{"id":821911,"date":"2025-12-09T08:24:53","date_gmt":"2025-12-09T08:24:53","guid":{"rendered":"http:\/\/7MgA8b9mLSTY2NVuQ8cTR4"},"modified":"2025-12-09T08:24:54","modified_gmt":"2025-12-09T08:24:54","slug":"bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable\/","title":{"rendered":"Bethesda beefing it with a calamitous &#8216;next-gen&#8217; Fallout 4 update just as everyone&#8217;s falling in love with Fallout again is the most Bethesda thing imaginable"},"content":{"rendered":"<article>\n<p>In a week where Escape from Tarkov dev Battlestate Games <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fps\/how-escape-from-tarkov-wiped-out-years-of-goodwill-in-one-catastrophic-week\/\" target=\"_blank\" rel=\"noopener\">functionally pressed the self-destruct button<\/a> on years of success and community goodwill with an insulting $250 package for an unfinished game, it&apos;s hard to imagine there being competition for the most unnecessary self-own in the industry. <em>And yet<\/em>: Bethesda Game Studios, riding high on a wave of goodwill for the Fallout series after the smash hit show, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/fallout\/fallout-4s-next-gen-update-is-nearly-16-gigs-breaks-modded-saves-and-doesnt-seem-to-change-much-at-all\/\" target=\"_blank\" rel=\"noopener\">broke many of the mods in Fallout 4<\/a>\u2060\u2014a game that still boasts a colossally popular mod scene nine years on\u2060\u2014in order to roll out a &#8220;next-generation&#8221; update that hardly changes anything.<\/p>\n<p>I promise I&apos;m not just a Bethesda hater: I don&apos;t buy into the trendy revisionist view that nothing the studio made after Morrowind was worthwhile, and Bethesda&apos;s a studio I always want to give its proper due. That&apos;s where I&apos;m coming from when I say that the studio has absolutely stepped in it this time: the &#8220;next-gen&#8221; update for Fallout 4 is such an own-goal, such a pointless, unforced error on the heels of the studio&apos;s biggest win in over 10 years, I&apos;m utterly flabbergasted by it. No one asked for this update, and I have trouble understanding who it&apos;s even for.<\/p>\n<h2 id=\"next-gen-6\">Next-gen?<\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:2560px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"YJEKDgDRR9FGAFnCEWPJFY\" name=\"fo3.jpg\" alt=\"Fallout 4 next-gen update screenshot - nail gun\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"2560\" height=\"1440\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Bethesda Softworks)<\/span><\/figcaption><\/figure>\n<figure>\n<blockquote>\n<p>What is &#8216;next-gen&#8217; about this update?<\/p>\n<\/blockquote>\n<\/figure>\n<p>Looking at the <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/news\/app\/377160\/view\/4182230563212382085?l=english\" target=\"_blank\" rel=\"noopener\">update&apos;s patch notes<\/a> again, I get a feeling of unreality. There&apos;s a handful of bug fixes, fine. But then &#8220;ultrawide support&#8221; that stretches the UI, which still requires a fan patch to fix? And nothing about a notorious crash glitch on RTX cards\u2060\u2014the most widely used by PC gamers, according to <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/hwsurvey\/Steam-Hardware-Software-Survey-Welcome-to-Steam\" target=\"_blank\" rel=\"noopener\">Steam&apos;s hardware survey\u2060<\/a>? This barn-sized target remains unaddressed after six years.<\/p>\n<p>Perhaps most crucially for this &#8220;next-gen&#8221; update: <em>no graphical upgrades or changes on PC<\/em>. There&apos;s not even a token ray tracing option that you&apos;ll never turn on. What is &#8220;next-gen&#8221; about this update? This patch is a normal-sized, dare I say it, <em>small<\/em> update that fails to justify the amount of disruption it&apos;s caused.<\/p>\n<p>The patch also adds some small, free DLC\u2060\u2014user made as part of Bethesda&apos;s <a data-analytics-id=\"inline-link\" href=\"https:\/\/creations.bethesda.net\/en\/creators\/bethesdagamestudios\" target=\"_blank\" rel=\"noopener\">Creation Club<\/a> paid mod initiative\u2060\u2014but we&apos;re effectively getting these quests and items at the expense of a vast library of free quests, items, QoL fixes, and more. If I had to choose between a small pack of &#8220;premium&#8221; goodies or access to a functionally infinite well of user-generated content, I would absolutely go for the latter every time, but as with the rest of the patch, nothing about these added Creation Club bits and bobs justifies the upheaval\u2060\u2014we shouldn&apos;t <em>have<\/em> to choose.<\/p>\n<p>Many modders will adapt and get their mods working again in the coming weeks, but Bethesda could&apos;ve avoided the mess by working with its loyal modders at some point during the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/fallout-4-is-getting-a-free-4k-update-next-year\/\">two years<\/a> the update has been in development. Or at least not made such a meager update mandatory. Why not use a beta branch, like it&apos;s done with <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-biggest-starfield-update-yet-is-coming-to-steam-beta-next-week-but-it-actually-looks-pretty-small\/\" target=\"_blank\" rel=\"noopener\">this year&apos;s Starfield patches<\/a>?<\/p>\n<p>The main defense I&apos;ve seen of this patch is that it&apos;s console-focused, intending to improve Fallout 4&apos;s performance on PS5 and Xbox Series consoles. That&apos;s perfectly fine, of course it makes sense to button up the game on modern consoles, but why does it have to hurt my experience? Quite frankly I don&apos;t care about PS5 and Xbox Series consoles, and it smacks of sloppy work to make the PC experience markedly worse for a supposed benefit on another platform. The punchline of it all, of course, is that the next-gen patch <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.ign.com\/articles\/fallout-4-next-gen-update-riddled-with-issues\" target=\"_blank\" rel=\"noopener\">hasn&apos;t even been received well by console players either<\/a>.<\/p>\n<h2 id=\"party-foul-6\">Party foul<\/h2>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"rmFgka5LPWpktKu3FNHr5C\" name=\"ss_f8257c08596b53100873cddebc9250124e579345.jpg\" alt=\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable-1.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div>\n<\/figure>\n<p>I know that busted updates, borked mods, and other vagaries of game development shouldn&apos;t be taken personally: they&apos;re the result of people&apos;s day jobs, workplace incentives, institutional inertia, things that we all experience or are guilty of from time to time. Over two years ago, Bethesda greenlit a Fallout 4 patch that seems to have languished in Starfield&apos;s shadow before getting rammed into the game last week. But man, dealing with this thing <em>feels<\/em> insulting.<\/p>\n<p>Bethesda has courted its mod community and seems to understand the role it plays in these games&apos; staying power. And yet, here we are, nine years on, with a library of nearly 50,000 Fallout 4 mods (that&apos;s just on the Nexus) in limbo. Future projects will adapt to the new patch\u2060\u2014the authors of the essential <a data-analytics-id=\"inline-link\" href=\"https:\/\/f4se.silverlock.org\/\" target=\"_blank\" rel=\"noopener\">Script Extender<\/a> are still working on a fix\u2060\u2014but what about abandoned mods? That one project you just adore that last saw some love in 2017 before its author got a job and started a family?\u00a0<\/p>\n<p>Unless Bethesda rolls back the patch itself, or finds some way to fix its compatibility with past mod projects, I worry that we risk a split mod scene, with a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/fallout-4s-most-popular-mods-are-now-ones-that-remove-bethesdas-disastrous-next-gen-update\/\" target=\"_blank\" rel=\"noopener\">rollback version of the game<\/a> the only way to play some great older mods.<\/p>\n<p>Meanwhile, the paid Creation Club mods hum along, perfectly fine. For those unfamiliar, the Creation Club is a program where modders submit their work to be made into paid DLC by Bethesda\u2060\u2014it&apos;s highly limited, effectively producing work that feels like official DLC additions with a revenue split between the modders and Bethesda.<\/p>\n<figure>\n<blockquote>\n<p>We&#8217;d have been better off if Bethesda had just left well enough alone on PC.<\/p>\n<\/blockquote>\n<\/figure>\n<p>And I think it&apos;s a horrible look to have the Creation Club stuff <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/598110\/Fallout_4__Creations\/\" target=\"_blank\" rel=\"noopener\">up for purchase on Steam<\/a> (you have to buy &#8220;Creation Credits&#8221; to grab individual packs) while the far more impactful and varied unofficial mods have been busted like this. I don&apos;t think the Creation Club stuff on its own is particularly risible or anything, but when people talk about Skyrim and Fallout modding, they aren&apos;t talking about the Creation Club: there are a couple dozen official Creation Club products versus those thousands of free mods on Nexus. The current situation feels like this enshrining of brand-friendly &#8220;mods&#8221;\u2014which are more like official DLC produced by outside contractors\u2060\u2014while the DIY scene gets shafted.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1822px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:53.35%;\"><img loading=\"lazy\" decoding=\"async\" id=\"SZ5XxpqiEzZfgmpiFwjqTi\" name=\"v42.png\" alt=\"Vault overseer\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1822\" height=\"972\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Prime TV)<\/span><\/figcaption><\/figure>\n<p>I think that a perception of insult, no matter how unintentional, goes a long way to explaining how fan resentment can boil over into the memetic Bethesda hate I mentioned earlier. There was even a kernel of worthwhile criticism to the otherwise-odious discourse about the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/movies-tv\/in-which-i-mostly-debunk-the-latest-fallout-controversy-that-claims-todd-howard-used-the-fallout-show-to-retcon-non-bethesda-fallout-games\/\" target=\"_blank\" rel=\"noopener\">Fallout show&apos;s take on the series timeline<\/a>.\u00a0<\/p>\n<p>I don&apos;t care about timeline discrepancies or what have you, but as PCG news writer Joshua Wolens argued, there&apos;s a frustrating, powerless feeling to seeing artists diminish what you love about a fictional world as they take it over and modify it\u2060\u2014in this case, the enforcement of a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/movies-tv\/i-loved-the-fallout-tv-show-but-i-did-it-in-spite-of-bethesdas-stifling-take-on-the-wasteland\/\" target=\"_blank\" rel=\"noopener\">permanent Fallout 4-flavored status quo<\/a> taking priority over moving the world forward in the ways that Fallout 2 and New Vegas did.<\/p>\n<p>There really was just no need for this sour finish to what&apos;s otherwise been an incredible few weeks for Fallout, thematic criticism aside. Whatever tweaks might have been needed for PS5 or Xbox Series support, we&apos;d have been better off if Bethesda had just left well enough alone on PC. Now a huge driver of Fallout 4&apos;s popularity and decade-long staying power has been thrown into disarray over an update that would hardly be noteworthy were it not for all the problems it&apos;s caused.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a week where Escape from Tarkov dev Battlestate Games functionally pressed the self-destruct button on years of success and community goodwill with an insulting $250 package for an unfinished game, it&apos;s hard to imagine there being competition for the most unnecessary self-own in the industry. And yet: Bethesda Game Studios, riding high on a wave of goodwill for the Fallout series after the smash hit show, broke many of the mods in Fallout 4\u2060\u2014a game that still boasts a colossally popular mod scene nine years on\u2060\u2014in order to roll out a &#8220;next-generation&#8221; update that hardly changes anything. I promise I&apos;m not just a Bethesda hater: I don&apos;t buy into the trendy revisionist view that nothing the studio made after Morrowind was worthwhile, and Bethesda&apos;s&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":821912,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,34],"class_list":["post-821911","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bethesda beefing it with a calamitous &#039;next-gen&#039; Fallout 4 update just as everyone&#039;s falling in love with Fallout again is the most Bethesda thing imaginable | Arcader News<\/title>\n<meta name=\"description\" content=\"In a week where Escape from Tarkov dev Battlestate Games functionally pressed the self-destruct button on years of success and community goodwill with an\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/bethesda-beefing-it-with-a-calamitous-next-gen-fallout-4-update-just-as-everyones-falling-in-love-with-fallout-again-is-the-most-bethesda-thing-imaginable\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bethesda beefing it with a calamitous &#039;next-gen&#039; Fallout 4 update just as everyone&#039;s falling in love with Fallout again is the 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