{"id":858169,"date":"2025-12-15T16:48:16","date_gmt":"2025-12-15T16:48:16","guid":{"rendered":"http:\/\/uqpL7u6bEeYFW9VfxGEded"},"modified":"2025-12-15T16:48:16","modified_gmt":"2025-12-15T16:48:16","slug":"ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished\/","title":{"rendered":"Ubisoft adds another studio to what seems like an increasingly desperate effort to finally get Prince of Persia: The Sands of Time Remake finished"},"content":{"rendered":"<article>\n<p>A year after announcing that work on the long-struggling Prince of Persia: The Sands of Time Remake was <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/prince-of-persia-the-sands-of-time-remake-is-starting-over-from-scratch\/\" target=\"_blank\" rel=\"noopener\">starting over from square one<\/a>, Ubisoft has roped another studio into it: Ubisoft Toronto is now on the job.<\/p>\n<p>The Sands of Time Remake was <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/prince-of-persia-the-sands-of-time-remake-is-releasing-next-year\/\" target=\"_blank\" rel=\"noopener\">announced in 2020<\/a> with a planned release in 2021, which in hindsight proved to be wildly optimistic. Instead, Ubisoft <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-original-studio-behind-prince-of-persia-the-sands-of-time-is-now-in-charge-of-its-remake\/\" target=\"_blank\" rel=\"noopener\">moved the game<\/a> from its Pune and Mumbai studios to Ubisoft Montreal, which didn&apos;t look great but at least had some nostalgic appeal: Ubisoft Montreal is the developer of the original Prince of Persia: The Sands of Time.<\/p>\n<p>Instead of visible progress, though, there was another delay, and near the end of 2022 Ubisoft fired out <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/ubisoft-still-says-the-sands-of-time-remake-hasnt-been-cancelled-but-preorders-have-been-refunded\/\" target=\"_blank\" rel=\"noopener\">refunds for all extant preorders<\/a>, although it insisted the game was still happening. A year after that, Ubisoft said things were <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/six-months-after-rebooting-prince-of-persia-the-sands-of-time-remake-ubisoft-says-its-coming-along-nicely-the-project-has-passed-an-important-internal-milestone\/\" target=\"_blank\" rel=\"noopener\">coming along nicely<\/a> after the development reboot, but not so nicely that it was willing to commit to a new release target.<\/p>\n<p>Which brings us to now, and the new involvement of Ubisoft Toronto\u2014although Ubisoft Montreal is still working on it too.<\/p>\n<p>&#8220;Ubisoft Toronto is joining the development of the remake of Prince of Persia: The Sands of Time!&#8221; the studio <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/UbisoftToronto\/status\/1797629314059661635\" target=\"_blank\" rel=\"noopener\">tweeted<\/a>. &#8220;We\u2019re excited to rewind time and bring our studio\u2019s creativity, expertise and updated tech to refresh this beloved classic with our partners at UbisoftMTL.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1056px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:101.70%;\"><img loading=\"lazy\" decoding=\"async\" id=\"64LK6XMKTfqNugVQn9LZDf\" name=\"ubi tor.png\" alt=\"Ubisoft Toronto is joining the development of the remake of Prince of Persia: The Sands of Time! We\u2019re excited to rewind time and bring our studio\u2019s creativity, expertise and updated tech to refresh this beloved classic with our partners at @UbisoftMTL .\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/06\/ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1056\" height=\"1074\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ubisoft)<\/span><\/figcaption><\/figure>\n<p>Ubisoft Montreal extended the obligatory <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/UbisoftMTL\/status\/1797640817106145450\" target=\"_blank\" rel=\"noopener\">warm welcome<\/a> to the project: &#8220;So thrilled to embark on this epic journey with you! We cannot wait to weave the magic of this classic tale together!&#8221;<\/p>\n<p>The natural question is, how many Ubisoft studios does it take to remake a 20-year-old videogame? The answer, I guess, is &#8220;four, so far,&#8221; which frankly I find a little, well, weird. I don&apos;t mean to come across as dismissive about the challenges of making a videogame, but the original Sands of Time is right there. Just do that, but <em>new<\/em>, right?<\/p>\n<p>The other, maybe less-obvious question is, what about that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/splinter-cell-remake-announced\/\" target=\"_blank\" rel=\"noopener\">Splinter Cell remake<\/a> Ubisoft Toronto is supposed to be working on? That was announced in 2021 and we&apos;ve basically heard zip about it since, although the studio maybe hinted at a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/action\/splinter-cell-fans-are-getting-excited-about-a-possible-update-on-the-remake-in-june\/\" target=\"_blank\" rel=\"noopener\">possible reveal in June<\/a>, presumably at the Ubisoft Forward showcase on June 10. In response to inquiries about that game, Ubisoft Toronto simply <a data-analytics-id=\"inline-link\" href=\"https:\/\/x.com\/UbisoftToronto\/status\/1797646229117313249\" target=\"_blank\" rel=\"noopener\">said<\/a>, &#8220;Still working on it.&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1106px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:41.23%;\"><img loading=\"lazy\" decoding=\"async\" id=\"24kq5KvTa97q3cecHSoi7e\" name=\"ubi tor 2.png\" alt=\"Still working on it\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/06\/ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1106\" height=\"456\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Ubisoft)<\/span><\/figcaption><\/figure>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A year after announcing that work on the long-struggling Prince of Persia: The Sands of Time Remake was starting over from square one, Ubisoft has roped another studio into it: Ubisoft Toronto is now on the job. The Sands of Time Remake was announced in 2020 with a planned release in 2021, which in hindsight proved to be wildly optimistic. Instead, Ubisoft moved the game from its Pune and Mumbai studios to Ubisoft Montreal, which didn&apos;t look great but at least had some nostalgic appeal: Ubisoft Montreal is the developer of the original Prince of Persia: The Sands of Time. Instead of visible progress, though, there was another delay, and near the end of 2022 Ubisoft fired out refunds for all extant preorders, although it&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ubisoft-adds-another-studio-to-what-seems-like-an-increasingly-desperate-effort-to-finally-get-prince-of-persia-the-sands-of-time-remake-finished\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":858170,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-858169","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ubisoft adds another studio to what seems like an 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