{"id":821769,"date":"2025-12-09T07:06:58","date_gmt":"2025-12-09T07:06:58","guid":{"rendered":"http:\/\/1851439413"},"modified":"2025-12-09T07:06:58","modified_gmt":"2025-12-09T07:06:58","slug":"why-the-life-is-strange-devs-arent-making-a-sequel-with-lost-records","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/why-the-life-is-strange-devs-arent-making-a-sequel-with-lost-records\/","title":{"rendered":"Why The Life Is Strange Devs Aren\u2019t Making A Sequel With Lost Records"},"content":{"rendered":"<p><img decoding=\"async\" class=\"type:primaryImage\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/why-the-life-is-strange-devs-arent-making-a-sequel-with-lost-records.jpg\"\/><\/p>\n<p>The <a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 lcFFec js_link\" href=\"https:\/\/kotaku.com\/you-really-should-be-playing-life-is-strange-1694516049\">Life Is Strange<\/a> series started as French developer Don\u2019t Nod\u2019s baby back when the first game\u2019s episodic rollout began in 2015. After two games, publisher Square Enix has placed the franchise in the hands of Deck Nine Games, which worked on the prequel <a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 lcFFec js_link\" href=\"https:\/\/kotaku.com\/despite-my-skepticism-before-the-storm-is-a-great-life-1800972196\">Before the Storm<\/a> and the most recent game in the series, <a class=\"sc-1out364-0 dPMosf sc-145m8ut-0 lcFFec js_link\" href=\"https:\/\/kotaku.com\/life-is-strange-true-colors-the-kotaku-review-1847634961\">True\u2026<\/a><\/p>\n<p><a href=\"https:\/\/kotaku.com\/lost-records-bloom-rage-new-life-is-strange-dont-nod-1851439413\">Read more&#8230;<\/a><\/p>\n<p><a href=\"https:\/\/kotaku.com\/lost-records-bloom-rage-new-life-is-strange-dont-nod-1851439413\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Life Is Strange series started as French developer Don\u2019t Nod\u2019s baby back when the first game\u2019s episodic rollout began in 2015. After two games, publisher Square Enix has placed the franchise in the hands of Deck Nine Games, which worked on the prequel Before the Storm and the most recent game in the series, True\u2026 Read more&#8230; Source<\/p>\n","protected":false},"author":1,"featured_media":821770,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[338],"tags":[11712,11708,11710,4644,9357,11709,749,5857,3185,9356,11711,11713,11501,6639,268,6578],"class_list":["post-821769","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-kotaku","tag-adventure-game","tag-adventure-games","tag-bloom","tag-deck-nine","tag-dont-nod","tag-episodic-video-games","tag-human-interest","tag-kotaku","tag-life-is-strange","tag-life-is-strange-2","tag-luc-baghadoust","tag-michel-koch","tag-rage","tag-single-player-video-games","tag-square-enix","tag-windows-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Why The Life Is Strange Devs Aren\u2019t Making A Sequel With Lost Records | Arcader News<\/title>\n<meta name=\"description\" content=\"The Life Is Strange series started as French developer Don\u2019t Nod\u2019s baby back when the first game\u2019s episodic rollout began in 2015. 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