{"id":794671,"date":"2025-12-04T00:53:54","date_gmt":"2025-12-04T00:53:54","guid":{"rendered":"http:\/\/WkB4s65x2XgnABTPC7A5N3"},"modified":"2025-12-04T00:53:54","modified_gmt":"2025-12-04T00:53:54","slug":"former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon\/","title":{"rendered":"Former Dragon Age creative director Mike Laidlaw finally reveals his next game: A physics-based action-adventure &#8216;in which the world becomes your weapon&#8217;"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/YLliDntAitQ\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>In 2020, former Dragon Age creative director Mike Laidlaw joined with Ubisoft veterans Jeff Skalski, Fr\u00e9d\u00e9ric St-Laurent B, and Thomas Giroux to launch a new studio called <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/dragon-age-creative-director-mike-laidlaw-founds-new-studio-with-ea-and-ubisoft-veterans\/\" target=\"_blank\" rel=\"noopener\">Yellow Brick Games<\/a>. Today, three and a half years later, they&apos;ve finally revealed what they&apos;re getting up to: A new action-adventure called <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/1491410\/Eternal_Strands\/\" target=\"_blank\" rel=\"noopener\">Eternal Strands<\/a>.<\/p>\n<p>Eternal Strands follows the tale of Brynn, a young Weaver\u2014presumably magic, not basket\u2014who&apos;s on a quest to restore the cultural home of her people by uncovering the mysteries of a once-powerful nation called the Enclave. That&apos;s a process that will of course involve throwing down with all sorts of enemies including 25-foot-tall monstrosities called Arks, which she can actually climb onto in order to deliver a proper walloping.<\/p>\n<p>The game&apos;s big hook is a promised use of advanced physics-based systems that will enable players to use the environment and extreme weather to their advantage in combat: Chucking boulders at enemies with telekinetic powers, for instance, or using trees to block incoming fire. As a Weaver, players will also have access to powerful magic that will also interact with the game world: Ice spells will be more effective in the cold, while fire will consume dry grass and trees during heatwaves.<\/p>\n<p>&#8220;Our hope with Eternal Strands is to deliver an adventure that brings a sense of fun and excitement to fantasy, while encouraging players to experiment with its systems,&#8221; Laidlaw said. &#8220;It\u2019s a very different game to ones I\u2019ve worked on in the past, and it\u2019s been a delight to generally answer the question \u2018what if the player does X?\u2019 with \u2018Cool!\u2019 It\u2019s also exciting to have a chance to build an all-new world that encourages and reacts to this kind of play.&#8221;<\/p>\n<p>Visually, Eternal Strands has something of an Immortals Fenyx Rising vibe to it (although you could probably insert any number of stylized, brightly-colored fantasy games into its place if you prefer) but the interactive systems sounds more like Larian&apos;s Divinity games and Baldur&apos;s Gate 3: Dump some oil, set it on fire to burn enemies, then use the smoke to cover your advance. (And hope that <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/great-moments-in-pc-gaming-playing-with-fire-in-divinity-original-sin-2\/\" target=\"_blank\" rel=\"noopener\">catastrophe isn&apos;t following too close behind<\/a>.) Eternal Strands is clearly more action-oriented than Larian&apos;s party-based RPGs so it&apos;ll be very interesting to see how those systems work in the middle of a hectic, real-time fight, but I would imagine the potential for chaos is very high.<\/p>\n<div class=\"inlinegallery inline-layout\">\n<div class=\"inlinegallery-wrap\" style=\"display:flex; flex-flow:row nowrap;\">\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 1 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"463GC8ZgBy8JyJdDCMMeoF\" name=\"EternalStrands_Screenshot_3480x2160_4.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 2 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"Y7KnSFouGhL4HtbC9Qtu4G\" name=\"EternalStrands_Screenshot_3480x2160_5.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-1.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 3 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"edhPZpYAhaFYgy5GgCQ2NG\" name=\"EternalStrands_Screenshot_3480x2160_1.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-2.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 4 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"fShxK9n34fY7nLfZw6fvdG\" name=\"EternalStrands_Screenshot_3480x2160_3.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-3.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 5 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"iL8CAeUFCw4v6FmqdmjEuG\" name=\"EternalStrands_Screenshot_3480x2160_8.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-4.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 6 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"mVXBKWh84DWrCkssSNf5DH\" name=\"EternalStrands_Screenshot_3480x2160_9.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-5.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 7 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"KhfK8hxc3eoT67L2bdekYH\" name=\"EternalStrands_Screenshot_3480x2160_6.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-6.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 8 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"teZ67zwty2Tra3DyfqZ26J\" name=\"EternalStrands_Screenshot_3480x2160_2.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-7.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 9 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"icHNEoi98rnscqyDP7G3TJ\" name=\"EternalStrands_Screenshot_3480x2160_7.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-8.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto;\"><span class=\"slidecount\">Image 10 of 10<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:3840px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"oErfMJtCkkznivPGZcnqzJ\" name=\"EternalStrands_Screenshot_3480x2160_10.jpg\" alt=\"Eternal Strands screenshot\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/04\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon-9.jpg\" mos=\"\" link=\"\" align=\"\" fullscreen=\"\" width=\"3840\" height=\"2160\" attribution=\"\" endorsement=\"\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\"\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Yellow Brick Games)<\/span><\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<p>Eternal Strands physics systems won&apos;t just be useful in combat: &#8220;Every surface is climbable,&#8221; Yellow Brick Games said, and &#8220;magical abilities can create bridges, burn barriers, or launch Brynn across the world.&#8221;<\/p>\n<p>&#8220;The next-generation physics system encourages and rewards player creativity in exploration as much as combat. As the Enclave\u2019s secrets unfold, return to base camp to consult with a rich cast of characters. Each are keen to discover the mysteries of what happened to this lost bastion of power and knowledge.&#8221;<\/p>\n<p>Eternal Strands is set to come out in 2025, and will be available for PC on <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/1491410\/Eternal_Strands\/\" target=\"_blank\" rel=\"noopener\">Steam<\/a>. Have a look at some screens below.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/action\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In 2020, former Dragon Age creative director Mike Laidlaw joined with Ubisoft veterans Jeff Skalski, Fr\u00e9d\u00e9ric St-Laurent B, and Thomas Giroux to launch a new studio called Yellow Brick Games. Today, three and a half years later, they&apos;ve finally revealed what they&apos;re getting up to: A new action-adventure called Eternal Strands. Eternal Strands follows the tale of Brynn, a young Weaver\u2014presumably magic, not basket\u2014who&apos;s on a quest to restore the cultural home of her people by uncovering the mysteries of a once-powerful nation called the Enclave. That&apos;s a process that will of course involve throwing down with all sorts of enemies including 25-foot-tall monstrosities called Arks, which she can actually climb onto in order to deliver a proper walloping. The game&apos;s big hook is a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/former-dragon-age-creative-director-mike-laidlaw-finally-reveals-his-next-game-a-physics-based-action-adventure-in-which-the-world-becomes-your-weapon\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":794672,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[23,748],"class_list":["post-794671","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-action","tag-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former Dragon Age creative director Mike Laidlaw finally reveals his next game: A physics-based action-adventure &#039;in which the world becomes your weapon&#039; | 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