{"id":882231,"date":"2025-12-21T02:14:11","date_gmt":"2025-12-21T02:14:11","guid":{"rendered":"http:\/\/2YY59gDdXnofD3Br7QkaZ4"},"modified":"2025-12-21T02:14:11","modified_gmt":"2025-12-21T02:14:11","slug":"elden-ring-shadow-of-the-erdtrees-latest-patch-buffs-your-power-in-its-earlier-hours-with-other-balance-adjustments-to-come-also-you-may-need-to-turn-ray-tracing-off-again","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/elden-ring-shadow-of-the-erdtrees-latest-patch-buffs-your-power-in-its-earlier-hours-with-other-balance-adjustments-to-come-also-you-may-need-to-turn-ray-tracing-off-again\/","title":{"rendered":"Elden Ring: Shadow of the Erdtree&#8217;s latest patch buffs your power in its earlier hours, with &#8216;other balance adjustments&#8217; to come\u2014also, you may need to turn ray tracing off again"},"content":{"rendered":"<article>\n<p>Elden Ring: <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-shadow-of-the-erdtree-guide\/\">Shadow of the Erdtree<\/a>, despite being critically lauded (fellow PC Gamer writer Tyler Colp gave it a 95 in his <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-shadow-of-the-erdtree-review\/\">Shadow of the Erdtree review<\/a>, himself) has somehow reignited the age-old Elden Ring difficulty discourse\u2014although more people are on the side of toning things down than they were in 2022, as <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/shadows-of-the-erdtree-currently-has-a-mixed-status-on-steam-with-many-of-the-negative-reviews-complaining-that-the-bosses-are-too-hard\/\">Steam reviews dropped to &#8220;Mixed&#8221; last week<\/a>.<\/p>\n<p>The review score is still &#8220;Mixed&#8221; at the time of writing, though just barely, with 69% of reviews being positive. One root cause of this Erdtree agony is a mixture of misunderstandings and fair criticisms over the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-scadutree-fragment-locations\/\">Scadutree Fragments<\/a> system\u2014a DLC-specific source of power scaling that increases your overall defence and offence after finding specific macguffins, akin to the Sacred Tears and Golden Seeds from the first game.<\/p>\n<p>In short, no matter <em>what <\/em>your build&#8217;s like, Erdtree&#8217;s damage is seriously punishing in its first few hours\u2014and if you&#8217;re the kind of stubborn soulslike player to keep running to a boss like you&#8217;re trying to bargain with Dormammu instead of exploring, you&#8217;re going to be having a bad time. &#8216;Go get Scadutree Fragments&#8217; is the new &#8216;level your vigor&#8217;.<\/p>\n<p>Well, it looks like FromSoftware&#8217;s pumping the brakes a little bit. As announced in the DLC&#8217;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/en.bandainamcoent.eu\/elden-ring\/news\/elden-ring-calibration-update-1122\" target=\"_blank\" rel=\"noopener\">first balance patch<\/a>, the &#8220;attack and damage negation curve scaling of the Shadow Realm Blessings have been revised.&#8221;<\/p>\n<p>Your Scadutree Fragments will give you a bigger boost for the first 10 levels, while the buffs you get afterwards will be more gradual. However, &#8220;the attack and damage negation granted by the final level of Blessing enhancements has been slightly increased.&#8221;<\/p>\n<p>Essentially, this means that players will be rewarded for exploring a moderate amount\u2014however, it&#8217;ll be less mandatory (though still advised) to push your Shadow Blessing level beyond that. If you do go on a scavenger hunt, though, you&#8217;ll be handsomely rewarded for getting everything as a capstone.<\/p>\n<p>This seems like a fair compromise, to me. I&#8217;ve got mixed feelings about the system myself (as well as the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/shadow-of-the-erdtree-s-bosses-are-a-delightful-new-tier-of-suffering-but-threaten-to-make-elden-ring-a-worse-rpg\/\">balance of the DLC&#8217;s bosses<\/a>)\u2014though for the record, I did every fog-gate boss without using ashes or summons, and only had to significantly change up my build for the final sod as they gave me no end of trouble.<\/p>\n<p>I also had to go on a hunt for Scadutree Fragments for said final boss, which was a nice break from the brick wall I was bloodying my skull against, but also felt like it broke the flow of my experience\u2014so I&#8217;m glad that the system&#8217;s being revised. Reward exploration, sure, but don&#8217;t make completionism <em>mandatory. <\/em>This should help improve the replayability of the thing, too.<\/p>\n<p>FromSoftware also revealed that some of those <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/hardware\/sad-times-the-big-shadow-of-the-erdtree-elden-ring-patch-is-still-tarnished-with-micro-stutter-and-its-not-always-that-micro\/\">graphics woes<\/a> were, in part, due to &#8220;a bug where the ray tracing settings are automatically enabled if you have previously loaded saved data from previous game versions.&#8221; I just checked my game, and my ray tracing wasn&#8217;t on, but as always with bugs like these your mileage may vary\u2014still, I know my colleague&#8217;s far more powerful machines have been experiencing stutters, so that&#8217;s definitely not the full problem.<\/p>\n<p>The developer also promised that &#8220;other balance adjustments as well as bug fixes are also planned for a future patch,&#8221; so until that happens you&#8217;ll have to, as <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/404-deaths-and-32-hours-deep-into-his-dlc-marathon-elden-ring-streamer-kai-cenat-tells-difficulty-critics-to-put-your-big-boy-pants-on-go-out-there-and-go-fight\/\">recently-victorious marathon streamer<\/a> Kai Cenat put it, &#8220;go out there, and go fight&#8221;.<\/p>\n<div class=\"product\">\n<figure class=\"van-image-figure \" >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:698px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:100.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"tDX4PFHpQPJLia3ph9cT23\" name=\"1718907305.jpg\" caption=\"\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/06\/elden-ring-shadow-of-the-erdtrees-latest-patch-buffs-your-power-in-its-earlier-hours-with-other-balance-adjustments-to-come-also-you-may-need-to-turn-ray-tracing-off-again.jpg\" mos=\"\" link=\"\" align=\"middle\" fullscreen=\"\" width=\"698\" height=\"698\" attribution=\"\" endorsement=\"\" credit=\"\" class=\"\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-shadow-of-the-erdtree-map-fragment-locations\" data-dimension112=\"6a25bfb8-023d-48a2-9320-91cf2d25e057\" data-action=\"Deal Block\" data-label=\"Erdtree map fragments\" data-dimension48=\"Erdtree map fragments\" data-dimension25=\"\"><strong>Erdtree map fragments<\/strong><\/a>: Uncover the Land of Shadow<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-scadutree-fragment-locations\"><strong>Scadutree fragments<\/strong><\/a>: How to level up in Erdtree<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-shadow-of-the-erdtree-bosses\"><strong>Erdtree bosses<\/strong><\/a>: A full hit list for the DLC<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-leda-quest-choice\/\"><strong>Leda quest<\/strong><\/a>: Track the Erdtree main quest<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-ansbach-quest-miquella-cross-locations\"><strong>Sir Ansbach quest<\/strong><\/a>: Help the former servant of Mohg<\/p>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-hornsent-quest\"><strong>Hornsent quest<\/strong><\/a>: Complete the quest for vengeance<\/p>\n<\/div>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/elden-ring-shadow-of-the-erdtree-s-latest-patch-buffs-your-power-in-its-earlier-hours-with-other-balance-adjustments-to-come-also-you-may-need-to-turn-ray-tracing-off-again\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Elden Ring: Shadow of the Erdtree, despite being critically lauded (fellow PC Gamer writer Tyler Colp gave it a 95 in his Shadow of the Erdtree review, himself) has somehow reignited the age-old Elden Ring difficulty discourse\u2014although more people are on the side of toning things down than they were in 2022, as Steam reviews dropped to &#8220;Mixed&#8221; last week. The review score is still &#8220;Mixed&#8221; at the time of writing, though just barely, with 69% of reviews being positive. One root cause of this Erdtree agony is a mixture of misunderstandings and fair criticisms over the Scadutree Fragments system\u2014a DLC-specific source of power scaling that increases your overall defence and offence after finding specific macguffins, akin to the Sacred Tears and Golden Seeds from&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/elden-ring-shadow-of-the-erdtrees-latest-patch-buffs-your-power-in-its-earlier-hours-with-other-balance-adjustments-to-come-also-you-may-need-to-turn-ray-tracing-off-again\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":882232,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-882231","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- 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