{"id":818504,"date":"2025-12-08T22:01:57","date_gmt":"2025-12-08T22:01:57","guid":{"rendered":"http:\/\/AB2XSiiqUCjNpUZDZfxiX"},"modified":"2025-12-08T22:01:57","modified_gmt":"2025-12-08T22:01:57","slug":"the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme\/","title":{"rendered":"The solo developer of Manor Lords, Steam&#8217;s latest smash hit, named his studio after a Witcher 3 meme"},"content":{"rendered":"<article>\n<p>Manor Lords is out today and it&apos;s going gangbusters, having now surpassed 150,000 concurrent players on <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/1363080\/Manor_Lords\/\" target=\"_blank\" rel=\"noopener\">Steam<\/a>. It&apos;s also sitting atop a &#8220;very positive&#8221; user rating, with 90% of the more than 1,600 user reviews posted so far. That&apos;s a pretty good first day, and at this point I&apos;m left with just one burning question: Why the hell is the developer called &#8220;Slavic Magic?&#8221;<\/p>\n<p>In all honesty it&apos;s not really something I&apos;ve been pondering for any length of time, but it did come up in a recent interview with <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.unrealengine.com\/en-US\/developer-interviews\/solo-dev-makes-sophisticated-sim-manor-lords-using-unreal-engine\" target=\"_blank\" rel=\"noopener\">Unreal<\/a>. Manor Lords is actually being made by a solo developer, Greg Stycze\u0144 (with some outsourced work enabled by his Patreon and an Epic MegaGrant), but a cool studio name looks good in press releases.\u00a0<\/p>\n<p>And in this case it&apos;s not just a good (if somewhat odd) name, but there&apos;s a good story behind it, too.<\/p>\n<p>&#8220;The inspiration was the meme you might have seen about The Witcher 3: Wild Hunt labeled the result of &apos;Vodka and Slavic Magic&apos;,&#8221; Stycze\u0144 said. &#8220;It really resonated with me as an indie dev from Poland with a small budget but huge passion.&#8221;<\/p>\n<p>The meme in question is a brutal zinger aimed at Mass Effect: Andromeda, comparing the game&apos;s famously not-great facial animations with the flawless, rugged visage of Geralt of Rivia:<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:700px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:51.29%;\"><img loading=\"lazy\" decoding=\"async\" id=\"YEmutMAjDHZkGzPSkRaraR\" name=\"anj4OVB_700bwp.jpg\" alt=\"Witcher 3 vs Mass Effect Andromeda meme: Slavic magic and vodka\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"700\" height=\"359\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: 9gag)<\/span><\/figcaption><\/figure>\n<p><a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/city-builder\/solo-developer-behind-steams-hit-new-city-builder-manor-lords-says-he-got-his-studio-name-from-a-witcher-3-vs-mass-effect-meme\/\">GamesRadar<\/a> tracked the meme as far back as a 2017 post on <a data-analytics-id=\"inline-link\" href=\"https:\/\/9gag.com\/gag\/anj4OVB\" target=\"_blank\" rel=\"noopener\">9Gag<\/a>, and while I don&apos;t know if that&apos;s the actual origin, it&apos;s at least temporally close to the mark, having gone up roughly five months after Andromeda&apos;s March 2017 launch. People have noted in the intervening years that it&apos;s not really an accurate representation of the situation: The Witcher 3 reportedly <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/the-witcher-3-wild-hunt-cost-81-million-to-make\/\" target=\"_blank\" rel=\"noopener\">cost $81 million to make<\/a>, and remember that was almost 10 years ago. CD Projekt itself was certainly no scrappy upstart at the time either\u2014it was in fact one of the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/cd-projekts-market-cap-breaks-16-billion-making-it-one-of-polands-biggest-companies\/\" target=\"_blank\" rel=\"noopener\">biggest companies in Poland<\/a>.<\/p>\n<p>Still, it&apos;s a meme, not a history (or economics) lesson, and the spirit holds true. CD Projekt was at one point a scrappy upstart (ironically, under the circumstances, its debut game was built using BioWare&apos;s Aurora engine) that hit the big-time by doing its own unique, and uniquely Polish, thing.<\/p>\n<p>It&apos;s still early days (literally day one) but Stycze\u0144 may be set to chart a similar course. After climbing to the top of Steam&apos;s wishlist chart ahead of its release, it now sits in the number-one spot on Steam&apos;s top sellers chart, while the concurrent player count slowly but steadily continues to rise. Given that we&apos;re on the cusp of a weekend, I wouldn&apos;t be at all surprised to see that number shoot a whole lot higher very soon.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1819px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:47.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"9SN3MZrbun8pu7Ww75PGBd\" name=\"sell.png\" alt=\"Manor Lords at number one on Steam's top sellers chart\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1819\" height=\"855\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Steam)<\/span><\/figcaption><\/figure>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1678px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:58.40%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KZNpnAsVRw6gMgCC6gCxZb\" name=\"player.png\" alt=\"Graph showing Manor Lords concurrent player count surpassing 150,000\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1678\" height=\"980\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: SteamDB)<\/span><\/figcaption><\/figure>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/city-builder\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Manor Lords is out today and it&apos;s going gangbusters, having now surpassed 150,000 concurrent players on Steam. It&apos;s also sitting atop a &#8220;very positive&#8221; user rating, with 90% of the more than 1,600 user reviews posted so far. That&apos;s a pretty good first day, and at this point I&apos;m left with just one burning question: Why the hell is the developer called &#8220;Slavic Magic?&#8221; In all honesty it&apos;s not really something I&apos;ve been pondering for any length of time, but it did come up in a recent interview with Unreal. Manor Lords is actually being made by a solo developer, Greg Stycze\u0144 (with some outsourced work enabled by his Patreon and an Epic MegaGrant), but a cool studio name looks good in press releases.\u00a0 And&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-solo-developer-of-manor-lords-steams-latest-smash-hit-named-his-studio-after-a-witcher-3-meme\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":818505,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[3726,748],"class_list":["post-818504","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-city-builder","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The solo developer of Manor Lords, Steam&#039;s latest smash hit, named his studio after a Witcher 3 meme | Arcader News<\/title>\n<meta name=\"description\" content=\"Manor Lords is out today and it&amp;apos;s going gangbusters, having now surpassed 150,000 concurrent players on Steam. 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