{"id":744795,"date":"2025-11-24T08:40:52","date_gmt":"2025-11-24T08:40:52","guid":{"rendered":"https:\/\/www.eurogamer.net\/mario-vs-donkey-kong-review?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-24T08:40:52","modified_gmt":"2025-11-24T08:40:52","slug":"mario-vs-donkey-kong-review-the-switchs-protracted-farewell-continues-in-style","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mario-vs-donkey-kong-review-the-switchs-protracted-farewell-continues-in-style\/","title":{"rendered":"Mario vs. Donkey Kong review &#8211; the Switch&#8217;s protracted farewell continues in style"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/mario-vs-donkey-kong-review-the-switchs-protracted-farewell-continues-in-style.jpg\" \/> <\/p>\n<p>The Switch is safely into its Vegas residency era now. So safely, in fact, that with the greatest hits out of the way it&#8217;s offering up some deep cuts and B-sides. I am all for this. Following on from the Super Mario RPG remake, here&#8217;s Mario vs. Donkey Kong, a gentle reworking of an old Game Boy Advance charmer. It&#8217;s lovely stuff.<\/p>\n<p>And it&#8217;s interesting, too. It makes one think. Not just because it&#8217;s Mario at its most puzzley, with each mini-challenge playing out like the weird equivalent of a Mario Sudoku or some other newspaper brainteaser. It makes me think because it&#8217;s another reminder of how Mario, of all game series, is sort of a language that players like me have spent the last few decades learning to speak.<\/p>\n<p>As with language, I&#8217;m still learning to recognise how much of the grammar I didn&#8217;t consciously know that I understand, as it were. What I get in a game like this, then, is a series of actions and reactions I am surprised to learn I can anticipate. Ice will cause me to slide, sure. But when precisely did I learn that a certain kind of block will cause me to teleport, while another will vanish if a switch is flipped? Elsewhere, from a truly ancient part of my brain I somehow retained the information that I will climb up faster if I&#8217;m holding two ropes, but descend faster if I&#8217;m only holding one. This kind of recall? From a man who regularly calls his dog &#8220;doghead&#8221;, because her precise name cannot be grasped in the moment? (It&#8217;s Cricket &#8211; I just checked.)<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/mario-vs-donkey-kong-review?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/mario-vs-donkey-kong-review?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Switch is safely into its Vegas residency era now. So safely, in fact, that with the greatest hits out of the way it&#8217;s offering up some deep cuts and B-sides. I am all for this. Following on from the Super Mario RPG remake, here&#8217;s Mario vs. Donkey Kong, a gentle reworking of an old Game Boy Advance charmer. It&#8217;s lovely stuff. And it&#8217;s interesting, too. It makes one think. Not just because it&#8217;s Mario at its most puzzley, with each mini-challenge playing out like the weird equivalent of a Mario Sudoku or some other newspaper brainteaser. It makes me think because it&#8217;s another reminder of how Mario, of all game series, is sort of a language that players like me have spent the last&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mario-vs-donkey-kong-review-the-switchs-protracted-farewell-continues-in-style\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":744796,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[8849,9418,8673,21,136,1928,8773,54],"class_list":["post-744795","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-family-friendly","tag-mario-vs-donkey-kong-switch","tag-multiplayer-cooperative","tag-nintendo-switch","tag-platformer","tag-puzzle","tag-side-view","tag-single-player"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mario vs. Donkey Kong review - the Switch&#039;s protracted farewell continues in style | Arcader News<\/title>\n<meta name=\"description\" content=\"The Switch is safely into its Vegas residency era now. So safely, in fact, that with the greatest hits out of the way it&#039;s offering up some deep cuts and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/mario-vs-donkey-kong-review-the-switchs-protracted-farewell-continues-in-style\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Mario vs. Donkey Kong review - the Switch&#039;s protracted farewell continues in style | Arcader News\" \/>\n<meta property=\"og:description\" content=\"The Switch is safely into its Vegas residency era now. 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