{"id":786093,"date":"2025-12-02T14:41:43","date_gmt":"2025-12-02T14:41:43","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2024-df-weekly-is-gta6-at-60fps-really-out-of-the-question-for-ps5-pro?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-02T14:41:43","modified_gmt":"2025-12-02T14:41:43","slug":"df-weekly-is-gta-6-at-60fps-really-out-of-the-question-for-ps5-pro","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/df-weekly-is-gta-6-at-60fps-really-out-of-the-question-for-ps5-pro\/","title":{"rendered":"DF Weekly: Is GTA 6 at 60fps really out of the question for PS5 Pro?"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/df-weekly-is-gta-6-at-60fps-really-out-of-the-question-for-ps5-pro.jpg\" \/> <\/p>\n<p>Speaking as a journalist, it feels somewhat odd to see things you say become news stories, but it sometimes happens owing to Digital Foundry&#8217;s profile. So it was last week, when the big takeaway &#8211; for many &#8211; from our PS5 Pro specs reaction was our contention that Grand Theft Auto 6 on the new machine would likely <em>not<\/em> run at 60 frames per second. Of course, there are caveats to that particular statement, and we spend some time in DF Direct Weekly #155 discussing it.<\/p>\n<p>The whole PS5 Pro\/GTA 6 discussion began when the mooted release date for the new Sony machine seemed to position it as the most performant hardware on the market for running Rockstar&#8217;s next generation blockbuster. Assuming PS5 Pro arrives later on this year, it&#8217;s an entirely logical supposition, bearing in mind that Rockstar&#8217;s current release date sees the game arriving in 2025. Rockstar may elect not support PS5 Pro, but the balance of probabilities suggests it will.<\/p>\n<p>From there, the question moves onto how the enhanced console is improved over the standard one: what it was designed for, what specifications it has, and how the extra resources may be used in an open-world game like GTA 6. And here&#8217;s where we can make some fairly confident predictions, because even more so than PS4 Pro and Xbox One X before it, PS5 Pro has what you might describe as a somewhat lop-sided balance between CPU and GPU enhancements. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-df-weekly-is-gta6-at-60fps-really-out-of-the-question-for-ps5-pro?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-df-weekly-is-gta6-at-60fps-really-out-of-the-question-for-ps5-pro?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Speaking as a journalist, it feels somewhat odd to see things you say become news stories, but it sometimes happens owing to Digital Foundry&#8217;s profile. So it was last week, when the big takeaway &#8211; for many &#8211; from our PS5 Pro specs reaction was our contention that Grand Theft Auto 6 on the new machine would likely not run at 60 frames per second. Of course, there are caveats to that particular statement, and we spend some time in DF Direct Weekly #155 discussing it. The whole PS5 Pro\/GTA 6 discussion began when the mooted release date for the new Sony machine seemed to position it as the most performant hardware on the market for running Rockstar&#8217;s next generation blockbuster. Assuming PS5 Pro arrives&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/df-weekly-is-gta-6-at-60fps-really-out-of-the-question-for-ps5-pro\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":786094,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,1572,8767,1999,32,424,45,189,86,9036,54,3987,4616],"class_list":["post-786093","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-digital-foundry","tag-full-product","tag-grand-theft-auto-6","tag-modern-day","tag-open-world","tag-ps5","tag-rockstar-games","tag-shooter","tag-shooter-third-person","tag-single-player","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>DF Weekly: Is GTA 6 at 60fps really out of the question for PS5 Pro? | Arcader News<\/title>\n<meta name=\"description\" content=\"Speaking as a journalist, it feels somewhat odd to see things you say become news stories, but it sometimes happens owing to Digital Foundry&#039;s profile. 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