{"id":872414,"date":"2025-12-19T04:00:29","date_gmt":"2025-12-19T04:00:29","guid":{"rendered":"https:\/\/www.eurogamer.net\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole"},"modified":"2025-12-19T04:00:29","modified_gmt":"2025-12-19T04:00:29","slug":"sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole\/","title":{"rendered":"Sumerian Six&#8217;s pulpy stealth-tactics almost manages to fill that Mimimi-shaped hole"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/06\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole.jpg\" \/> <\/p>\n<p>Sumerian Six gets two things right immediately as far as I&#8217;m concerned. One, it lets you punch a bunch of Nazis in a pulpy 1930s setting, and two, it&#8217;s the kind of old-school, sight-cone-dodging stealth-tactics game I&#8217;m a sucker for. These things don&#8217;t come around too often, being a niche within a niche and all, and they feel especially rare now after the genre suffered a major blow last year when Desperados 3 and Shadow Tactics studio Mimimi Games announced it was <a href=\"https:\/\/www.eurogamer.net\/shadow-gambit-the-cursed-crew-developer-announces-closure\">shutting its doors<\/a>. So you can probably imagine the little happy dance I did when Devolver Digital unveiled Sumerian Six and its paranormally imbued alternate-history WW2 action during Summer Game Fest season &#8211; even if that excitement was somewhat abated by the knowledge many of the team working on the game <a href=\"https:\/\/www.eurogamer.net\/devolver-owned-studio-artificer-reportedly-cuts-half-its-staff\">will likely no longer have jobs<\/a> when it&#8217;s done.<\/p>\n<p>Sumerian Six, though, gets off to a rip-roaring start as developer Artificer sets the scene with pulp-comic panache. Following The Great War, a military scientist named Alistair Sterling assembles a crack team of &#8216;scientist commandos&#8217; known as the Enigma Squad to investigate Geistoff, a mysterious substance with seemingly limitless power. After their experiments go devastatingly wrong, the group is disbanded &ndash; but former member Hans Kammler betrays them, selling their research to a Third Reich eager to harness Geistoff&#8217;s power. We join the action in 1944, with WW2 well underway; Sterling&#8217;s daughter Isabella has gone radio silent while working undercover to infiltrate Kammler&#8217;s group, and her brother Sid is mounting a rescue mission to find out where she&#8217;s gone. Let&#8217;s go!<\/p>\n<p>If you&#8217;re a long-time stealth-tactics fan, playing Sumerian Six should feel just like coming home. It adheres to the sight-cone dodging, cover seeking, squad juggling template established by the likes of Commandos back in the late 90s brilliantly, and it&#8217;s clearly, wisely, borrowing some of the refinements and ideas from <a href=\"https:\/\/www.eurogamer.net\/shadow-gambit-the-cursed-crew-review-old-school-stealth-gets-a-rip-roaring-pirate-upgrade\">Mimimi&#8217;s more modernised take on the genre<\/a>, too. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sumerian Six gets two things right immediately as far as I&#8217;m concerned. One, it lets you punch a bunch of Nazis in a pulpy 1930s setting, and two, it&#8217;s the kind of old-school, sight-cone-dodging stealth-tactics game I&#8217;m a sucker for. These things don&#8217;t come around too often, being a niche within a niche and all, and they feel especially rare now after the genre suffered a major blow last year when Desperados 3 and Shadow Tactics studio Mimimi Games announced it was shutting its doors. So you can probably imagine the little happy dance I did when Devolver Digital unveiled Sumerian Six and its paranormally imbued alternate-history WW2 action during Summer Game Fest season &#8211; even if that excitement was somewhat abated by the knowledge&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/sumerian-sixs-pulpy-stealth-tactics-almost-manages-to-fill-that-mimimi-shaped-hole\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":872415,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[9381,617,59,12615,9860,12292],"class_list":["post-872414","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-artificer","tag-devolver-digital","tag-pc","tag-sumerian-six","tag-wishlisted","tag-wishlisted-2024"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sumerian Six&#039;s pulpy stealth-tactics almost manages to fill that Mimimi-shaped hole | Arcader News<\/title>\n<meta name=\"description\" content=\"Sumerian Six gets two things right immediately as far as I&#039;m concerned. 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