{"id":817567,"date":"2025-12-08T13:23:43","date_gmt":"2025-12-08T13:23:43","guid":{"rendered":"https:\/\/www.eurogamer.net\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-08T13:23:43","modified_gmt":"2025-12-08T13:23:43","slug":"gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\/","title":{"rendered":"GameCube and Wii emulation on iPhone unlikely &#8211; due to technical constraints, rather than piracy concerns"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns.jpg\" \/> <\/p>\n<p>\nIt&#8217;s unlikely we&#8217;ll see widespread emulation of GameCube or Wii games via emulators on the iPhone App Store, a new report suggests, despite <a href=\"https:\/\/www.eurogamer.net\/apples-app-store-permits-game-emulators-for-the-first-time\">Apple giving the green light to emulation for games from earlier Nintendo consoles<\/a>.\n<\/p>\n<p>\nThis isn&#8217;t because these games are free from copyright, or because of Apple&#8217;s vague stance that &#8220;retro&#8221; game emulation is allowed. Instead, this is because of technical limitations, as detailed in a new blog post from veteran Nintendo hacker and dataminer <a href=\"https:\/\/oatmealdome.me\/blog\/why-dolphin-isnt-coming-to-the-app-store\/\">OatmealDome<\/a>, who works on GameCube and Wii emulator DolphiniOS for jailbroken phones. <\/p>\n<p>\nIn a nutshell, GameCube and Wii emulation on PC uses a technology that Apple typically does not allow on iPhones &#8211; something called just-in-time (JIT) compilation. Typically, Apple blocks apps that make use of JIT, with the suggestion this is due to security concerns that external code could be implemented. And without JIT, Wii and GameCube emulation is very difficult.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s unlikely we&#8217;ll see widespread emulation of GameCube or Wii games via emulators on the iPhone App Store, a new report suggests, despite Apple giving the green light to emulation for games from earlier Nintendo consoles. This isn&#8217;t because these games are free from copyright, or because of Apple&#8217;s vague stance that &#8220;retro&#8221; game emulation is allowed. Instead, this is because of technical limitations, as detailed in a new blog post from veteran Nintendo hacker and dataminer OatmealDome, who works on GameCube and Wii emulator DolphiniOS for jailbroken phones. In a nutshell, GameCube and Wii emulation on PC uses a technology that Apple typically does not allow on iPhones &#8211; something called just-in-time (JIT) compilation. Typically, Apple blocks apps that make use of JIT, with&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":817568,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1387,159,1419,13,1873,6929,6257,21,1707],"class_list":["post-817567","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-apple","tag-ios","tag-nes","tag-nintendo","tag-nintendo-ds","tag-nintendo-game-boy","tag-nintendo-gamecube","tag-nintendo-switch","tag-nintendo-wii"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>GameCube and Wii emulation on iPhone unlikely - due to technical constraints, rather than piracy concerns | Arcader News<\/title>\n<meta name=\"description\" content=\"It&#039;s unlikely we&#039;ll see widespread emulation of GameCube or Wii games via emulators on the iPhone App Store, a new report suggests, despite Apple giving\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GameCube and Wii emulation on iPhone unlikely - due to technical constraints, rather than piracy concerns | Arcader News\" \/>\n<meta property=\"og:description\" content=\"It&#039;s unlikely we&#039;ll see widespread emulation of GameCube or Wii games via emulators on the iPhone App Store, a new report suggests, despite Apple giving\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-12-08T13:23:43+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/gamecube-and-wii-emulation-on-iphone-unlikely-due-to-technical-constraints-rather-than-piracy-concerns\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"GameCube and Wii emulation on iPhone unlikely &#8211; 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