{"id":824648,"date":"2025-12-09T23:24:43","date_gmt":"2025-12-09T23:24:43","guid":{"rendered":"https:\/\/arcader.org\/news\/take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space-program-2\/"},"modified":"2025-12-09T23:24:43","modified_gmt":"2025-12-09T23:24:43","slug":"take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space-program-2","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space-program-2\/","title":{"rendered":"Take-Two Interactive Is Closing The Studios Behind Rollerdrome And Kerbal Space Program 2"},"content":{"rendered":"<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/05\/take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space-program-2.jpg\" width=\"800\" height=\"490\" alt=\"take two closes Kerbal Space Program 2 Intercept Games Private Division Rollerdrome\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p>Take-Two Interactive, the company behind games like <a href=\"https:\/\/www.gameinformer.com\/product\/grand-theft-auto-v\">Grand Theft Auto V<\/a> that also <a href=\"https:\/\/www.gameinformer.com\/2022\/05\/24\/take-two-acquires-zynga-second-biggest-deal-in-games-history\">acquired mobile giant Zynga in 2022<\/a> in the second-biggest deal in games history, has closed Roll7 and Intercept Games, the studios behind <a href=\"https:\/\/www.gameinformer.com\/product\/rollerdrome\">Rollerdrome<\/a> and <a href=\"https:\/\/www.gameinformer.com\/product\/kerbal-space-program-2\">Kerbal Space Program 2<\/a>, respectively. After a report from <em><a href=\"https:\/\/www.gamedeveloper.com\/business\/take-two-confirms-kerbal-space-program-2-is-safe-despite-seattle-layoffs#close-modal\">GameDeveloper.com<\/a><\/em> indicated Take-Two was laying off 70 people at Intercept Games,&nbsp;<em><a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2024-05-01\/take-two-interactive-shuts-down-two-game-studios?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcxNDU5MzkzNCwiZXhwIjoxNzE1MTk4NzM0LCJhcnRpY2xlSWQiOiJTQ1RPWlVEV1JHRzAwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.bAGtiU7JzBiIoFWWcHxk0LHPfxjEHho9NhMqunueBxI\">Bloomberg<\/a>&nbsp;<\/em>released a report confirming that Take-Two was shuttering both Intercept Games and Roll7.&nbsp;<\/p>\n<p>The publication reports that Take-Two is closing the London-based Roll7 and offering severance to staff. A notice filed with the Washington State Employment Security Department indicates that Take-Two is planning to close a Seattle-based studio with 70 employees, which aligns with Intercept Games&#8217; employee count and location.&nbsp;<\/p>\n<p> <iframe loading=\"lazy\" width=\"560\" height=\"315\" frameBorder=\"0\" allow=\"autoplay\" allowfullscreen=\"\" frameborder=\"0\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/asFE3p8wOwI\" width=\"640\"><\/iframe> <\/p>\n<p>While Take-Two hasn&#8217;t yet addressed the closures, it gave the following statement to&nbsp;<em>IGN<\/em>&nbsp;regarding the layoffs and the status of Kerbal Space Program 2, which launched into Early Access last year.&nbsp;<\/p>\n<p> &#8220;On April 16, Take-Two announced a cost reduction program to identify efficiencies across its business and to enhance the Company&#8217;s margin profile while still investing for growth. As part of these efforts, the Company is rationalizing its pipeline and eliminating several projects in development and streamlining its organization structure, which will eliminate headcount and reduce future hiring needs. The company is not providing additional details.&nbsp; &#8220;On April 18, Private Division successfully launched Moon Studio&#8217;s No Rest for the Wicked. The label continues to make updates to Kerbal Space Program 2 and plans to release&nbsp;W\u0113t\u0101 Workshop Game Studio&#8217;s Tales of the Shire: A Lord of the Rings game in the second half of 2024.&#8221;&nbsp; <\/p>\n<p>These closures arrive roughly a month after Take-Two announced it was laying off 5% (579 employees) at its various companies while canceling projects in the works. The publisher also <a href=\"https:\/\/www.gameinformer.com\/2024\/03\/28\/take-two-purchases-gearbox-entertainment-from-embracer-for-460-million\">acquired Gearbox Entertainment<\/a> in late March. Roll7 won a BAFTA award for Rollerdrome last year and also developed 2022&#8217;s&nbsp;<a href=\"https:\/\/www.gameinformer.com\/review\/olliolli-world\/video-days\">OlliOlli World<\/a>.<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2024-05-01\/take-two-interactive-shuts-down-two-game-studios?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTcxNDU5MzkzNCwiZXhwIjoxNzE1MTk4NzM0LCJhcnRpY2xlSWQiOiJTQ1RPWlVEV1JHRzAwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.bAGtiU7JzBiIoFWWcHxk0LHPfxjEHho9NhMqunueBxI\">Bloomberg<\/a>, <a href=\"https:\/\/www.ign.com\/articles\/take-two-shutters-kerbal-space-program-2-studio-amid-layoffs\">IGN<\/a>]<\/em><\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/news\/2024\/05\/02\/take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Take-Two Interactive, the company behind games like Grand Theft Auto V that also acquired mobile giant Zynga in 2022 in the second-biggest deal in games history, has closed Roll7 and Intercept Games, the studios behind Rollerdrome and Kerbal Space Program 2, respectively. After a report from GameDeveloper.com indicated Take-Two was laying off 70 people at Intercept Games,&nbsp;Bloomberg&nbsp;released a report confirming that Take-Two was shuttering both Intercept Games and Roll7.&nbsp; The publication reports that Take-Two is closing the London-based Roll7 and offering severance to staff. A notice filed with the Washington State Employment Security Department indicates that Take-Two is planning to close a Seattle-based studio with 70 employees, which aligns with Intercept Games&#8217; employee count and location.&nbsp; While Take-Two hasn&#8217;t yet addressed the closures, it gave&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/take-two-interactive-is-closing-the-studios-behind-rollerdrome-and-kerbal-space-program-2\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":824649,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-824648","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ 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