{"id":737674,"date":"2025-11-22T23:59:51","date_gmt":"2025-11-22T23:59:51","guid":{"rendered":"https:\/\/www.eurogamer.net\/final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-22T23:59:51","modified_gmt":"2025-11-22T23:59:51","slug":"final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer\/","title":{"rendered":"Final Fantasy 8 would need reworked battle system in hypothetical remake, says series producer"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/02\/final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer.jpg\" \/> <\/p>\n<p>\nFinal Fantasy 8 director, and series producer, Yoshinori Kitase has said he would change its combat system in a hypothetical remake.\n<\/p>\n<p>\nThe eighth game in the series is more experimental than others, in particular with its Junction system used to boost the stats of player characters. <\/p>\n<p>\nKitase told <a href=\"https:\/\/www.ign.com\/articles\/final-fantasy-8-director-would-change-the-combat-system-in-a-remake\">IGN<\/a> he would &#8220;really rework the battle system&#8221;, mentioning the Junction system specifically.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/final-fantasy-8-would-need-reworked-battle-system-in-hypothetical-remake-says-series-producer?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Final Fantasy 8 director, and series producer, Yoshinori Kitase has said he would change its combat system in a hypothetical remake. The eighth game in the series is more experimental than others, in particular with its Junction system used to boost the stats of player characters. Kitase told IGN he would &#8220;really rework the battle system&#8221;, mentioning the Junction system specifically. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":737675,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,8712,9199,8734,5626,59,1977,844,942,34,8773,54,268,3987],"class_list":["post-737674","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bird-view-isometric","tag-final-fantasy-vi","tag-final-fantasy-vii-rebirth","tag-final-fantasy-viii","tag-pc","tag-ps1","tag-ps3","tag-psp","tag-rpg","tag-side-view","tag-single-player","tag-square-enix","tag-third-person"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Final Fantasy 8 would need reworked battle system in hypothetical remake, says series producer | Arcader News<\/title>\n<meta name=\"description\" content=\"Final Fantasy 8 director, and series producer, Yoshinori Kitase has said he would change its combat system in a hypothetical remake. 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