{"id":795716,"date":"2025-12-04T06:46:53","date_gmt":"2025-12-04T06:46:53","guid":{"rendered":"http:\/\/KFtJYDxFAfqQLfvBS4AK5H"},"modified":"2025-12-04T06:46:53","modified_gmt":"2025-12-04T06:46:53","slug":"helldivers-2-dev-nerfed-everyones-favorite-shotgun-because-it-was-hands-down-the-best-sniper-rifle-in-the-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/helldivers-2-dev-nerfed-everyones-favorite-shotgun-because-it-was-hands-down-the-best-sniper-rifle-in-the-game\/","title":{"rendered":"Helldivers 2 dev nerfed everyone&#8217;s favorite shotgun because it was &#8216;hands down the best sniper rifle&#8217; in the game"},"content":{"rendered":"<article>\n<p>Nestled on page eight of Helldivers 2&apos;s free warbond is an assuming gun\u2014the SG-85 Slugger. I didn&apos;t pay much mind to the Slugger for a long time, or even bother unlocking it, because it&apos;s a variant of the Punisher, a shotgun I don&apos;t like. That changed when my friend informed me that the Slugger isn&apos;t really a shotgun\u2014it&apos;s a shotgun-shaped rifle that fires slugs that can unalive anything in seconds. It&apos;s so good at killing that I feel like I&apos;m cheating when I use it.<\/p>\n<p>So I wasn&apos;t surprised when the Slugger got the biggest nerfs in <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/the-winners-and-losers-of-todays-helldivers-2-balancing-patch-snipers-rule-sluggers-drool\/\" target=\"_blank\" rel=\"noopener\">yesterday&apos;s Helldivers 2 patch<\/a> that also buffed sniper rifles, flame damage, and heavy armor. Arrowhead hit the popular gun where it hurts:<\/p>\n<ul>\n<li><em>Reduced stagger.<\/em><\/li>\n<li><em>Reduced damage from 280 to 250.<\/em><\/li>\n<li><em>Reduced demolition force.<\/em><\/li>\n<\/ul>\n<p>Responding to feedback on the Helldivers Discord server, senior game designer Alexus Kravchenko said the Slugger changes came down to the fact that it was a shotgun that didn&apos;t behave like a shotgun.<\/p>\n<p>&#8220;The truth is, [the] Slugger was just hands down the best sniper rifle out there, which is not fitting for, you know, a shotgun,&#8221; Kravchenko wrote.<\/p>\n<p>It&apos;s true: The Slugger can&apos;t equip a scope, but its high accuracy and low damage dropoff made it a better option for precision shooters than, say, the Diligence Counter-Sniper rifle that&apos;s specifically designed for the role. Makes sense to me, but if the goal was to make the Slugger less of a long-range gun, I wonder why Arrowhead chose to reduce its overall damage instead of increasing its damage <em>dropoff<\/em>. I suppose an across the board damage nerf accomplishes the same thing as long as the Slugger still feels strong at its intended ranges (short-to-medium, apparently).<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:759px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:17.00%;\"><img loading=\"lazy\" decoding=\"async\" id=\"ahvb9ZEJKGwsGupa6hGxA9\" name=\"alexus helldivers 3.jpg\" alt=\"helldivers 2 discord\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/helldivers-2-dev-nerfed-everyones-favorite-shotgun-because-it-was-hands-down-the-best-sniper-rifle-in-the-game.jpg\" mos=\"\" align=\"middle\" fullscreen=\"\" width=\"759\" height=\"129\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Discord)<\/span><\/figcaption><\/figure>\n<p>Some fans pointed out to Kravchenko that, instead of nerfing the Slugger for being too sniper-like, it&apos;d make more sense to buff the snipers to be more Slugger-like. Arrowhead has talked in the past about why \u00a0<a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/helldivers-2-balancing-guru-explains-why-dont-nerf-only-buff-is-a-bad-idea-i-believe-players-are-scared-of-nerfs-because-it-will-ruin-the-fantasy-of-a-weapon-ruin-their-fun\/\" target=\"_blank\" rel=\"noopener\">&#8220;Don&apos;t Nerf, Only Buff&#8221;<\/a> is a bad design philosophy for a PvE game, but in this case, Arrowhead is doing both.<\/p>\n<p>&#8220;We are looking into the sniper rifles as well. We buffed the [Diligence Counter-Sniper], Dominator, and [Anti-Materiel Rifle] in this patch, so I&apos;d say we&apos;re getting there,&#8221; he wrote, reinforcing his previous point. &#8220;A sniper rifle shouldn&apos;t match a shotgun, those have totally different use cases.&#8221;<\/p>\n<p>Those sniper rifle changes refer to two big buffs in yesterday&apos;s patch that increased the AMR support weapon&apos;s damage by a whopping 30% and upgraded the Counter-Sniper primary weapon to medium armor piercing. I&apos;m having a lot more fun with snipers now.<\/p>\n<p>As for what&apos;s on the docket for Helldivers 2&apos;s next balancing patch, which is likely weeks away if the current pattern persists: Kravchenko says to expect changes to the Punisher Plasma.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/third-person-shooter\/helldivers-2-dev-nerfed-everyones-favorite-shotgun-because-it-was-hands-down-the-best-sniper-rifle-in-the-game\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nestled on page eight of Helldivers 2&apos;s free warbond is an assuming gun\u2014the SG-85 Slugger. I didn&apos;t pay much mind to the Slugger for a long time, or even bother unlocking it, because it&apos;s a variant of the Punisher, a shotgun I don&apos;t like. That changed when my friend informed me that the Slugger isn&apos;t really a shotgun\u2014it&apos;s a shotgun-shaped rifle that fires slugs that can unalive anything in seconds. It&apos;s so good at killing that I feel like I&apos;m cheating when I use it. So I wasn&apos;t surprised when the Slugger got the biggest nerfs in yesterday&apos;s Helldivers 2 patch that also buffed sniper rifles, flame damage, and heavy armor. Arrowhead hit the popular gun where it hurts: Reduced stagger. Reduced damage from 280&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/helldivers-2-dev-nerfed-everyones-favorite-shotgun-because-it-was-hands-down-the-best-sniper-rifle-in-the-game\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":795717,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,787],"class_list":["post-795716","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-third-person-shooter"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Helldivers 2 dev nerfed everyone&#039;s favorite shotgun because it was &#039;hands down the best sniper rifle&#039; in the game | Arcader News<\/title>\n<meta name=\"description\" content=\"Nestled on page eight of Helldivers 2&amp;apos;s free warbond is an assuming gun\u2014the SG-85 Slugger. 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