{"id":862415,"date":"2025-12-16T20:32:22","date_gmt":"2025-12-16T20:32:22","guid":{"rendered":"http:\/\/ascYKMZ3UsEszxg2eRbKRH"},"modified":"2025-12-16T20:32:22","modified_gmt":"2025-12-16T20:32:22","slug":"im-terrified-of-heights-but-cairn-makes-me-want-to-immediately-grab-my-carabiner-and-scale-a-huge-mountain","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/im-terrified-of-heights-but-cairn-makes-me-want-to-immediately-grab-my-carabiner-and-scale-a-huge-mountain\/","title":{"rendered":"I&#8217;m terrified of heights but Cairn makes me want to immediately grab my carabiner and scale a huge mountain"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/2iLHG8I8GOs\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>I&apos;ve never been one for verticality. I&apos;m a gal who prefers her feet firmly on the ground, with as little space between me and the floor as possible. So I have to admit, watching the Cairn trailer during Summer Game Fest did make my stomach do a wee flip as protagonist Aava&apos;s leg trembles before she plummets off the mountainside, mercifully saved by her harness.<\/p>\n<p>Despite my queasiness for heights, I do like the look of Cairn. It&apos;s the latest game from developer Game Bakers\u2014the folk behind Furi and Haven, the latter of which has been sat on my Steam wishlist for a criminally long time\u2014and is described as a &#8220;realistic mountain ascent adventure with an intuitive climbing simulation.&#8221;\u00a0<\/p>\n<p>According to CEO Audrey Leprince, the inspiration comes from a slightly sombre place. &#8220;When I was a teenager my dad prepared an expedition to Mount K2, but half his team didn&apos;t come back,&#8221; she told the audience on stage at Summer Game Fest. &#8220;And I always wondered why do alpinists risk their lives in such extreme conditions. This is something we wanted to explore in Cairn.&#8221;<\/p>\n<p>Cairn will be all about finding the perfect nooks and crannies to plonk your feet and tuck your fingers into, shifting things like Aava&apos;s posture and balance to ensure she remains stable on her ascent. Do I feel nervous about that? A little, but it sounds like a nice enough way to explore something I&apos;m deathly afraid of within the confines of a fun little videogame world.\u00a0<\/p>\n<p>I mean, I say that, but I probably shouldn&apos;t get too comfortable considering Game Bakers describes each wall Aava climbs as feeling &#8220;like a boss fight.&#8221; Thankfully there&apos;ll be some difficulty adjustments available, which I will most certainly be doing to give myself a less stressful time.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"MRDmZ5Qo7HWLHpkPV4h8No\" name=\"xHc9XaVD.jpeg\" alt=\"Screenshots of climbing adventure puzzle game Cairn.\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/06\/im-terrified-of-heights-but-cairn-makes-me-want-to-immediately-grab-my-carabiner-and-scale-a-huge-mountain.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Game Bakers)<\/span><\/figcaption><\/figure>\n<p>Cairn isn&apos;t just about the act of climbing itself, either. There&apos;ll be an element of resource management involved too, making sure Aava is appropriately stocked with things like chalk, food, medicine and other mountain climbing doodads so that you don&apos;t suddenly get halfway up a giant craggy cliff and realise you haven&apos;t eaten breakfast. Thankfully, you&apos;ll be able to set up temporary camps as you make your way up, using them to restock and refuel before continuing the arduous ascent to the top of Mount Kami.<\/p>\n<p>Though it&apos;s not the only climbing game we&apos;ve had recently\u2014both Deliver Us Mars and Jusant released last year, both of which had puzzley climbing elements\u2014Cairn is the first one I&apos;ve actually been interested in. Though I&apos;m still yet to actually experience any of Game Bakers&apos; library first hand, we <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/haven-review\/\" target=\"_blank\" rel=\"noopener\">applauded Haven<\/a> for its effortlessly realistic dialogue, while our <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/furi-review\/\" target=\"_blank\" rel=\"noopener\">Furi review<\/a> got two big thumbs up for being &#8220;a stylish mix of bullet hell and deft swordplay.&#8221;\u00a0<\/p>\n<p>That&apos;s a pretty good track record, and I can&apos;t wait to see what Cairn has to offer. I hope we get to see a lot more of the pure guttural, primal scream Aava lets out at the end of the trailer like she&apos;s just hit a personal best in the gym because same, girl. Same.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/adventure\/im-terrified-of-heights-but-cairn-makes-me-want-to-immediately-grab-my-carabiner-and-scale-a-huge-mountain\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&apos;ve never been one for verticality. I&apos;m a gal who prefers her feet firmly on the ground, with as little space between me and the floor as possible. So I have to admit, watching the Cairn trailer during Summer Game Fest did make my stomach do a wee flip as protagonist Aava&apos;s leg trembles before she plummets off the mountainside, mercifully saved by her harness. Despite my queasiness for heights, I do like the look of Cairn. It&apos;s the latest game from developer Game Bakers\u2014the folk behind Furi and Haven, the latter of which has been sat on my Steam wishlist for a criminally long time\u2014and is described as a &#8220;realistic mountain ascent adventure with an intuitive climbing simulation.&#8221;\u00a0 According to CEO Audrey Leprince, the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/im-terrified-of-heights-but-cairn-makes-me-want-to-immediately-grab-my-carabiner-and-scale-a-huge-mountain\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":862416,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[130,748],"class_list":["post-862415","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-adventure","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>I&#039;m terrified of heights but Cairn makes me want to immediately grab my carabiner and scale a huge mountain | Arcader News<\/title>\n<meta name=\"description\" content=\"I&amp;apos;ve never been one for verticality. 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