{"id":90500,"date":"2025-09-11T20:23:45","date_gmt":"2025-09-11T20:23:45","guid":{"rendered":"https:\/\/arcader.org\/why-you-shouldnt-miss-out-on-turrican-flashback\/"},"modified":"2025-09-11T20:23:45","modified_gmt":"2025-09-11T20:23:45","slug":"why-you-shouldnt-miss-out-on-turrican-flashback","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/why-you-shouldnt-miss-out-on-turrican-flashback\/","title":{"rendered":"Why You Shouldn\u2019t Miss Out On Turrican Flashback"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/why-you-shouldnt-miss-out-on-turrican-flashback.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Turrican Flashback hits PlayStation 4 (also playable on PS5) and Switch today, and it\u2019s a project well worth a look. The new collection includes four full games: Turrican, Turrican II, Mega Turrican, and Super Turrican. It includes updated visuals with numerous options to tweak things to a more nostalgic look, as well as save states and a rewind feature. It\u2019s an ideal way to play these games, whether you\u2019re excited about a return to an old favorite, or if you never got the chance to play these awesome games back in the day.<\/p>\n<p>Developer Factor 5 would later be strongly identified with its work on Star Wars: Rogue Squadron, but the studio\u2019s early work on Turrican (and its many sequels) is a big part of how it came to prominence.<\/p>\n<p>As a side-scrolling action game, the Turrican series is lesser known than many of its contemporaries, but even a few minutes playing one of these games offers ample proof that quality was not the problem. These are stellar games that were (and are) a ton of fun.\u00a0<\/p>\n<hr \/>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/why-you-shouldnt-miss-out-on-turrican-flashback-1.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><strong>Matt Miller: <\/strong>Jeff, I\u2019m excited to chat with you about these games. We both spent some time looking at the new collection. I was surprised how much I\u2019d forgotten about these games, and how smart they are. What was your initial impression?\u00a0<\/p>\n<p><strong>Jeff Cork:<\/strong> It had been a long while since I last thought about Turrican, honestly, and I\u2019d also forgotten a lot about them. The boxes were a familiar sight when I was pondering what to rent at the video store. They were very cool at the time, and the art definitely helped to fill in the gap between what the developers may have had in mind versus what was actually displayed on screen. I rented a few of them over the years, and replaying some of them definitely brought me back \u2013 for better and worse. I won\u2019t spoil your enthusiasm quite yet. What\u2019s your history with the franchise?\u00a0<\/p>\n<p><strong>Matt: <\/strong>Oh, totally. I remember seeing these games at the video store back in the day. I owned Super Turrican on SNES, but I remember playing the original Amiga games on a friend\u2019s system, and just wiling away the hours trying to find secret paths and get farther.\u00a0<\/p>\n<p>I hear you that they weren\u2019t all perfect, but there were a lot of things these games did right. The music is some of the best from the period, with a ton of variation in melodies, long loops, and catchy beats. The action was smooth, and the scrolling from side to side was top-notch \u2013 something that was definitely not a guarantee in games from that period. And I also just really liked the mix of Contra-esque shooting action with all the constantly changing weapons, alongside a more exploratory vibe that recalled aspects of games like Metroid.<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/why-you-shouldnt-miss-out-on-turrican-flashback-2.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><strong>Jeff: <\/strong>Aha! The music is really great. I found myself just hanging out at the end of an area just listening to it loop a few times. I think you and I part ways when it comes to the exploratory vibe, though. Its level design is fairly open, with lots of backtracking and dead ends. It\u2019s a style from that era of platformers that never really gelled with me. It\u2019s one of the reasons why I never fully loved the Sonic games \u2013 which I\u2019d cite as an example of a series that does those more open stages pretty well. The Turrican games make me feel lost and frustrated, not like an armored explorer who\u2019s excited to see what\u2019s across that next string of platforms. I will say that it\u2019s really interesting to be able to jump between entries in the series and see how it changed over time.<\/p>\n<p><strong>Matt:<\/strong> Yeah, I get that frustration around the potential for aimlessness. Actually, it\u2019s really interesting to me the way we see that aspect of things evolve over these four games. The early ones (especially Turrican II, my favorite) have a lot of branching paths, but you\u2019re right that they sometimes dead end in weird ways. Some of the later games in this collection are more linear, but lose a bit of the sense of discovery. Regardless, there\u2019s a quality that rewards repeat play, as you learn the different levels and their shapes, which I think really appealed to me as a kid.<\/p>\n<p>What did you think of this Flashback collection, as a re-release and remaster?\u00a0<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/why-you-shouldnt-miss-out-on-turrican-flashback-3.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><strong>Jeff: <\/strong>If you want to play these games, this is an easy way to do it. It\u2019s a pretty bare-bones presentation; if you\u2019re looking for additional historical context for the series, concept art, or developer insights, you\u2019re better off poking around in Google. You can lean on save states if you find the games to be too tough, and you can also access popup menus with cheats, but that\u2019s pretty much it.<\/p>\n<p><strong>Matt: <\/strong>Yeah, it\u2019s a very matter-of-fact and utilitarian setup. They\u2019ve made it very much about the games and playing the games in the way that you want. But in that regard, I feel like it really excels.\u00a0<\/p>\n<p>In addition to the save states you mentioned, I adore the rewind mechanic they\u2019ve inserted, which lets you hold down a button and pull the action back as far as you want. That\u2019s a fun feature in any game, but it\u2019s especially useful in one of these old-school action\/platformers, where there are a lot of frustrating dead drops and situations where you lose your whole health bar because of a bad leap. Not to mention the times that you fall off a ledge that doesn\u2019t kill you, but demands that you re-platform the last 2-minute section. The rewind gets rid of all that nonsense (if you don\u2019t want it), and let\u2019s you get back to just exploring the levels and progressing.<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/why-you-shouldnt-miss-out-on-turrican-flashback-4.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><strong>Jeff: <\/strong>You\u2019re right, that\u2019s an extremely helpful feature. Maybe I would have had more positive memories of the series if that feature had been around back in the day.\u00a0 I don\u2019t want to belabor the point, but it is disappointing that there isn\u2019t much here besides the games. That kind of lackluster presentation isn\u2019t <i>quite <\/i>as damning when you\u2019re working with a better-known franchise (looking at you, Super Mario 3D All-Stars), but something like Turrican would have benefitted from supplemental materials. On the bright side, the focus on games keeps the file size astonishingly small by today\u2019s standards: I had to double check when it said the download was 48 MBs. Talk about a blast from the past!<\/p>\n<p><strong>Matt:\u00a0<\/strong>Yeah, in many ways, a release like this should do more to point out why these games should be better remembered than they are. The non-linear designs, the music, the backgrounds and monster designs &#8212; many of these things were ahead of their time, even if they weren\u2019t yet perfect by our now-modern standards. I would have loved to see some more of exactly what you\u2019re talking about.\u00a0<\/p>\n<p>On the other hand, as an ideal way to play four of these games, it hits a lot of good notes.<\/p>\n<p><strong>Jeff Cork:<\/strong> Awesome chiptune notes, at that!<\/p>\n<p>&#8212;<\/p>\n<p>Turrican Flashback is out now on PS4 and Switch. Check out the trailer below for a look at what you can expect to find in the new collection.<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2021\/01\/29\/why-you-shouldnt-miss-out-on-turrican-flashback\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/01\/29\/why-you-shouldnt-miss-out-on-turrican-flashback\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Turrican Flashback hits PlayStation 4 (also playable on PS5) and Switch today, and it\u2019s a project well worth a look. The new collection includes four full games: Turrican, Turrican II, Mega Turrican, and Super Turrican. It includes updated visuals with numerous options to tweak things to a more nostalgic look, as well as save states and a rewind feature. It\u2019s an ideal way to play these games, whether you\u2019re excited about a return to an old favorite, or if you never got the chance to play these awesome games back in the day. Developer Factor 5 would later be strongly identified with its work on Star Wars: Rogue Squadron, but the studio\u2019s early work on Turrican (and its many sequels) is a big part of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/why-you-shouldnt-miss-out-on-turrican-flashback\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":90501,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-90500","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Why You Shouldn\u2019t Miss Out On Turrican Flashback | Arcader News<\/title>\n<meta name=\"description\" content=\"Turrican Flashback hits PlayStation 4 (also playable on PS5) and Switch today, and it\u2019s a project well worth a look. 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