{"id":759039,"date":"2025-11-27T06:38:53","date_gmt":"2025-11-27T06:38:53","guid":{"rendered":"https:\/\/arcader.org\/news\/life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff\/"},"modified":"2025-11-27T06:38:53","modified_gmt":"2025-11-27T06:38:53","slug":"life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff\/","title":{"rendered":"Life Is Strange: True Colors Developer Deck Nine Laying Off 20 Percent Of Staff"},"content":{"rendered":"<p><img decoding=\"async\" loading=\"lazy\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff.jpg\" width=\"800\" height=\"450\" alt=\"life is strange true colors developer dev layoffs 20% percent reduction staff layoffs employees\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/review\/life-is-strange-true-colors\/life-is-strange-true-colors-review-more-powerful-in-life-lessons\">Life is Strange: True Colors<\/a> developer Deck Nine has announced it is laying off 20 percent of its staff. In the statement announcing this news, Deck Nine didn&#8217;t name a specific reason for the layoffs, instead <a href=\"https:\/\/x.com\/DeckNineGames\/status\/1762600546878599430?s=20\">stating<\/a> the studio has been affected by the industry&#8217;s worsening conditions. Twenty percent of Deck Nine&#8217;s staff is equal to roughly 30 employees, according to a report from&nbsp;<em><a href=\"https:\/\/www.eurogamer.net\/life-is-strange-true-colors-studio-deck-nine-lays-off-20-of-staff?utm_source=feed&amp;utm_medium=rss&amp;utm_campaign=feed\">Eurogamer<\/a>.&nbsp;<\/em><\/p>\n<p><strong>Here&#8217;s Deck Nine&#8217;s statement, in full<\/strong>:&nbsp;<\/p>\n<p> &#8220;Like many others in the games industry right now, Deck Nine has been affected by the games industry&#8217;s worsening market conditions. Today we made the difficult decision to lay off 20% of our staff. These people are amazing, talented, and awesome developers. They have made a huge impact during their time at Deck Nine Games and we did not take this decision lightly. Please hire these people if you can, they&#8217;re amazing.&#8221;&nbsp; <iframe loading=\"lazy\" width=\"560\" height=\"315\" frameBorder=\"0\" allow=\"autoplay\" allowfullscreen=\"\" frameborder=\"0\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/kCmBAVUrqwI\" width=\"640\"><\/iframe> <\/p>\n<p>Deck Nine game director <a href=\"https:\/\/x.com\/StephanFrost\/status\/1762603284752138375?s=20\">Stephan Frost said on X<\/a> (formerly Twitter) that leadership within the studio took pay cuts to keep the number of layoffs down as much as possible. &#8220;This is the strongest team [Deck Nine] has ever been and it absolutely sucks that the industry is in the state that it is presently,&#8221; Frost adds.&nbsp;<\/p>\n<p>These job cuts join a string of other disheartening 2024 layoffs, which total more than 6,5000 in just the first two months of the year. Yesterday, we learned <a href=\"https:\/\/www.gameinformer.com\/news\/2024\/02\/27\/playstation-laying-off-900-across-insomniac-naughty-dog-guerrilla-and-more-closing\">PlayStation was laying off 900 employees<\/a> across Insomniac, Naughty Dog, Guerrilla, and more, closing down London Studio in the process, too. The day before, Until Dawn developer <a href=\"https:\/\/www.gameinformer.com\/news\/2024\/02\/26\/until-dawn-little-nightmares-iii-developer-supermassive-games-is-laying-off-90\">Supermassive Games announced it is laying off 90 employees<\/a>.&nbsp;<\/p>\n<p> <iframe loading=\"lazy\" width=\"560\" height=\"315\" frameBorder=\"0\" allow=\"autoplay\" allowfullscreen=\"\" frameborder=\"0\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/sOYcjx_-AOg\" width=\"640\"><\/iframe> <\/p>\n<p>At the end of January, we learned&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/29\/embracer-group-cancels-new-deus-ex-game-in-development-at-eidos-montreal-lays-off\">Embracer Group had canceled a new Deus Ex game in development at&nbsp;Eidos-Montr\u00e9al<\/a>&nbsp;and laid off 97 employees in the process. Also in January, Destroy All Humans remake developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/25\/destroy-all-humans-remake-developer-black-forest-games-reportedly-lays-off-50\">Black Forest Games reportedly laid off 50 employees<\/a>&nbsp;and&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/25\/microsoft-is-laying-off-1900-employees-across-xbox-activision-blizzard-and-zenimax\">Microsoft announced it was laying off 1,900 employees across its Xbox, Activision Blizzard, and ZeniMax teams<\/a>&nbsp;as well. Outriders studio&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/25\/outriders-studio-people-can-fly-lays-off-more-than-30-employees\">People Can Fly laid off more than 30 employees<\/a>&nbsp;in January, and League of Legends company&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/23\/league-of-legends-company-riot-games-lays-off-530-employees\">Riot Games laid off 530 employees<\/a>.&nbsp;<\/p>\n<p>We recently learned&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/18\/lords-of-the-fallen-publisher-ci-games-lays-off-10-of-its-staff\">Lords of the Fallen Publisher CI Games was laying off 10 percent of its staff<\/a>, that&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/10\/unity-to-lay-off-1800-employees\">Unity would be laying off 1,800 people by the end of March<\/a>, and that&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/10\/twitch-to-lay-off-500-employees\">Twitch had laid off 500 employees<\/a>.&nbsp;<\/p>\n<p>We also learned that&nbsp;<a href=\"https:\/\/www.gameinformer.com\/gamer-culture\/2024\/01\/12\/discord-lays-off-170-employees-due-to-overhiring#:~:text=Discord%20Lays%20Off%20170%20Employees%20Due%20To%20Overhiring%20%2D%20Game%20Informer\">Discord had laid off 170 employees<\/a>, that&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/17\/ptw-a-support-studio-thats-worked-with-capcom-and-blizzard-lays-off-45-people\">layoffs happened at PTW<\/a>, a support studio that&#8217;s worked with companies like Blizzard and Capcom, and that&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/17\/thunderful-group-the-company-behind-2023s-steamworld-build-to-lay-off-roughly-100\">SteamWorld Build company, Thunderful Group, let go of roughly 100 people<\/a>. Dead by Daylight developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2024\/01\/18\/dead-by-daylight-studio-behaviour-interactive-has-reportedly-laid-off-45-people\">Behaviour Interactive also reportedly laid off 45 people, too<\/a>.&nbsp;<\/p>\n<p>Last year, more than 10,000 people in the games industry or game-adjacent industries were laid off.&nbsp;<\/p>\n<p>In January of last year,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2023\/01\/19\/microsoft-layoffs-10000-people-amid-ongoing-activision-blizzard-acquisition\">Microsoft laid off 10,000 employees<\/a>&nbsp;amidst its ongoing&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2022\/01\/18\/microsoft-and-xbox-acquire-activision-blizzard\">$69 billion acquisition of Activision Blizzard<\/a>, which&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/10\/13\/microsoft-has-officially-acquired-activision-blizzard-for-69-billion\">it completed in October<\/a>.&nbsp;<\/p>\n<p>Striking Distance Studios, the team behind 2022&#8217;s&nbsp;<a href=\"https:\/\/www.gameinformer.com\/review\/the-callisto-protocol\/morsels-of-fun-in-a-far-too-familiar-space\">The Callisto Protocol<\/a>, laid off&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2023\/08\/03\/the-callisto-protocol-developer-striking-distance-suffers-over-30-layoffs\">more than 30 employees<\/a>&nbsp;in August of 2023. That same month, Mass Effect and Dragon Age developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/08\/23\/bioware-lays-off-50-employees-in-studio-restructuring\">BioWare laid off 50 employees<\/a>, including long-time studio veterans. The following month, in September,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/review\/immortals-of-aveum\/modern-fantasy-warfare\">Immortals of Aveum<\/a>&nbsp;developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/09\/14\/immortals-of-aveum-dev-ascendant-studios-lays-off-45-of-staff\">Ascendant Studios laid off roughly 45% of its staff<\/a>, and&nbsp;<a href=\"https:\/\/www.epicgames.com\/site\/en-US\/news\/layoffs-at-epic\">Fortnite developer Epic Games laid off 830 employees<\/a>.&nbsp;<\/p>\n<p>In October of last year, The Last of Us developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/10\/03\/naughty-dog-reportedly-lays-off-at-least-25-with-last-of-us-multiplayer-game-on-ice\">Naughty Dog laid off at least 25 employees<\/a>, and&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/10\/05\/telltale-games-confirms-layoffs-in-development-games-remain-in-production\">Telltale Games&nbsp;<\/a>also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/10\/24\/littlebigplanet-dreams-developer-media-molecule-reportedly-planning-to-lay-off-20\">Media Molecule laid off 20 employees<\/a>&nbsp;in late October.<\/p>\n<p>In November,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2023\/11\/13\/amazon-games-lays-off-180-employees\">Amazon Games laid off 180 staff members<\/a>,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2023\/11\/07\/ubisoft-lays-off-over-a-hundred-employees\">Ubisoft laid off more than 100 employees<\/a>,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/10\/30\/destiny-2-dev-bungie-hit-with-layoffs-just-15-months-after-playstation-acquisition\">Bungie laid off roughly 100 developers<\/a>, and&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/11\/15\/505-games-parent-company-digital-bros-laying-off-30-percent-of-staff\">505 Games&#8217; parent company, Digital Bros, laid off 30% of its staff<\/a>.&nbsp;<\/p>\n<p>In December,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/news\/2023\/12\/12\/embracer-reportedly-might-close-free-radical-design-its-reformed-timesplitters-team\">Embracer Group closed its reformed TimeSplitters studio, Free Radical Design<\/a>, and earlier in the year,&nbsp;<a href=\"https:\/\/www.gameinformer.com\/2023\/08\/31\/saints-row-developer-volition-games-has-been-shut-down#:~:text=Yesterday%2C%20Volition%20Games%2C%20the%20studio,and%20its%20community%20of%20fans.\">Embracer closed Saints Row developer Volition Games<\/a>, a studio with more than 30 years of development history. A few weeks before the winter holidays, Dungeons &amp; Dragons and Magic: The Gathering owner&nbsp;<a href=\"https:\/\/www.gameinformer.com\/gamer-culture\/2023\/12\/12\/dungeons-dragons-magic-the-gathering-owner-hasbro-is-laying-off-1100\">Hasbro laid off 1,100 employees<\/a>.&nbsp;<\/p>\n<p>The games industry will surely feel the effects of such horrific layoffs for years to come. The hearts of the&nbsp;<em>Game Informer<\/em>&nbsp;staff are with everyone who&#8217;s been affected by layoffs or closures.<\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/news\/2024\/02\/28\/life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Life is Strange: True Colors developer Deck Nine has announced it is laying off 20 percent of its staff. In the statement announcing this news, Deck Nine didn&#8217;t name a specific reason for the layoffs, instead stating the studio has been affected by the industry&#8217;s worsening conditions. Twenty percent of Deck Nine&#8217;s staff is equal to roughly 30 employees, according to a report from&nbsp;Eurogamer.&nbsp; Here&#8217;s Deck Nine&#8217;s statement, in full:&nbsp; &#8220;Like many others in the games industry right now, Deck Nine has been affected by the games industry&#8217;s worsening market conditions. Today we made the difficult decision to lay off 20% of our staff. These people are amazing, talented, and awesome developers. They have made a huge impact during their time at Deck Nine Games&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/life-is-strange-true-colors-developer-deck-nine-laying-off-20-percent-of-staff\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":759040,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-759039","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Life Is Strange: True Colors Developer Deck Nine Laying Off 20 Percent Of Staff | Arcader News<\/title>\n<meta name=\"description\" content=\"Life is Strange: True Colors developer Deck Nine has announced it is laying off 20 percent of its staff. 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