{"id":835584,"date":"2025-12-11T17:56:41","date_gmt":"2025-12-11T17:56:41","guid":{"rendered":"http:\/\/9XLkRER9Q7kxuKB3G2ceeD"},"modified":"2025-12-11T17:56:41","modified_gmt":"2025-12-11T17:56:41","slug":"finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to\/","title":{"rendered":"Finally, I have another game about being a freaky little nasty guy trapped in an otherworldly hell dimension to look forward to"},"content":{"rendered":"<article>\n<p>With how advanced 3D graphics have gotten, I wish we&apos;d use these rendering techniques to get more <em>freaky<\/em> with it, ya dig? Alan Wake 2&apos;s funky lighting and lightning quick loading really scratched that itch for me last year, but 2022&apos;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/scorn-review\/\" target=\"_blank\" rel=\"noopener\">Scorn<\/a> is really what I&apos;m talkin&apos; about: a sickening fever dream that could only be brought to life in a game. Now it looks like we&apos;re getting our first Scornlike in <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/2019760\/Necrophosis\/\" target=\"_blank\" rel=\"noopener\">Necrophosis<\/a>.<\/p>\n<p>I&apos;m a simple man: I love the work of H.R. Giger, the iconic Swiss artist who designed the Xenomorph, I&apos;m a freak for <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.wikiart.org\/en\/zdzislaw-beksinski\" target=\"_blank\" rel=\"noopener\">Zdzis\u0142aw Beksi\u0144ski<\/a>, a Polish painter who specialized in hauntingly beautiful and unnerving dreamscapes, and you better believe I was down for Scorn, a horror game that cribbed its whole look from both. There&apos;s just not much out there like Scorn, and post-launch patches went a long way to addressing my biggest complaints when reviewing the game.<\/p>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/vlD7wNSK_Nw\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.alphabetagamer.com\/necrophosis-alpha-demo\/\" target=\"_blank\" rel=\"noopener\">Alpha Beta Gamer<\/a> first clocked Necrophosis as a game to watch, and also uploaded a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=vlD7wNSK_Nw&#038;ab_channel=AlphaBetaGamer\" target=\"_blank\" rel=\"noopener\">full playthrough<\/a> of the upcoming adventure game&apos;s Steam demo. Right away, Necrophosis impressed me with its look and sound: spooky ambient music plus sickening crunches and squelches make for an excellent accompaniment to the nightmare desert city you&apos;re trapped in, all monolithic skulls and horribly pitted, trypophobia-inducing &#8220;buildings.&#8221; Developer Dragonis Games went full Beksi\u0144ski on this one.<\/p>\n<p>The demo&apos;s gameplay consists entirely of exploration and puzzle solving, with one of my favorite touches being the ability to pick up and examine objects. There&apos;s an awful little bug that just starts screaming at you when you lift it up for an examination, wriggling and writhing as you turn it over like a Skyrim smoked salmon in your inventory menu, and that&apos;s just the kind of disturbing, surprising interaction I want out of a game like this.<\/p>\n<p>There is one big bummer here, and it&apos;s a gripe I share with Alpha Beta Gamer: these inhuman entities are <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=Lr1Aytx542E&#038;ab_channel=AlphaBetaGamer%3ATheDarkSide\" target=\"_blank\" rel=\"noopener\">way too god damn chatty<\/a>. First time I step into the world, I&apos;m in awe of this abandoned city, a giant nasty guy with a phallus head lumbers on up to me, I&apos;m making the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.theonion.com\/painful-procedural-1819592076\" target=\"_blank\" rel=\"noopener\">Onion political cartoon Sickos face<\/a>, and then this asshole starts talking. It launched into a <em>full<\/em> rendition of Percy Bysshe Shelly&apos;s &#8220;Ozymandias,&#8221; and let me tell you this killed the mood harder than a Tinder date&apos;s roommate asking if you all want to join a game of Settlers of Catan.<\/p>\n<p>What is this, a high school literature class? I love Ozymandias as much as the next guy, but it&apos;s a bit played out at this point, like how you can&apos;t really pull off playing Leonard Cohen&apos;s &#8220;Hallelujah&#8221; over a dramatic scene anymore\u2060. <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=QnIDeXkOSSU&#038;ab_channel=AL3XiS\" target=\"_blank\" rel=\"noopener\">Breaking Bad<\/a> might have just killed this one off for everybody, and even aside from that, it&apos;s a bit too on the nose, hitting players with a poem about the prideful monuments of a lost civilization while they&apos;re wandering among the prideful monuments of a lost civilization\u2060\u2014I think I get the gist.\u00a0<\/p>\n<div class=\"inlinegallery inline-layout\">\n<div class=\"inlinegallery-wrap\" style=\"display:flex; flex-flow:row nowrap;\">\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 1 of 5<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"JhBa8CDoBHwFTcupiS96bU\" name=\"ss_33fd9e5bea8cff6c0cb90ff055fa41f4c244265d.1920x1080.jpg\" alt=\"bone structure in freaky desert city\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragonis Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 2 of 5<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"z9qJtyxm4m9VbPDXwZFKtU\" name=\"ss_b29013adebcd4e8438e812f0671d916c72b6e2d0.1920x1080.jpg\" alt=\"ominous red structure amid massive graveyard\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to-1.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragonis Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 3 of 5<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"nwSKxVTjKUpawoEC8q8rSV\" name=\"ss_ea20b4ab8ace9672a85961555680315b9e176806.1920x1080.jpg\" alt=\"bone structures in desert city\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to-2.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragonis Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 4 of 5<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"bTjAaJJE8ZZQrxMNHCBN7U\" name=\"ss_7edb4eba6acdbd6be02914588816667c1f00718e.1920x1080.jpg\" alt=\"tall alien man beckons toward freaky desert city\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to-3.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragonis Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 5 of 5<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"qYPFGDrMvhRcQGJyKqjkoT\" name=\"ss_0ad856b4c13099aac9c0ef85e87a24ec3abfb0dd.1920x1080.jpg\" alt=\"Freaky desert city\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to-4.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Dragonis Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<p>I&apos;m not necessarily opposed to dialogue and lore in a cosmic horror game, but fellow first person freakshow <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-demo-for-this-upcoming-horror-rpg-fps-built-in-the-doom-engine-might-already-be-the-most-terrifying-thing-i-play-all-year-and-i-cant-wait-for-more\/\" target=\"_blank\" rel=\"noopener\">Divine Frequency<\/a> really shows you how it&apos;s done: don&apos;t explain anything, use those words sparingly, and overwhelm with Dark Souls-style non sequitur cackling and lore allusion overload when you do.<\/p>\n<p>But writing good horror dialogue is a big gamble\u2014my beloved Scorn managed to tell a fantastic story without using any whatsoever, and that&apos;s probably the move here. Alpha Beta Gamer made a video cut of the demo with all the dialogue excised, and the result shows the true promise of Necrophosis\u2060\u2014just let all these haunting megastructures speak for themselves, old man Shelly&apos;s said his piece and then some.<\/p>\n<p>There&apos;s plenty of time to button things up before Necrophosis&apos; full release, and until then you can try the demo for yourself or wishlist the game on Steam.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/horror\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>With how advanced 3D graphics have gotten, I wish we&apos;d use these rendering techniques to get more freaky with it, ya dig? Alan Wake 2&apos;s funky lighting and lightning quick loading really scratched that itch for me last year, but 2022&apos;s Scorn is really what I&apos;m talkin&apos; about: a sickening fever dream that could only be brought to life in a game. Now it looks like we&apos;re getting our first Scornlike in Necrophosis. I&apos;m a simple man: I love the work of H.R. Giger, the iconic Swiss artist who designed the Xenomorph, I&apos;m a freak for Zdzis\u0142aw Beksi\u0144ski, a Polish painter who specialized in hauntingly beautiful and unnerving dreamscapes, and you better believe I was down for Scorn, a horror game that cribbed its whole&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/finally-i-have-another-game-about-being-a-freaky-little-nasty-guy-trapped-in-an-otherworldly-hell-dimension-to-look-forward-to\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":835585,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,1192],"class_list":["post-835584","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-horror"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Finally, I have another game about being a freaky little nasty guy trapped in an otherworldly hell dimension to look forward to | Arcader News<\/title>\n<meta name=\"description\" content=\"With how advanced 3D graphics have gotten, I wish we&amp;apos;d use these rendering techniques to get more freaky with it, ya dig? 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