{"id":781563,"date":"2025-12-01T14:13:46","date_gmt":"2025-12-01T14:13:46","guid":{"rendered":"http:\/\/Y7FBiKxf4qpoR8imUqPUL"},"modified":"2025-12-01T14:13:46","modified_gmt":"2025-12-01T14:13:46","slug":"the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\/","title":{"rendered":"The Art of Rally developer is trying something different: An F1 management game set in the &#8216;golden era&#8217; of 1970s excess"},"content":{"rendered":"<article>\n<div class=\"youtube-video\" data-nosnippet >\n<div class=\"video-aspect-box\"><iframe data-lazy-priority=\"low\" data-lazy-src=\"https:\/\/www.youtube.com\/embed\/f4AzzhL4ZKc\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<p>Having worked its magic on drifting and rallying, minimalist racing studio Funselektor is now turning its attention to &#8220;the golden era of open wheel racing.&#8221; <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/2052040\/Golden_Lap\/\" target=\"_blank\" rel=\"noopener\">Golden Lap<\/a> is going to be quite a bit different than the studio&apos;s previous racing games, though, because this time around you&apos;re not the driver\u2014you&apos;re the boss.<\/p>\n<p>As the manager of an aspiring faux-F1 team, you&apos;ll make the calls that will lead your driver to victory or otherwise: Everything from allocating budget to improving and tuning cars, managing personnel, and making moment-to-moment strategic calls during races.<\/p>\n<p>To help keep everything manageable, Golden Lap promises a &#8220;minimalist take on the racing strategy genre,&#8221; with only essential information and clear outcomes presented, so players can &#8220;focus on the big picture, with depth where it matters.&#8221; And despite the new approach to gameplay, Golden Lap retains the bold, vibrant visual style of Absolute Drift and Art of Rally.<\/p>\n<p>Setting Golden Lap in the 1970s is also a purposeful choice: Technology and safety was improving &#8220;in leaps and bounds,&#8221; but it was still an era of danger and daredevils\u2014a time when a guy like James Hunt could wake up after a night of hard partying, have a smoke, climb into the cockpit, and claim a championship.\u00a0<\/p>\n<p>It also matches up with Funselektor&apos;s previous game, <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/art-of-rally-is-a-stylized-racing-game-from-the-maker-of-absolute-drift\/\" target=\"_blank\" rel=\"noopener\">Art of Rally<\/a>, which is set in the 1960s through the &apos;80s, an equally tumultuous time in that motorsport.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%;\"><img loading=\"lazy\" decoding=\"async\" id=\"SRiXTRQLkdCyz9KMLe6CtX\" name=\"ss_3aadcfc6b19ca07ae620d0aded4fd16f468d8d38.1920x1080.jpg\" alt=\"Golden Lap screenshot - a list of teams in the game\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess.jpg\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"1920\" height=\"1080\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: Funselektor Labs)<\/span><\/figcaption><\/figure>\n<p>Funselektor is co-developing Golden Lap with Italian studio Strelka Games, whose previous release was the under-appreciated top-down extraction shooter <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/i-cant-stop-arguing-with-my-bathroom-wall-in-hell-is-others-a-bizarre-top-down-extraction-shooter\/\" target=\"_blank\" rel=\"noopener\">Hell is Others<\/a>. As someone who very much liked that game, I&apos;m glad to see the studio is getting to work on another cool-looking project.<\/p>\n<p>Golden Lap is set to come out later in 2024, and is available for wishlisting now on <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/app\/2052040\/Golden_Lap\/\" target=\"_blank\" rel=\"noopener\">Steam<\/a>.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/games\/strategy\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Having worked its magic on drifting and rallying, minimalist racing studio Funselektor is now turning its attention to &#8220;the golden era of open wheel racing.&#8221; Golden Lap is going to be quite a bit different than the studio&apos;s previous racing games, though, because this time around you&apos;re not the driver\u2014you&apos;re the boss. As the manager of an aspiring faux-F1 team, you&apos;ll make the calls that will lead your driver to victory or otherwise: Everything from allocating budget to improving and tuning cars, managing personnel, and making moment-to-moment strategic calls during races. To help keep everything manageable, Golden Lap promises a &#8220;minimalist take on the racing strategy genre,&#8221; with only essential information and clear outcomes presented, so players can &#8220;focus on the big picture, with depth&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":781564,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[748,516],"class_list":["post-781563","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-games","tag-strategy"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Art of Rally developer is trying something different: An F1 management game set in the &#039;golden era&#039; of 1970s excess | Arcader News<\/title>\n<meta name=\"description\" content=\"Having worked its magic on drifting and rallying, minimalist racing studio Funselektor is now turning its attention to &quot;the golden era of open wheel\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Art of Rally developer is trying something different: An F1 management game set in the &#039;golden era&#039; of 1970s excess | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Having worked its magic on drifting and rallying, minimalist racing studio Funselektor is now turning its attention to &quot;the golden era of open wheel\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-12-01T14:13:46+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-art-of-rally-developer-is-trying-something-different-an-f1-management-game-set-in-the-golden-era-of-1970s-excess\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"The Art of Rally developer is trying something different: An F1 management game set in the &#8216;golden era&#8217; 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