{"id":783836,"date":"2025-12-02T06:05:54","date_gmt":"2025-12-02T06:05:54","guid":{"rendered":"https:\/\/www.eurogamer.net\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-02T06:05:54","modified_gmt":"2025-12-02T06:05:54","slug":"the-fear-phase-tomas-sala-on-landing-another-falconeer-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game\/","title":{"rendered":"&#8220;The fear phase&#8221;: Tomas Sala on landing another Falconeer game"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game.jpg\" \/> <\/p>\n<p>Earlier this year I spoke to Tomas Sala, the developer of The Falconeer and his new game, Bulwark: Falconeer Chronicles. I was particularly eager to chat while development on Bulwark was wrapping up, since, as a pretty-much solo developer, Sala&#8217;s process has always seemed so explorative.<\/p>\n<p>In the case of Bulwark, this explorative process has resulted in a truly fascinating game: an adventure that tasks you with building a civilisation in the middle of the ocean. Partly shaped by The Falconeer&#8217;s universe &#8211; and partly shaped by an &#8220;evolving demo&#8221; &#8211; it&#8217;s another Sala-made game that&#8217;s impossible to pin down. So how does it feel to emerge from such an intuitive development?<\/p>\n<p><strong>How are things?<\/strong><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Earlier this year I spoke to Tomas Sala, the developer of The Falconeer and his new game, Bulwark: Falconeer Chronicles. I was particularly eager to chat while development on Bulwark was wrapping up, since, as a pretty-much solo developer, Sala&#8217;s process has always seemed so explorative. In the case of Bulwark, this explorative process has resulted in a truly fascinating game: an adventure that tasks you with building a civilisation in the middle of the ocean. Partly shaped by The Falconeer&#8217;s universe &#8211; and partly shaped by an &#8220;evolving demo&#8221; &#8211; it&#8217;s another Sala-made game that&#8217;s impossible to pin down. So how does it feel to emerge from such an intuitive development? How are things? Read more Source<\/p>\n","protected":false},"author":1,"featured_media":783837,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,8712,11010,75,59,34,86,137,54,516,9070,2359,3987,599,60,4616],"class_list":["post-783836","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bird-view-isometric","tag-bulwark-falconeer-chronicles","tag-indie","tag-pc","tag-rpg","tag-shooter","tag-simulation","tag-single-player","tag-strategy","tag-strategy-real-time-strategy","tag-the-falconeer","tag-third-person","tag-wired-productions","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;The fear phase&quot;: Tomas Sala on landing another Falconeer game | Arcader News<\/title>\n<meta name=\"description\" content=\"Earlier this year I spoke to Tomas Sala, the developer of The Falconeer and his new game, Bulwark: Falconeer Chronicles. I was particularly eager to chat\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-fear-phase-tomas-sala-on-landing-another-falconeer-game\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"&quot;The fear phase&quot;: Tomas Sala on landing another Falconeer game | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Earlier this year I spoke to Tomas Sala, the developer of The Falconeer and his new game, Bulwark: Falconeer Chronicles. 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