{"id":768826,"date":"2025-11-29T06:11:49","date_gmt":"2025-11-29T06:11:49","guid":{"rendered":"https:\/\/www.eurogamer.net\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-29T06:11:49","modified_gmt":"2025-11-29T06:11:49","slug":"sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox\/","title":{"rendered":"Sea of Thieves devs discuss &#8220;surreal&#8221; PS5 launch and 2024&#8217;s &#8220;year of the sandbox&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/03\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox.jpg\" \/> <\/p>\n<p>Sea of Thieves, you might have heard, is <a href=\"https:\/\/www.eurogamer.net\/sea-of-thieves-launches-on-playstation-in-april\">heading to PlayStation 5 next month<\/a>. It&#8217;s a significant moment for all sorts of reasons &ndash; it&#8217;s perhaps the biggest of the four Microsoft first-party titles recently confirmed for Sony&#8217;s console, and it&#8217;s also the first time developer Rare has released a PlayStation title in its nearly 40-year history &ndash; but it&#8217;s also an opportunity for a whole new group of players to experience (and I say this as a huge Sea of Thieves fan) a wonderful, genuinely unique game. And with the multiplayer pirate adventure&#8217;s 30th April launch on PS5 looming, I spoke to creative director Mike Chapman and executive producer Joe Neate about this latest milestone, the state of the game, and the team&#8217;s big sandbox focus for 2024.<\/p>\n<p>&#8220;We&#8217;ve had [the PS5 version] running really since late last year,&#8221; Neate says of Sea of Thieves&#8217; journey to a new console. &#8220;We&#8217;ve been testing internally, and we&#8217;re getting into the &#8216;take home&#8217; stage, where we&#8217;re playing at home with our hands on the [PlayStation] controllers, and kind of going, &#8216;This is insane!'&#8221;. But how, I ask, did the pair react when they first learned a PlayStation version was happening? &#8220;I think it&#8217;s such a surreal moment we have this opportunity,&#8221; Chapman answers. &#8220;Sea of Thieves at its core is about taking barriers away, allowing crews of would-be pirates to sail together on the waves, to share ships, and the fact we&#8217;re adding now adding one more platform so people can create their ideal crew and enjoy the game, it&#8217;s monumental, absolutely monumental &#8211; if you&#8217;d told me this back in 2018, I don&#8217;t think I would have believed you. It&#8217;s amazing.&#8221;<\/p>\n<p>&#8220;And having this new influx of players,&#8221; Neate adds, &#8220;this new influx of feedback and perspective, for the strength and health of Sea of Thieves as an ongoing, evolving game, it&#8217;s just a great moment&hellip; It&#8217;s a really good time for Sea of Thieves.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sea of Thieves, you might have heard, is heading to PlayStation 5 next month. It&#8217;s a significant moment for all sorts of reasons &ndash; it&#8217;s perhaps the biggest of the four Microsoft first-party titles recently confirmed for Sony&#8217;s console, and it&#8217;s also the first time developer Rare has released a PlayStation title in its nearly 40-year history &ndash; but it&#8217;s also an opportunity for a whole new group of players to experience (and I say this as a huge Sea of Thieves fan) a wonderful, genuinely unique game. And with the multiplayer pirate adventure&#8217;s 30th April launch on PS5 looming, I spoke to creative director Mike Chapman and executive producer Joe Neate about this latest milestone, the state of the game, and the team&#8217;s big&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/sea-of-thieves-devs-discuss-surreal-ps5-launch-and-2024s-year-of-the-sandbox\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":768827,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,773,2864,8711,8673,59,865,866,137,649,60,4616],"class_list":["post-768826","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-first-person","tag-microsoft-studios","tag-multiplayer-competitive","tag-multiplayer-cooperative","tag-pc","tag-rare","tag-sea-of-thieves","tag-simulation","tag-xbox-game-studios","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sea of Thieves devs discuss &quot;surreal&quot; PS5 launch and 2024&#039;s &quot;year of the sandbox&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"Sea of Thieves, you might have heard, is heading to PlayStation 5 next month. 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