{"id":903643,"date":"2025-12-24T16:48:15","date_gmt":"2025-12-24T16:48:15","guid":{"rendered":"https:\/\/www.vg247.com\/fallout-london-devs-cant-reveal-current-release-date"},"modified":"2025-12-24T16:48:15","modified_gmt":"2025-12-24T16:48:15","slug":"fallout-londons-developers-couldnt-tell-you-its-current-release-date-if-they-wanted-to-project-lead-says","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/fallout-londons-developers-couldnt-tell-you-its-current-release-date-if-they-wanted-to-project-lead-says\/","title":{"rendered":"Fallout: London&#8217;s developers couldn&#8217;t tell you its current release date if they wanted to, project lead says"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/07\/fallout-londons-developers-couldnt-tell-you-its-current-release-date-if-they-wanted-to-project-lead-says.jpg\" \/> <\/p>\n<p>The project lead of massive <a href=\"https:\/\/www.vg247.com\/games\/fallout-4\">Fallout 4<\/a> mod <a href=\"https:\/\/www.vg247.com\/games\/fallout-london\">Fallout: London<\/a> has said that the reason its developers haven&#8217;t revealed its latest release date is due to them having signed non-disclosure agreements.<\/p>\n<p>This explanation follows the team revealing last month that it had <a href=\"https:\/\/www.vg247.com\/fallout-london-devs-lock-in-new-internal-release-date\">locked in a new internal release date<\/a> for the mod, after a delay neccessitated by the arrival of <a data-keyword=\"true\" href=\"https:\/\/www.vg247.com\/games\/fallout-4\">Fallout 4<\/a>&#8216;s next-gen update <a href=\"https:\/\/www.vg247.com\/fallout-london-former-release-date-passes-effects-of-bethesda-lack-of-next-gen-update-communication\">forced it to abandon its planned release date of April 23<\/a>. Though, this time around, unlike the previous ones the modders had pencilled in for their creation, the exact date of the intended release wasn&#8217;t made public.<\/p>\n<p>Now, in an interview with <a href=\"https:\/\/metro.co.uk\/2024\/07\/17\/fallout-london-lead-if-awful-launch-just-go-sleep-21231769\/\">The Metro<\/a>, <a data-keyword=\"true\" href=\"https:\/\/www.vg247.com\/games\/fallout-london\">Fallout: London<\/a> project lead Dean &#8216;Prilladog&#8217; Carter has provided more information on the reason for this change in the handling of release dates for the mod as the team&#8217;s navigated &#8220;a bit of a nightmare in terms of trying to release&#8221; due to the next-gen update&#8217;s arrival.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/fallout-london-devs-cant-reveal-current-release-date\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/fallout-london-devs-cant-reveal-current-release-date\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The project lead of massive Fallout 4 mod Fallout: London has said that the reason its developers haven&#8217;t revealed its latest release date is due to them having signed non-disclosure agreements. This explanation follows the team revealing last month that it had locked in a new internal release date for the mod, after a delay neccessitated by the arrival of Fallout 4&#8216;s next-gen update forced it to abandon its planned release date of April 23. Though, this time around, unlike the previous ones the modders had pencilled in for their creation, the exact date of the intended release wasn&#8217;t made public. Now, in an interview with The Metro, Fallout: London project lead Dean &#8216;Prilladog&#8217; Carter has provided more information on the reason for this change&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/fallout-londons-developers-couldnt-tell-you-its-current-release-date-if-they-wanted-to-project-lead-says\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":903644,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[2879,317,3266,9383,773,505,59,44,34,86,54,3987,60],"class_list":["post-903643","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-bethesda-game-studios","tag-bethesda-softworks","tag-fallout-4","tag-fallout-london","tag-first-person","tag-mods","tag-pc","tag-ps4","tag-rpg","tag-shooter","tag-single-player","tag-third-person","tag-xbox-one"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Fallout: London&#039;s developers couldn&#039;t tell you its current release date if they wanted to, project lead says | Arcader News<\/title>\n<meta name=\"description\" content=\"The project lead of massive Fallout 4 mod Fallout: 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