{"id":811109,"date":"2025-12-07T09:36:40","date_gmt":"2025-12-07T09:36:40","guid":{"rendered":"https:\/\/www.eurogamer.net\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-07T09:36:40","modified_gmt":"2025-12-07T09:36:40","slug":"game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\/","title":{"rendered":"Game of the Week: Life Eater and why games need their own Moviedrome"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome.jpg\" \/> <\/p>\n<p>Hello! Our Game of the Week is Life Eater, and <a href=\"https:\/\/www.eurogamer.net\/life-eater-review-an-intriguingly-uncomfortable-game-about-abduction-that-chickens-out-a-bit\">let&#8217;s just look again at that opening sentence from Bertie&#8217;s review<\/a>: &#8220;Few game ideas will turn your head quicker than one about abducting people and murdering them.&#8221; That feels fair! There are lots of games about murdering people, sure, but the rest of it?<\/p>\n<p>Bertie wasn&#8217;t entirely convinced by Life Eater, I gather, but I think he remains pleased that it exists. And that brings me nicely to the topic of this week&#8217;s column: I am incredibly glad that Life Eater&#8217;s developer, <a href=\"https:\/\/www.strangescaffold.com\/\">Strange Scaffold<\/a>, exists. And I&#8217;m going to try and explain why I feel that so strongly.<\/p>\n<p>Strange Scaffold is the development label of Xalavier Nelson Jr., who is one of the most interesting creators in games. The label&#8217;s made lots of games and it seems to make them quickly. It doesn&#8217;t feel like it was that long ago that <a href=\"https:\/\/www.eurogamer.net\/el-paso-elsewhere-review\">I was reviewing El Paso, Elsewhere<\/a>, and before that it doesn&#8217;t seem like it was <em>that<\/em> long ago that I was playing Skatebird or Space Warlord Organ Trading Simulator.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello! Our Game of the Week is Life Eater, and let&#8217;s just look again at that opening sentence from Bertie&#8217;s review: &#8220;Few game ideas will turn your head quicker than one about abducting people and murdering them.&#8221; That feels fair! There are lots of games about murdering people, sure, but the rest of it? Bertie wasn&#8217;t entirely convinced by Life Eater, I gather, but I think he remains pleased that it exists. And that brings me nicely to the topic of this week&#8217;s column: I am incredibly glad that Life Eater&#8217;s developer, Strange Scaffold, exists. And I&#8217;m going to try and explain why I feel that so strongly. Strange Scaffold is the development label of Xalavier Nelson Jr., who is one of the most interesting&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":811110,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[4487,9116,10626,86,54,4491,3987],"class_list":["post-811109","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-el-paso-elsewhere","tag-game-of-the-week","tag-life-eater","tag-shooter","tag-single-player","tag-strange-scaffold","tag-third-person"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Game of the Week: Life Eater and why games need their own Moviedrome | Arcader News<\/title>\n<meta name=\"description\" content=\"Hello! Our Game of the Week is Life Eater, and let&#039;s just look again at that opening sentence from Bertie&#039;s review: &quot;Few game ideas will turn your head\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game of the Week: Life Eater and why games need their own Moviedrome | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Hello! Our Game of the Week is Life Eater, and let&#039;s just look again at that opening sentence from Bertie&#039;s review: &quot;Few game ideas will turn your head\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-12-07T09:36:40+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Game of the Week: Life Eater and why games need their own Moviedrome\",\"datePublished\":\"2025-12-07T09:36:40+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/\"},\"wordCount\":205,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/04\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome.jpg\",\"keywords\":[\"el-paso-elsewhere\",\"Game of the Week\",\"Life Eater\",\"Shooter\",\"single-player\",\"strange-scaffold\",\"Third Person\"],\"articleSection\":[\"Eurogamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/\",\"name\":\"Game of the Week: Life Eater and why games need their own Moviedrome | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/04\\\/game-of-the-week-life-eater-and-why-games-need-their-own-moviedrome.jpg\",\"datePublished\":\"2025-12-07T09:36:40+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Hello! 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