{"id":73458,"date":"2025-09-09T14:55:45","date_gmt":"2025-09-09T14:55:45","guid":{"rendered":"https:\/\/www.vg247.com\/?p=778548"},"modified":"2025-09-09T14:55:45","modified_gmt":"2025-09-09T14:55:45","slug":"cyberpunk-2077-staff-didnt-think-game-should-ship-in-2020-the-2018-demo-was-entirely-fake-and-more-report","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cyberpunk-2077-staff-didnt-think-game-should-ship-in-2020-the-2018-demo-was-entirely-fake-and-more-report\/","title":{"rendered":"Cyberpunk 2077 staff didn\u2019t think game should ship in 2020, the 2018 demo was \u2018entirely fake\u2019 and more \u2013 report"},"content":{"rendered":"<p>A new report has given us a deeper insight into the development and launch of <strong>Cyberpunk 2077<\/strong>, with comments from the studio challenging the contentious write-up after its publication.<\/p>\n<p><span id=\"more-778548\"><\/span><\/p>\n<p>According to <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2021-01-16\/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout?srnd=premium-europe\">Bloomberg<\/a>, Cyberpunk 2077&rsquo;s development was even more troubled than the studio let on &ndash; even in spite of the months of delays the game eventually suffered.<\/p>\n<p>A massive new report over on the site (protected by a paywall) dives into the nitty-gritty of the game&rsquo;s troubled development, revealing tensions between the development staff and CD Projekt&rsquo;s management. One developer told Bloomberg that working on the game was like &ldquo;trying to drive a train while the tracks are being laid in front of you at the same time&rdquo; and that &ldquo;[staff] expected the game to be ready in 2022.&rdquo;<\/p>\n<\/p>\n<p>The Bloomberg report also infers that the Cyberpunk 2077 demo that was shown off back in 2018 was &ldquo;almost entirely fake&rdquo;.<\/p>\n<p>&ldquo;CD Projekt hadn&rsquo;t yet finalized and coded the underlying gameplay systems, which is why so many features, such as car ambushes, were missing from the final product,&rdquo; Bloomberg noted of the demo. &ldquo;Developers said they felt like the demo was a waste of months that should have gone toward making the game.&rdquo;<\/p>\n<p>CD Projekt studio head Adam Badowski <a href=\"https:\/\/twitter.com\/AdamBadowski\/status\/1350532507469553668\">has responded to Bloomberg<\/a>&nbsp;and challenged that view of events in a follow-up statement, written last night (Saturday, January 16). Badowski says that the demo was always labeled a &lsquo;work in progress&rsquo; and that features that appear in the demo but not the final game are missing thanks to &ldquo;the creation process&rdquo;.<\/p>\n<p>&ldquo;Our final game looks and plays way better than that demo ever was&rdquo;, he says in the statement.<\/p>\n<blockquote class=\"twitter-tweet\" data-width=\"500\" data-dnt=\"true\">\n<p lang=\"en\" dir=\"ltr\">I&rsquo;ve read your piece and tweets, thank you for the read. I have some thoughts. <a href=\"https:\/\/t.co\/T3qACdrnwM\">https:\/\/t.co\/T3qACdrnwM<\/a> <a href=\"https:\/\/t.co\/wuzy5lXoqQ\">pic.twitter.com\/wuzy5lXoqQ<\/a><\/p>\n<p>&mdash; Adam Badowski&#9889;&#65039; (@AdamBadowski) <a href=\"https:\/\/twitter.com\/AdamBadowski\/status\/1350532507469553668?ref_src=twsrc%5Etfw\">January 16, 2021<\/a><\/p>\n<\/blockquote>\n<p>Elsewhere, another damning revelation from the report suggests that the game actually began development back in 2016, despite the announcement of the title in 2012. This is mostly due to a massive overhaul of the project when studio head Adam Badowski took over as director of the title and shifted the entire game from third-person to first-person.<\/p>\n<p>This may give some insight into why the staff didn&rsquo;t really believe the game was ever going to be ready for its 2020 launch window &ndash; and that&rsquo;s something Badowski didn&rsquo;t address in his quote tweet statement responding to Jason Schrier and the Bloomberg report (alongside the allegations of intense crunch in the final months leading up to release).<\/p>\n<p>The report follows on from <a href=\"https:\/\/www.vg247.com\/2021\/01\/14\/cyberpunk-2077-cd-projekt-red-apology-fixes-roadmap\/\">a video message published by CD Projekt co-founder Marcin Iwi&#324;ski<\/a>, who offered a narrative explaining the events leading up to the disastrous launch of Cyberpunk 2077 and <a href=\"https:\/\/www.vg247.com\/2020\/12\/10\/cyberpunk-2077-ps4-xbox-one\/\">its slipshod PS4 and Xbox One version<\/a>. Iwi&#324;ski blamed the game&rsquo;s massive scope, noting the &ldquo;multitude of custom objects, interacting systems, and mechanics&rdquo; played a part in making the game feel underwhelming and broken on certain platforms.<\/p>\n<p>As per the Bloomberg report, though, that&rsquo;s not entirely true &ndash; developers at the studio were acutely aware of issues before launch, and CD Projekt management simply dismissed concerns about the title&rsquo;s performance on last-gen machines that were raised by staff.<\/p>\n<p>The response to the game so far has led both Microsoft and Sony to <a href=\"https:\/\/www.vg247.com\/2020\/12\/18\/ps4-cyberpunk-2077-refund-sony\/\">pull the game from sale on digital storefronts<\/a> until issues are resolved. CD Projekt Red has published an&nbsp;<a href=\"https:\/\/www.cyberpunk.net\/en\/news\/37298\/our-commitment\" target=\"_blank\" rel=\"noopener\">FAQ<\/a>&nbsp;on the game&rsquo;s official site, providing an update on&nbsp;<a href=\"https:\/\/www.vg247.com\/2020\/08\/23\/cyberpunk-2077-free-dlc\/\" target=\"_blank\" rel=\"noopener\">free DLC<\/a>, and the promised&nbsp;<a href=\"https:\/\/www.vg247.com\/2020\/06\/19\/cyberpunk-2077-free-robust-upgrade-ps5-xbox-series-x\/\" target=\"_blank\" rel=\"noopener\">PS5 and Xbox Series X\/S patches<\/a>.<\/p>\n<p>The studio has assured the public that developers will not have to engage with mandatory crunch again in order to provide these updates.<\/p>\n<p>&ldquo;The team is working to bring relevant fixes to the game without any obligatory overtime. Avoiding crunch on all of our future projects is one of our top priorities,&rdquo; the studio said (though it&rsquo;s worth noting that crunch in the games industry is rarely &lsquo;required&rsquo;, it&rsquo;s more often &lsquo;expected&rsquo;).<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/2021\/01\/11\/cyberpunk-2077-cd-projekt-uokik-poland-consumer-protection-fine\/\">CD Projekt may face a fine<\/a> following Polish consumer protection investigation into Cyberpunk 2077. Whether the studio will be able to repair the damage that&rsquo;s been done to its reputation during the launch of its latest RPG remains to be seen.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-778269\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/01\/cyberpunk-2077-staff-didnt-think-game-should-ship-in-2020-the-2018-demo-was-entirely-fake-and-more-report.jpg\" alt=\"\" width=\"600\" height=\"338\"><\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\/2021\/01\/17\/cyberpunk-2077-fake-demo-launch-report\/\">Cyberpunk 2077 staff didn&#8217;t think game should ship in 2020, the 2018 demo was &#8216;entirely fake&#8217; and more \u2013 report<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\">VG247<\/a>.<\/p>\n<p> <a href=\"https:\/\/www.vg247.com\/2021\/01\/17\/cyberpunk-2077-fake-demo-launch-report\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A new report has given us a deeper insight into the development and launch of Cyberpunk 2077, with comments from the studio challenging the contentious write-up after its publication. According to Bloomberg, Cyberpunk 2077&rsquo;s development was even more troubled than the studio let on &ndash; even in spite of the months of delays the game eventually suffered. A massive new report over on the site (protected by a paywall) dives into the nitty-gritty of the game&rsquo;s troubled development, revealing tensions between the development staff and CD Projekt&rsquo;s management. One developer told Bloomberg that working on the game was like &ldquo;trying to drive a train while the tracks are being laid in front of you at the same time&rdquo; and that &ldquo;[staff] expected the game to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cyberpunk-2077-staff-didnt-think-game-should-ship-in-2020-the-2018-demo-was-entirely-fake-and-more-report\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":73459,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[23,47,1980,172,173,174,175,42,90,184,91,25,26,59,95,52,44,45,34,53,86,54,56,99,60,110,111,101,112,113],"class_list":["post-73458","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action","tag-blockbuster","tag-bloomberg","tag-cd-projekt","tag-cd-projekt-red","tag-cyberpunk","tag-cyberpunk-2077","tag-development","tag-esrb-mature","tag-feature-b","tag-fps","tag-hot","tag-news","tag-pc","tag-pegi-18","tag-playstation","tag-ps4","tag-ps5","tag-rpg","tag-science-fiction","tag-shooter","tag-single-player","tag-videos","tag-xbox","tag-xbox-one","tag-xbox-series-s","tag-xbox-series-x","tag-xboxone","tag-xboxseriess","tag-xboxseriesx"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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