{"id":730357,"date":"2025-11-21T10:53:40","date_gmt":"2025-11-21T10:53:40","guid":{"rendered":"https:\/\/www.vg247.com\/cyberpunk-2077-patch-fixes-misbehaving-melee-finishers?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-21T10:53:40","modified_gmt":"2025-11-21T10:53:40","slug":"cyberpunk-2077-patch-2-11-fixes-misbehaving-melee-finishers-and-careless-cops","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cyberpunk-2077-patch-2-11-fixes-misbehaving-melee-finishers-and-careless-cops\/","title":{"rendered":"Cyberpunk 2077 patch 2.11 fixes misbehaving melee finishers and careless cops"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/cyberpunk-2077-patch-2-11-fixes-misbehaving-melee-finishers-and-careless-cops.jpg\" \/> <\/p>\n<p>A fresh patch for <a href=\"https:\/\/www.vg247.com\/games\/cyberpunk-2077\">Cyberpunk 2077<\/a> has arrived and among its pretty hefty list of tweaks is a fix aimed at finally forcing the game&#8217;s misbehaving melee finisher animations to actually trigger when they&#8217;re supposed to.<\/p>\n<p>While <a href=\"https:\/\/www.vg247.com\/cyberpunk-2077-sequel-orion-work-has-begun\">work may have already kicked into gear on the game&#8217;s sequel<\/a> now that 2024&#8217;s here, CD Projekt is still providing patches for it that include some minor additions, which is cool since the game isn&#8217;t getting any more big updates in the foreseeable future. While it&#8217;s mostly made up of important adjustments designed to address bugs, this latest patch also includes a nice treat for car collectors.<\/p>\n<p>As outlined in the <a href=\"https:\/\/www.cyberpunk.net\/en\/news\/49831\/patch-2-11\">full notes<\/a> for patch 2.11, it&#8217;s headlined by a fix that should mean any melee finishers you attempt &ldquo;will now work properly&rdquo;. This is an issue <a href=\"https:\/\/www.reddit.com\/r\/cyberpunkgame\/comments\/18bzb8v\/new_bug_with_new_update_finishers_stopped_working\/\">some players had reported running into late last year<\/a>, with the animations for the killer finishing blows you can usually deliver to enemies using the likes of katanas and your trusty mantis blades simply not triggering when they should.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/cyberpunk-2077-patch-fixes-misbehaving-melee-finishers?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/cyberpunk-2077-patch-fixes-misbehaving-melee-finishers?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A fresh patch for Cyberpunk 2077 has arrived and among its pretty hefty list of tweaks is a fix aimed at finally forcing the game&#8217;s misbehaving melee finisher animations to actually trigger when they&#8217;re supposed to. While work may have already kicked into gear on the game&#8217;s sequel now that 2024&#8217;s here, CD Projekt is still providing patches for it that include some minor additions, which is cool since the game isn&#8217;t getting any more big updates in the foreseeable future. While it&#8217;s mostly made up of important adjustments designed to address bugs, this latest patch also includes a nice treat for car collectors. As outlined in the full notes for patch 2.11, it&#8217;s headlined by a fix that should mean any melee finishers you&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cyberpunk-2077-patch-2-11-fixes-misbehaving-melee-finishers-and-careless-cops\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":730358,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,172,173,175,8784,773,8711,59,44,45,34,86,54,3987,60,4616],"class_list":["post-730357","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-cd-projekt","tag-cd-projekt-red","tag-cyberpunk-2077","tag-cyberpunk-2077-phantom-liberty","tag-first-person","tag-multiplayer-competitive","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-shooter","tag-single-player","tag-third-person","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cyberpunk 2077 patch 2.11 fixes misbehaving melee finishers and careless cops | Arcader News<\/title>\n<meta name=\"description\" content=\"A 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