{"id":90309,"date":"2025-09-11T17:41:30","date_gmt":"2025-09-11T17:41:30","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2134421"},"modified":"2025-09-11T17:41:30","modified_gmt":"2025-09-11T17:41:30","slug":"destiny-2-targeting-discrepancies-between-pc-and-console-weapons-ahead-of-crossplay","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/destiny-2-targeting-discrepancies-between-pc-and-console-weapons-ahead-of-crossplay\/","title":{"rendered":"Destiny 2 targeting &#8220;discrepancies&#8221; between PC and console weapons ahead of crossplay"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/destiny-2-targeting-discrepancies-between-pc-and-console-weapons-ahead-of-crossplay.jpg\" alt=\"\" \/><\/p>\n<p>Destiny 2 will be making changes to certain weapon stats ahead of crossplay support later this year.<\/p>\n<p>In the game&#8217;s <a href=\"https:\/\/www.bungie.net\/en\/Explore\/Detail\/News\/50040\">weekly update<\/a>, at present the Recoil stat on several weapon types is reduced by 40 per cent when using mouse and keyboard compared to a controller, leading to players &#8220;able to largely ignore the stability weapon stat&#8221;, Bungie has said.<\/p>\n<p>This has created &#8220;unintended discrepancies in weapon performance between controllers and mouse and keyboard&#8221;, and so the difference in recoil will be halved &#8211; to around a 20 per cent reduction &#8211; across several weapon types, including auto, scout and pulse rifles, submachine guns, machine guns and hand cannons.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-01-29-destiny-2-weapons-pc-console-crossplay\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-01-29-destiny-2-weapons-pc-console-crossplay\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Destiny 2 will be making changes to certain weapon stats ahead of crossplay support later this year. In the game&#8217;s weekly update, at present the Recoil stat on several weapon types is reduced by 40 per cent when using mouse and keyboard compared to a controller, leading to players &#8220;able to largely ignore the stability weapon stat&#8221;, Bungie has said. This has created &#8220;unintended discrepancies in weapon performance between controllers and mouse and keyboard&#8221;, and so the difference in recoil will be halved &#8211; to around a 20 per cent reduction &#8211; across several weapon types, including auto, scout and pulse rifles, submachine guns, machine guns and hand cannons. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":90310,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-90309","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Destiny 2 targeting &quot;discrepancies&quot; between PC and console weapons ahead of crossplay | Arcader News<\/title>\n<meta name=\"description\" content=\"Destiny 2 will be making changes to certain weapon stats ahead of crossplay support later this year.In the game&#039;s weekly update, at present the Recoil\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/destiny-2-targeting-discrepancies-between-pc-and-console-weapons-ahead-of-crossplay\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Destiny 2 targeting &quot;discrepancies&quot; 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