to filling Blather\u2019s museum in Animal Crossing. Given the various biomes Pok\u00e9mon can inhabit, this HQ could get real wacky real quick in terms of its diversity, and it\u2019d add another fun element to raising Pok\u00e9mon, namely the ones you have no intention of engaging with on the battlefield.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"list-item-right\">\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Make The Pok\u00e9mon Say Their Names!<\/div>\n<\/h2>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<article class=\"embedded-entity\">\n<div class=\"file file--type-image file--mimetype-image-jpeg file--view-mode-body-default-rendered\">\n<div class=\"content\">\n<div class=\"field field--name-uri field--type-file-uri field--label-hidden gi5-uri gi5-file-uri field__item\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/what-it-would-really-take-to-get-me-back-into-pokemon-4.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/article>\n<p>Look, I know this is minor but darn it, the fact that Pok\u00e9mon don\u2019t say their names in-game has always irrationally bugged me. I know some of the reason has to do with translation, but that\u2019s not my problem. Plus, Pikachu gets to do it, apparently. Give me that cute Squirtle voice instead of his upsetting digital battle cry of \u201cbla7m#fpowr7@*!!!\u201d Be honest, wouldn\u2019t you rather hear Charizard proudly proclaim&#8230;okay, he doesn\u2019t actually say his name in the show (which is a whole other can of worms), but you get the idea. If not that, go all the way and just put subtitles on the\u00a0Pok\u00e9mon&#8217;s speech, like that one really cool episode of the anime. You know the one.\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<p><p>I like to think that these idea would rope me back in, but I&#8217;m not sure I can trust myself anymore so who knows. I guess Game Freak will just have to implement all of my ideas to bring me back! Because that&#8217;s what they&#8217;re focused on, of course: winning me back specifically. Anyways, if you&#8217;re a lapsed fan like me, what would it take for you to get back into the series? Let me know in the comments.&nbsp;<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/01\/29\/what-it-would-really-take-to-get-me-back-into-pokemon\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The greatest trick I repeatedly pull is convincing myself I\u2019ll play the latest Pok\u00e9mon title, but then never actually doing it. Like many kids of the \u201890s, I fell in love with Game Freak&#8217;s lovable Pocket Monsters when they initially took the U.S. by storm. I lost countless hours playing Red, Blue, and Yellow multiple times, invested just as much time in the anime, and collected way too many\u00a0cards. I was a certified Pok\u00e9-maniac.\u00a0 When Generation 2 rolled around, I was eager catch some new monsters, but a series of unfortunate events pushed me away from the series for good. First, my Game Boy Advance was stolen with my copy of Pok\u00e9mon Gold inside (which I\u2019ve never completed to this day). Then the anime let&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/what-it-would-really-take-to-get-me-back-into-pokemon\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":90765,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-90764","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What It Would Really Take To Get Me Back Into Pok\u00e9mon | Arcader News<\/title>\n<meta name=\"description\" content=\"The greatest trick I repeatedly pull is convincing myself I\u2019ll play the latest Pok\u00e9mon title, but then never actually doing it. 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