{"id":822919,"date":"2025-12-09T10:51:52","date_gmt":"2025-12-09T10:51:52","guid":{"rendered":"https:\/\/www.eurogamer.net\/deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio"},"modified":"2025-12-09T10:51:52","modified_gmt":"2025-12-09T10:51:52","slug":"deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio\/","title":{"rendered":"Deliver Us Mars dev lays off entire team due to lack of publishing options, but vows to rebuild the studio"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio.jpg\" \/> <\/p>\n<p>\nDeliver Us Mars developer KeokeN Interactive has laid off its team due to a lack of publishing options for its forthcoming projects, but vows to rebuild in future to continue the legacy of its games.\n<\/p>\n<p>\nThe news was revealed in a lengthy statement on social media site X from CEO Koen Deetman and managing director Paul Deetman.\n<\/p>\n<p> &#8220;Heartbroken, we&#8217;ve had to lay off our team at KeokeN because of nothing substantial materialising directly after our visit to GDC,&#8221; the statement reads. &#8220;We&#8217;ve unfortunately exhausted all our possible options for publishing, work for hire, and co-development.&#8221;\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/deliver-us-mars-dev-lays-off-entire-team-due-to-lack-of-publishing-options-but-vows-to-rebuild-the-studio\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deliver Us Mars developer KeokeN Interactive has laid off its team due to a lack of publishing options for its forthcoming projects, but vows to rebuild in future to continue the legacy of its games. The news was revealed in a lengthy statement on social media site X from CEO Koen Deetman and managing director Paul Deetman. &#8220;Heartbroken, we&#8217;ve had to lay off our team at KeokeN because of nothing substantial materialising directly after our visit to GDC,&#8221; the statement reads. &#8220;We&#8217;ve unfortunately exhausted all our possible options for publishing, work for hire, and co-development.&#8221; Read more Source<\/p>\n","protected":false},"author":1,"featured_media":822920,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,7416,4655,75,7417,59,44,45,54,3987,599,60,4616],"class_list":["post-822919","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-deliver-us-mars","tag-frontier-foundry","tag-indie","tag-keoken-interactive","tag-pc","tag-ps4","tag-ps5","tag-single-player","tag-third-person","tag-wired-productions","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Deliver Us Mars dev lays off entire team due to lack of publishing options, but vows to rebuild the studio | Arcader News<\/title>\n<meta name=\"description\" content=\"Deliver Us Mars developer KeokeN Interactive has laid 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