{"id":78146,"date":"2025-09-10T01:54:43","date_gmt":"2025-09-10T01:54:43","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2133177"},"modified":"2025-09-10T01:54:43","modified_gmt":"2025-09-10T01:54:43","slug":"hitman-3-on-series-x-has-a-resolution-advantage-over-ps5","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/hitman-3-on-series-x-has-a-resolution-advantage-over-ps5\/","title":{"rendered":"Hitman 3 on Series X has a resolution advantage over PS5"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/hitman-3-on-series-x-has-a-resolution-advantage-over-ps5.jpg\" alt=\"\" \/><\/p>\n<p>The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm&#8217;s proprietary Glacier Engine deployed to more target platforms on launch day than we&#8217;ve seen in previous series entries. We&#8217;ll be taking a closer look at this latest iteration of the engine in more depth soon, examining the enhancements made to the technology and how they play out in Hitman 3&#8217;s new levels &#8211; as well as the legacy missions from the two prior titles, which are all playable within the new game. But in the here and now, it&#8217;s PlayStation 5, Xbox Series X and Series S that are under the microscope, and it&#8217;s the first title we&#8217;ve seen where Microsoft&#8217;s additional hardware investment delivers a tangible spec increase over the competition in a cross-platform game.<\/p>\n<p>But really, where it truly matters, Hitman 3 delivers on all next-gen systems &#8211; principally via a commitment to 60 frames per second gaming. In previous Hitman titles on consoles, IO offered users a choice: the ability to play with a 30fps cap, or alternatively to allow frame-rate to run unlocked. On top of that, the enhanced consoles offered both quality and performance modes, with various resolutions. Hitman 3 dispenses with all of this, delivering a flat 60fps performance level on all systems and with no need to choose between quality and performance modes. This time around, last-gen systems are pegged to 30fps instead, with the curious exception of PS4 Pro, which also offers what IO describes as a 1080p60 &#8216;frame interpolated&#8217; option.<\/p>\n<p>We&#8217;ll go into specifics on performance in due course, but suffice to say, IO&#8217;s gambit pays off as all three systems barely waver from a 60fps lock from start to finish, but how they deliver this varies according to the host system. Starting at the top, Xbox Series X runs the game at native 4K resolution (incidentally doubling frame-rate <em>and<\/em> increasing pixel count over Xbox One X&#8217;s 1440p). Just beneath this sits PlayStation 5, running at 1800p. Meanwhile, Xbox Series S aims for the same 60fps target, but this time the GPU is tasked with running the game at 1080p resolution. There&#8217;s no dynamic resolution scaling from what we can see, but there is a smart pass of TAA anti-aliasing on all systems. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-hitman-3-has-a-4k-resolution-advantage-on-xbox-series-x\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-hitman-3-has-a-4k-resolution-advantage-on-xbox-series-x\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm&#8217;s proprietary Glacier Engine deployed to more target platforms on launch day than we&#8217;ve seen in previous series entries. We&#8217;ll be taking a closer look at this latest iteration of the engine in more depth soon, examining the enhancements made to the technology and how they play out in Hitman 3&#8217;s new levels &#8211; as well as the legacy missions from the two prior titles, which are all playable within the new game. But in the here and now, it&#8217;s PlayStation 5, Xbox Series X and Series S that are under the microscope, and it&#8217;s the first title we&#8217;ve seen where Microsoft&#8217;s additional hardware investment delivers a tangible spec&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/hitman-3-on-series-x-has-a-resolution-advantage-over-ps5\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":78147,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-78146","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hitman 3 on Series X has a resolution advantage over PS5 | Arcader News<\/title>\n<meta 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