{"id":809253,"date":"2025-12-06T21:37:42","date_gmt":"2025-12-06T21:37:42","guid":{"rendered":"https:\/\/www.vg247.com\/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-06T21:37:42","modified_gmt":"2025-12-06T21:37:42","slug":"after-saying-layoffs-would-be-the-hardest-thing-to-do-gta-publisher-take-two-announces-plans-to-lay-off-around-500-staff-cancel-some-projects","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/after-saying-layoffs-would-be-the-hardest-thing-to-do-gta-publisher-take-two-announces-plans-to-lay-off-around-500-staff-cancel-some-projects\/","title":{"rendered":"After saying layoffs would be the &#8220;hardest thing to do&#8221;, GTA publisher Take-Two announces plans to lay off around 500 staff, cancel some projects"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/after-saying-layoffs-would-be-the-hardest-thing-to-do-gta-publisher-take-two-announces-plans-to-lay-off-around-500-staff-cancel-some-projects.jpg\" \/> <\/p>\n<p>Take-Two Interactoive, the company behind <a href=\"https:\/\/www.vg247.com\/games\/grand-theft-auto-vi\">GTA<\/a> developer Rockstar Games &#8211; which also <a href=\"https:\/\/www.vg247.com\/embracer-group-has-divested-itself-of-gearbox-with-take-two-acquiring-the-company-for-460-million\">recently acquired Borderlands developer Gearbox Software for $460 million<\/a> &#8211; has announced plans to lay off just over 500 of its employees and cancel some in-development projects. This, as we&#8217;ve sadly come to expect, is part of a plan to cut costs at the company.<\/p>\n<p>The plans were revealed via an <a href=\"https:\/\/taketwointeractivesoftwareinc.gcs-web.com\/static-files\/b6e34920-92be-4751-8b7a-7334558bf5ac\">SEC filing<\/a> (thanks, <a href=\"https:\/\/www.gamesindustry.biz\/take-two-laying-off-5-of-staff\">GamesIndustry.biz<\/a>) which outlined that Take-Two&#8217;s board of directors had approved them and provided an explanation behind the rationale the company&#8217;s using to justify making such a move. The latter contains a lot of the kind of language you might expect.<\/p>\n<p>In that filing, Take-Two wrote that this cost slashing is designed &#8220;to identify efficiencies across its business and enhance the company&#8217;s margin profile, while still investing for growth&#8221;. &#8220;As part of these efforts,&#8221; it added, &#8220;the company is rationalizing its pipeline and eliminating several projects in development and streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs.&#8221;\n<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/gta-publisher-take-two-announces-plans-layoff-staff-cancel-projects?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Take-Two Interactoive, the company behind GTA developer Rockstar Games &#8211; which also recently acquired Borderlands developer Gearbox Software for $460 million &#8211; has announced plans to lay off just over 500 of its employees and cancel some in-development projects. This, as we&#8217;ve sadly come to expect, is part of a plan to cut costs at the company. The plans were revealed via an SEC filing (thanks, GamesIndustry.biz) which outlined that Take-Two&#8217;s board of directors had approved them and provided an explanation behind the rationale the company&#8217;s using to justify making such a move. The latter contains a lot of the kind of language you might expect. In that filing, Take-Two wrote that this cost slashing is designed &#8220;to identify efficiencies across its business and enhance&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/after-saying-layoffs-would-be-the-hardest-thing-to-do-gta-publisher-take-two-announces-plans-to-lay-off-around-500-staff-cancel-some-projects\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":809254,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,8767,1999,32,424,45,189,86,9036,54,3987,4616],"class_list":["post-809253","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-full-product","tag-grand-theft-auto-6","tag-modern-day","tag-open-world","tag-ps5","tag-rockstar-games","tag-shooter","tag-shooter-third-person","tag-single-player","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>After saying layoffs would be the &quot;hardest thing to do&quot;, GTA publisher Take-Two announces plans to lay off around 500 staff, cancel some projects | Arcader News<\/title>\n<meta name=\"description\" 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