{"id":817842,"date":"2025-12-08T13:05:42","date_gmt":"2025-12-08T13:05:42","guid":{"rendered":"http:\/\/SoqbQNwDG9t8fuynmAtNUS"},"modified":"2025-12-08T13:05:42","modified_gmt":"2025-12-08T13:05:42","slug":"us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftc-which-would-free-up-movement-across-the-aaa-industry","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftc-which-would-free-up-movement-across-the-aaa-industry\/","title":{"rendered":"US game devs celebrate as non-compete clauses, previously deemed &#8216;a trash way to keep the talent&#8217;, face a ban from the FTC\u2014which would free up movement across the AAA industry"},"content":{"rendered":"<article>\n<p>Workers from just about every industry in the US are celebrating a landmark announcement by the Federal Trade Commission (FTC) that, unless stopped, will ban non-compete clauses in around four months.<\/p>\n<p>A non-compete is, in essence, a clause that dictates whether a worker can find employment (or create a product) that directly competes with their employer\u2014even if they aren&apos;t working for them anymore. Typically, these will last around six months to a year after the end of employment, but they can last longer.\u00a0<\/p>\n<p>&#8220;Today, the Federal Trade Commission issued a final rule to promote competition by banning noncompetes nationwide, protecting the fundamental freedom of workers to change jobs, increasing innovation, and fostering new business formation,&#8221; reads an announcement on the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.ftc.gov\/news-events\/news\/press-releases\/2024\/04\/ftc-announces-rule-banning-noncompetes\">FTC&apos;s website<\/a>.<\/p>\n<p>&#8220;Noncompetes often force workers to either stay in a job they want to leave or bear other significant harms and costs, such as being forced to switch to a lower-paying field, being forced to relocate, being forced to leave the workforce altogether, or being forced to defend against expensive litigation.&#8221;<\/p>\n<p>This is, in a word, huge. While one could make the argument that a non-compete helps prevent trade secrets from being cross-pollinated between companies, as the FTC points out, there are already trade secret laws and NDAs in-place available that can be legally enforced.\u00a0<\/p>\n<p>Workers usually just find themselves hamstrung, having to seek employment in other industries or face legal challenges. As <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/former-overwatch-2-artist-alleges-shocking-mistreatment-by-blizzard-management-i-spent-most-of-a-year-stressed-out-of-my-mind\/\">former Blizzard employee Chris Sayers<\/a> wrote in February of this year: &#8220;I said I cant survive for 3 months without pay, I have a mortgage, and they looked me in the eye and said &apos;well, you probably shouldn&apos;t have signed the contract then.&apos;&#8221;\u00a0<\/p>\n<p>Not only will the FTC&apos;s ban remove future non-competes, but it will also force companies to inform those under past non-competes that they &#8220;have to provide notice to workers bound to an existing noncompete that the noncompete agreement will not be enforced against them in the future.&#8221; The ban is retroactive.<\/p>\n<p>For games, this means that talent from studios\u2014primarily AAA ones more likely to put non-competes in place\u2014will be able to change companies or start up their own independent studios. As spotted by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamesradar.com\/games\/game-devs-rejoice-as-ftc-approves-ban-on-non-compete-clauses-there-are-going-to-be-so-many-new-indie-games-from-aaa-devs\/\">GamesRadar<\/a>, Aaron San Filippo, director at indie studio Flippfly, <a data-analytics-id=\"inline-link\" href=\"https:\/\/twitter.com\/AeornFlippout\/status\/1782851611511124168\">writes on Twitter<\/a>: &#8220;There are going to be SO MANY new indie games from AAA devs if this goes through.&#8221; Filippo was hardly the only person to celebrate the news:<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:532px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:68.42%;\"><img loading=\"lazy\" decoding=\"async\" id=\"zULzjrEX9QFUNFwFTfm9EW\" name=\"Screenshot 2024-04-25 133529.png\" alt=\"A post that reads: HELL YEAH Every contract position I've held at a game studio included an absolutely vile noncompete clause that agencies would refuse to take out (they'd legit just hire another candidate who WOULD sign it) &#038; would threaten people with; getting rid of that garbage is great news!\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftc-which-would-free-up-movement-across-the-aaa-industry.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"532\" height=\"364\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: @ZaraVarin on Twitter)<\/span><\/figcaption><\/figure>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:529px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:73.72%;\"><img loading=\"lazy\" decoding=\"async\" id=\"FxfdBKw22VXBKtgVUhD9Wc\" name=\"Screenshot 2024-04-25 133605.png\" alt=\"A post that reads: OH DAMN The FTC just voted to ban non-compete agreements nationwide:\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftc-which-would-free-up-movement-across-the-aaa-industry-1.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"529\" height=\"390\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: @maxnichols on Twitter)<\/span><\/figcaption><\/figure>\n<p>For many developers, this whole thing&apos;s been a long time coming. In a <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.gamedeveloper.com\/business\/developers-are-ready-for-noncompete-agreements-to-die\" target=\"_blank\" rel=\"noopener\">report by GameDeveloper<\/a> last year, several devs wrote in to decry the practice: &#8220;Leaving a big looming sword hanging above someone&apos;s head is a trash way to keep the talent,&#8221; said one developer, while another added: &#8220;They&apos;re there less to scare juniors\u2014though they do that\u2014and more to prevent senior\/leadership folks from jumping to an immediate competitor.&#8221;<\/p>\n<p>The ban itself will go into effect &#8220;120 days after publication in the Federal Register&#8221;, though it&apos;s already <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.ft.com\/content\/72a91385-0681-4323-884e-2ebb190da236\" target=\"_blank\" rel=\"noopener\">seeing challenges<\/a> from various business groups that could see it kept in-transit &#8220;as the rule makes its way through the US court system&#8221;.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/gaming-industry\/us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftcwhich-would-free-up-movement-across-the-aaa-industry\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Workers from just about every industry in the US are celebrating a landmark announcement by the Federal Trade Commission (FTC) that, unless stopped, will ban non-compete clauses in around four months. A non-compete is, in essence, a clause that dictates whether a worker can find employment (or create a product) that directly competes with their employer\u2014even if they aren&apos;t working for them anymore. Typically, these will last around six months to a year after the end of employment, but they can last longer.\u00a0 &#8220;Today, the Federal Trade Commission issued a final rule to promote competition by banning noncompetes nationwide, protecting the fundamental freedom of workers to change jobs, increasing innovation, and fostering new business formation,&#8221; reads an announcement on the FTC&apos;s website. &#8220;Noncompetes often force&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/us-game-devs-celebrate-as-non-compete-clauses-previously-deemed-a-trash-way-to-keep-the-talent-face-a-ban-from-the-ftc-which-would-free-up-movement-across-the-aaa-industry\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":817843,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[5491],"class_list":["post-817842","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-gaming-industry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>US game devs celebrate as non-compete clauses, previously deemed &#039;a trash way to keep the talent&#039;, face a ban from the FTC\u2014which would free up movement across the AAA industry | Arcader News<\/title>\n<meta name=\"description\" content=\"Workers from just about every industry in the US are celebrating a landmark announcement by the Federal Trade Commission (FTC) that, unless stopped, will\" \/>\n<meta name=\"robots\" content=\"index, follow, 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