{"id":779062,"date":"2025-12-01T00:15:53","date_gmt":"2025-12-01T00:15:53","guid":{"rendered":"https:\/\/www.eurogamer.net\/ai-already-used-by-62-of-studios-unity-report-claims?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-12-01T00:15:53","modified_gmt":"2025-12-01T00:15:53","slug":"ai-already-used-by-62-of-studios-unity-report-claims","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ai-already-used-by-62-of-studios-unity-report-claims\/","title":{"rendered":"AI already used by 62% of studios, Unity report claims"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/ai-already-used-by-62-of-studios-unity-report-claims.jpg\" \/> <\/p>\n<p>\nAI may seem like something of a dirty word at the moment, but 62 percent of studios are using AI at some point during game development.\n<\/p>\n<p>\nThat&#8217;s according to a new report by game engine maker <a href=\"https:\/\/unity.com\/resources\/gaming-report?isGated=false\">Unity<\/a>, which reveals that more and more development studios are adopting AI tools to make time and efficiency savings.\n<\/p>\n<p>\nIn 2022 the average time to launch for games was 218 days; now it&#8217;s 304 days, the report states. 71 percent of studios responding to the survey said AI had improved their delivery and operations, to reduce that time to launch.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/ai-already-used-by-62-of-studios-unity-report-claims?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/ai-already-used-by-62-of-studios-unity-report-claims?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>AI may seem like something of a dirty word at the moment, but 62 percent of studios are using AI at some point during game development. That&#8217;s according to a new report by game engine maker Unity, which reveals that more and more development studios are adopting AI tools to make time and efficiency savings. In 2022 the average time to launch for games was 218 days; now it&#8217;s 304 days, the report states. 71 percent of studios responding to the survey said AI had improved their delivery and operations, to reduce that time to launch. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":779063,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1997,10922,6281],"class_list":["post-779062","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-ai","tag-inworld-ai","tag-unity"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>AI already used by 62% of studios, Unity report claims | Arcader News<\/title>\n<meta name=\"description\" content=\"AI may seem like something of a dirty word at the moment, but 62 percent of studios are using AI at some point during game development. 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