{"id":751958,"date":"2025-11-25T16:34:55","date_gmt":"2025-11-25T16:34:55","guid":{"rendered":"http:\/\/TrTd2gF8yfKsRmjdYpGXEQ"},"modified":"2025-11-25T16:34:55","modified_gmt":"2025-11-25T16:34:55","slug":"patch-6-of-baldurs-gate-3-opens-a-pandoras-box-of-glitches-for-some-players-while-a-hotfix-leaves-modders-scratching-their-heads-the-exe-got-completely-reorganised-again","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/patch-6-of-baldurs-gate-3-opens-a-pandoras-box-of-glitches-for-some-players-while-a-hotfix-leaves-modders-scratching-their-heads-the-exe-got-completely-reorganised-again\/","title":{"rendered":"Patch 6 of Baldur&#8217;s Gate 3 opens a Pandora&#8217;s box of glitches for some players, while a hotfix leaves modders scratching their heads: &#8216;the .exe got completely reorganised again&#8217;"},"content":{"rendered":"<article>\n<p>Patch 6 of Baldur&apos;s Gate 3 <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.pcgamer.com\/after-a-week-of-teasing-patch-6-of-baldurs-gate-3-is-now-liveadding-randomised-smooches-camp-animations-and-scary-new-honour-mode-legendary-actions\/\">released last week<\/a>. While it&apos;s brought a host of intended improvements to smooching, shop interfaces, and character animations, everything seems to be a <em>smidge <\/em>on fire\u2014with players reporting bugs, crashes, and glitches like mimics coming out of the woodwork.<\/p>\n<p>Larian&apos;s been quick to start hotfixing these issues\u2014including a duo of crashes that would kill the game when interacting with vendors\u2014but community-gathered lists of bugs on the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/BaldursGate3\/comments\/1at8z1v\/patch_6_known_bug_list_possible_spoilrs\/\" target=\"_blank\" rel=\"noopener\">game&apos;s subreddit<\/a>, <a data-analytics-id=\"inline-link\" href=\"https:\/\/forums.larian.com\/ubbthreads.php?ubb=showflat&#038;Number=936122&#038;page=1\" target=\"_blank\" rel=\"noopener\">official forums<\/a>, and a <a data-analytics-id=\"inline-link\" href=\"https:\/\/docs.google.com\/document\/d\/1QdFn2wkDh_JfE9rpEyp2sooyh6Qoaz6MthxmYvR9-AQ\/edit\" target=\"_blank\" rel=\"noopener\">Google document<\/a> all seem extensive.\u00a0<\/p>\n<p>These warts include companions becoming un-interactable, hard locks at the raid on the druid grove, and the warlock&apos;s repelling blast invocation\u2014which received a fix this update\u2014potentially crashing the game. Vendors are a particular culprit, with Larian&apos;s new system for trading and bartering causing all sorts of problems.\u00a0<\/p>\n<p>I hopped into the patch to do some of my own testing, and I was able to replicate a couple of issues. For starters\u2014while vendors never crashed my game, they did all take a long time to load their stock, which is annoying to say the least. As reported in that document, Shift\/CTRL clicking multiple items in the vendor window is busted, too.\u00a0<\/p>\n<p>Other reported glitches were absent\u2014toggling repelling blast didn&apos;t make anything explode, neither did speaking with town criers. Of course, this doesn&apos;t mean it&apos;s all a mirage. Bugs don&apos;t impact everyone equally, and while some players have only hit <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/BaldursGate3\/comments\/1avnl7v\/comment\/krc9l5a\/?utm_source=share&#038;utm_medium=web2x&#038;context=3\" target=\"_blank\" rel=\"noopener\">mild speedbumps<\/a>, others are enduring game-scuppering issues like Minthara <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/BaldursGate3\/comments\/1at8z1v\/comment\/kqvkxpc\/?utm_source=share&#038;utm_medium=web2x&#038;context=3\" target=\"_blank\" rel=\"noopener\">accidentally spoiling major plot points<\/a> and an <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.reddit.com\/r\/pcgaming\/comments\/1auuog5\/comment\/kr6orq8\/?utm_source=share&#038;utm_medium=web2x&#038;context=3\" target=\"_blank\" rel=\"noopener\">invisible bridge at Wyrm&apos;s Rock Fortress<\/a>. For some, even their long-awaited kissing animations aren&apos;t playing right.<\/p>\n<div class=\"see-more see-more--clipped\">\n<blockquote class=\"twitter-tweet hawk-ignore\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">I like the extra content, but the kissing scene seems to be a little buggy.\ud83e\udee4 pic.twitter.com\/iuck3qoscg<a href=\"https:\/\/twitter.com\/1967fjf\/status\/1759950697892544986\">February 20, 2024<\/a><\/p>\n<\/blockquote>\n<div class=\"see-more__filter\"><\/div>\n<div class=\"see-more__button-container\"><span class=\"see-more__button\" role=\"button\" tabindex=\"0\" aria-label=\"See more\">See more<\/span><\/div>\n<\/div>\n<p>What&apos;s more, the creator of <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.nexusmods.com\/baldursgate3\/mods\/2172?\" target=\"_blank\" rel=\"noopener\">Baldur&apos;s Gate 3&apos;s script extender<\/a> (despite adjusting it for Patch 6) says that <a data-analytics-id=\"inline-link\" href=\"https:\/\/store.steampowered.com\/news\/app\/1086940\/view\/7047640220337299551\" target=\"_blank\" rel=\"noopener\">hotfix 18<\/a> has put the .exe through the wringer all over again: &#8220;Despite claiming to be a &apos;hotfix&apos;, the .exe got completely reorganised again for seemingly no reason, like in patch 4,&#8221; writes the mod&apos;s author on its <a data-analytics-id=\"inline-link\" href=\"https:\/\/github.com\/Norbyte\/bg3se\/releases\" target=\"_blank\" rel=\"noopener\">GitHub<\/a>.\u00a0<\/p>\n<p>This has been further corroborated on Twitter by software engineer Frans Bouma, who writes: &#8220;Please check your build system, this fix isn&apos;t small at all, it breaks a lot of mods and your executable is seriously smaller, but inlining of functions seems to be &#8230; off?&#8221;<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check >\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:898px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:91.20%;\"><img loading=\"lazy\" decoding=\"async\" id=\"9Ce7LDeCFFtaUi55ePU4Z\" name=\"Larian BG3 patch 6 chaos.png\" alt=\"A tweet that reads: \"Please check your build system, this fix isn't small at all, it breaks a lot of mods and your executable is seriously smaller, but inlining of functions seems to be ... off?\"\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/patch-6-of-baldurs-gate-3-opens-a-pandoras-box-of-glitches-for-some-players-while-a-hotfix-leaves-modders-scratching-their-heads-the-exe-got-completely-reorganised-again.png\" mos=\"\" align=\"middle\" fullscreen=\"1\" width=\"898\" height=\"819\" attribution=\"\" endorsement=\"\" class=\"expandable\"><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Image credit: @FransBouma on Twitter\/X.)<\/span><\/figcaption><\/figure>\n<p>Obviously, you should never expect mods to work smoothly with any kind of update\u2014though I can only imagine the frustration of toiling to repair your script extender and finally pulling it off, only for a hotfix with two measly bullet points to tear the whole thing down again. Larian says it has <a data-analytics-id=\"inline-link\" href=\"https:\/\/twitter.com\/baldursgate3\/status\/1759974988717731946\" target=\"_blank\" rel=\"noopener\">more fixes to come<\/a> in the following days, but it might be worth pressing pause on that Honour Mode playthrough. After all, a bug&apos;s fine if you&apos;ve got a quicksave loaded up\u2014not so much if it bricks your whole one-save-only attempt.<\/p>\n<\/article>\n<p><a href=\"https:\/\/www.pcgamer.com\/patch-6-of-baldurs-gate-3-opens-a-pandoras-box-of-glitches-for-some-players-while-a-hotfix-leaves-modders-scratching-their-heads-the-exe-got-completely-reorganised-again\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Patch 6 of Baldur&apos;s Gate 3 released last week. While it&apos;s brought a host of intended improvements to smooching, shop interfaces, and character animations, everything seems to be a smidge on fire\u2014with players reporting bugs, crashes, and glitches like mimics coming out of the woodwork. Larian&apos;s been quick to start hotfixing these issues\u2014including a duo of crashes that would kill the game when interacting with vendors\u2014but community-gathered lists of bugs on the game&apos;s subreddit, official forums, and a Google document all seem extensive.\u00a0 These warts include companions becoming un-interactable, hard locks at the raid on the druid grove, and the warlock&apos;s repelling blast invocation\u2014which received a fix this update\u2014potentially crashing the game. Vendors are a particular culprit, with Larian&apos;s new system for trading and bartering&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/patch-6-of-baldurs-gate-3-opens-a-pandoras-box-of-glitches-for-some-players-while-a-hotfix-leaves-modders-scratching-their-heads-the-exe-got-completely-reorganised-again\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":751959,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[2517,977,34],"class_list":["post-751958","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-larian","tag-larian-studios","tag-rpg"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Patch 6 of Baldur&#039;s Gate 3 opens a Pandora&#039;s box of glitches for some players, while a hotfix leaves modders scratching their heads: &#039;the .exe got completely reorganised again&#039; | Arcader News<\/title>\n<meta name=\"description\" content=\"Patch 6 of Baldur&amp;apos;s Gate 3 released last week. 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