{"id":748812,"date":"2025-11-25T03:09:53","date_gmt":"2025-11-25T03:09:53","guid":{"rendered":"https:\/\/www.eurogamer.net\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-25T03:09:53","modified_gmt":"2025-11-25T03:09:53","slug":"harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/","title":{"rendered":"Harold Halibut turns Starfield&#8217;s best side quest into a vividly human world"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\" \/> <\/p>\n<p>I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly &#8211; stop-motion, Wallace and Gromit-style Aardman animations, mixed with maybe a bit of Wes Anderson and in all seriousness, Postman Pat &#8211; but which also so clearly deserves to be seen as its own thing.<\/p>\n<p>In this case though it&#8217;s hard to ignore: the setup for Harold Halibut is very similar to First Contact, arguably the most interesting mission in Starfield (and one itself heavily influenced by a Star Trek: The Next Generation episode called The Neutral Zone), where &#8211; spoilers! &#8211; you discover a seemingly alien ship lurking in a planet&#8217;s orbit, emitting weird garbled noises over the radio. You soon discover this is actually a ship from Earth &#8211; only one that&#8217;s taken several hundred years to actually get here, leaving it populated by a load of slightly entitled generational descendents of the original explorers, who&#8217;s only world is the ship&#8217;s interior, and only understanding of humanity that which they can read about in the selected history books and classes they have on board.<\/p>\n<p>As for Harold Halibut, Harold is a lab assistant-cum-janitor on a similarly stranded spaceship that has instead become an underwater enclave, after arriving at a presumed Goldilocks planet that actually turned out to have no inhabitable land. Having set off in the late &#8217;70s and since been totally submerged beneath this new planet&#8217;s oceans, though, the ship has become a kind of strange, alternate-universe time capsule, filled with fuzzy CRT monitors, intercoms with wobbly sound, and very specific kinds of little England jobsworths. (Much of Harold Halibut, a narrative adventure game about completing largely mundane tasks as a wider, more existential mystery unfolds, feels like a trip to the local Post Office, where you&#8217;re informed you can&#8217;t send that letter because you&#8217;ve placed your stamp slightly too close to the label. And that&#8217;s the wrong kind of envelope.)<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly &#8211; stop-motion, Wallace and Gromit-style Aardman animations, mixed with maybe a bit of Wes Anderson and in all seriousness, Postman Pat &#8211; but which also so clearly deserves to be seen as its own thing. In this case though it&#8217;s hard to ignore: the setup for Harold Halibut is very similar to First Contact, arguably the most interesting mission in Starfield (and one itself heavily influenced by a Star Trek: The Next Generation episode called The Neutral Zone), where &#8211; spoilers! &#8211; you discover a seemingly alien ship lurking in a planet&#8217;s orbit, emitting weird garbled noises over the radio. You soon discover this&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":748813,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,10087,75,59,44,1928,8773,54,9333,9860,60],"class_list":["post-748812","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-harold-halibut","tag-indie","tag-pc","tag-ps4","tag-puzzle","tag-side-view","tag-single-player","tag-slow-bros","tag-wishlisted","tag-xbox-one"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Harold Halibut turns Starfield&#039;s best side quest into a vividly human world | Arcader News<\/title>\n<meta name=\"description\" content=\"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Harold Halibut turns Starfield&#039;s best side quest into a vividly human world | Arcader News\" \/>\n<meta property=\"og:description\" content=\"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-11-25T03:09:53+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Harold Halibut turns Starfield&#8217;s best side quest into a vividly human world\",\"datePublished\":\"2025-11-25T03:09:53+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/\"},\"wordCount\":351,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/02\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\",\"keywords\":[\"Action-Adventure\",\"Harold Halibut\",\"indie\",\"PC\",\"PS4\",\"Puzzle\",\"Side view\",\"single-player\",\"Slow Bros.\",\"Wishlisted\",\"Xbox One\"],\"articleSection\":[\"Eurogamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/\",\"name\":\"Harold Halibut turns Starfield's best side quest into a vividly human world | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/02\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\",\"datePublished\":\"2025-11-25T03:09:53+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/02\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/02\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg\",\"width\":480,\"height\":270,\"caption\":\"Harold Halibut turns Starfield\u2019s best side quest into a vividly human world\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Harold Halibut turns Starfield&#8217;s best side quest into a vividly human world\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Harold Halibut turns Starfield's best side quest into a vividly human world | Arcader News","description":"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/","og_locale":"en_US","og_type":"article","og_title":"Harold Halibut turns Starfield's best side quest into a vividly human world | Arcader News","og_description":"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and","og_url":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/","og_site_name":"Arcade News","article_published_time":"2025-11-25T03:09:53+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Harold Halibut turns Starfield&#8217;s best side quest into a vividly human world","datePublished":"2025-11-25T03:09:53+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/"},"wordCount":351,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg","keywords":["Action-Adventure","Harold Halibut","indie","PC","PS4","Puzzle","Side view","single-player","Slow Bros.","Wishlisted","Xbox One"],"articleSection":["Eurogamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/","url":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/","name":"Harold Halibut turns Starfield's best side quest into a vividly human world | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg","datePublished":"2025-11-25T03:09:53+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"I never love defining one game with another, and not least a game like Harold Halibut, which wears its influences openly - stop-motion, Wallace and","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world.jpg","width":480,"height":270,"caption":"Harold Halibut turns Starfield\u2019s best side quest into a vividly human world"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/harold-halibut-turns-starfields-best-side-quest-into-a-vividly-human-world\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Harold Halibut turns Starfield&#8217;s best side quest into a vividly human world"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/748812","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=748812"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/748812\/revisions"}],"predecessor-version":[{"id":1403625,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/748812\/revisions\/1403625"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/748813"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=748812"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=748812"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=748812"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}