{"id":760246,"date":"2025-11-27T14:09:53","date_gmt":"2025-11-27T14:09:53","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2024-final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-27T14:09:53","modified_gmt":"2025-11-27T14:09:53","slug":"final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience\/","title":{"rendered":"Final Fantasy 7 Rebirth tech review: an excellent but inconsistent experience"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience.jpg\" \/> <\/p>\n<p>The second part of the long-awaited Final Fantasy 7 remake trilogy is finally here. Final Fantasy 7 Rebirth releases today, an expansive RPG that is perhaps this year&#8217;s most significant PS5 console exclusive. We took a <a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-final-fantasy-7-rebirth-accomplished-and-impressive-but-not-above-criticism\">quick look at the first few hours in a piece last week<\/a>, but with all embargo restrictions now removed, now it&#8217;s time to crack open the full game and see what&#8217;s under the hood. How does the Unreal Engine 4-powered Rebirth take advantage of PS5 hardware? What are the enhancements over Remake? And are there any unexpected visual follies along the way? <\/p>\n<p>Let&#8217;s start with what Final Fantasy 7 Rebirth does well and that begins with its excellent cutscenes. These are bombastic, beautifully-directed sequences that provide stunning views of near-CGI level character models in a mix of expository and action scenes. The level of visual quality achieved here is very impressive, and the cinematics are often outstanding. That was true of 2020&#8217;s Final Fantasy 7 Remake as well &#8211; so what&#8217;s changed? Character designs have been tweaked quite a bit for these sequences, with higher grade &#8211; and subtly more realistic &#8211; modeling. <\/p>\n<p>Skin is more detailed with better-defined specular highlights, while hair rendering is significantly improved. The card-based hair system is less angular and possesses more fine detail, with less dithering and break-up. There&#8217;s more obvious light occlusion and self-shadowing, looking shinier than its Remake counterpart. The cutscene lighting has also been improved, often going for cinematic three-point lighting setups that bring the characters into sharper relief against backgrounds. There&#8217;s effective indirect lighting in these scenes too, with obvious light bounce from reflective surfaces like sand. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2024-final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The second part of the long-awaited Final Fantasy 7 remake trilogy is finally here. Final Fantasy 7 Rebirth releases today, an expansive RPG that is perhaps this year&#8217;s most significant PS5 console exclusive. We took a quick look at the first few hours in a piece last week, but with all embargo restrictions now removed, now it&#8217;s time to crack open the full game and see what&#8217;s under the hood. How does the Unreal Engine 4-powered Rebirth take advantage of PS5 hardware? What are the enhancements over Remake? And are there any unexpected visual follies along the way? Let&#8217;s start with what Final Fantasy 7 Rebirth does well and that begins with its excellent cutscenes. These are bombastic, beautifully-directed sequences that provide stunning views of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/final-fantasy-7-rebirth-tech-review-an-excellent-but-inconsistent-experience\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":760247,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,1572,8734,45,34,54,268,3987],"class_list":["post-760246","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-digital-foundry","tag-final-fantasy-vii-rebirth","tag-ps5","tag-rpg","tag-single-player","tag-square-enix","tag-third-person"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Final Fantasy 7 Rebirth tech review: an excellent but inconsistent experience | Arcader News<\/title>\n<meta name=\"description\" content=\"The second part of the long-awaited Final Fantasy 7 remake trilogy is finally here. 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