{"id":726357,"date":"2025-11-20T17:52:36","date_gmt":"2025-11-20T17:52:36","guid":{"rendered":"https:\/\/www.vg247.com\/suicide-squad-skull-and-bones-live-service-craze?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed"},"modified":"2025-11-20T17:52:36","modified_gmt":"2025-11-20T17:52:36","slug":"the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\/","title":{"rendered":"The outlook on Suicide Squad and Skull and Bones is tepid \u2013 is this the end of the live service craze?"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze.jpg\" \/> <\/p>\n<p>In February, we&#8217;re getting two games that explicitly position themselves as ongoing, live service games. Releasing exactly two weeks apart. Both games have been in development for longer than you&#8217;d expect &#8211; and certainly longer than usual for their respective teams. They&#8217;ve both been delayed a few times, though one has a clear lead over the other (and most games) there.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/games\/suicide-squad-kill-the-justice-league\"><strong>Suicide Squad: Kill the Justice League<\/strong><\/a> comes out February 2. Two Fridays later, <a href=\"https:\/\/www.vg247.com\/games\/skull-and-bones\"><strong>Skull and Bones<\/strong><\/a> follows. But something about how the two games are perceived in this pre-launch period doesn&#8217;t quite line up with what we&#8217;ve seen with similar games in the past.<\/p>\n<p>The problem, really, is that it&#8217;s hard to pinpoint <em>exactly<\/em> why each game is enshrouded in this negative cloud. Sure, we can go back and look at player reaction at reveal, and chart a map of how sentiment has shifted (or hasn&#8217;t) in the weeks and months since. We could even analyse what mistakes could&#8217;ve been avoided or how certain things could&#8217;ve been communicated better, but none of that really leads to a compelling conclusion.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/suicide-squad-skull-and-bones-live-service-craze?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/suicide-squad-skull-and-bones-live-service-craze?utm_source=feed&#038;utm_medium=rss&#038;utm_campaign=feed\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In February, we&#8217;re getting two games that explicitly position themselves as ongoing, live service games. Releasing exactly two weeks apart. Both games have been in development for longer than you&#8217;d expect &#8211; and certainly longer than usual for their respective teams. They&#8217;ve both been delayed a few times, though one has a clear lead over the other (and most games) there. Suicide Squad: Kill the Justice League comes out February 2. Two Fridays later, Skull and Bones follows. But something about how the two games are perceived in this pre-launch period doesn&#8217;t quite line up with what we&#8217;ve seen with similar games in the past. The problem, really, is that it&#8217;s hard to pinpoint exactly why each game is enshrouded in this negative cloud. Sure,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":726358,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,8711,8673,59,45,5811,86,54,2184,4616],"class_list":["post-726357","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-multiplayer-competitive","tag-multiplayer-cooperative","tag-pc","tag-ps5","tag-rocksteady-studios","tag-shooter","tag-single-player","tag-suicide-squad-kill-the-justice-league","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The outlook on Suicide Squad and Skull and Bones is tepid \u2013 is this the end of the live service craze? | Arcader News<\/title>\n<meta name=\"description\" content=\"In February, we&#039;re getting two games that explicitly position themselves as ongoing, live service games. Releasing exactly two weeks apart. Both games\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The outlook on Suicide Squad and Skull and Bones is tepid \u2013 is this the end of the live service craze? | Arcader News\" \/>\n<meta property=\"og:description\" content=\"In February, we&#039;re getting two games that explicitly position themselves as ongoing, live service games. Releasing exactly two weeks apart. Both games\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-11-20T17:52:36+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"The outlook on Suicide Squad and Skull and Bones is tepid \u2013 is this the end of the live service craze?\",\"datePublished\":\"2025-11-20T17:52:36+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/\"},\"wordCount\":211,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/01\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze.jpg\",\"keywords\":[\"Action-Adventure\",\"Multiplayer Competitive\",\"Multiplayer Cooperative\",\"PC\",\"PS5\",\"Rocksteady Studios\",\"Shooter\",\"single-player\",\"suicide-squad-kill-the-justice-league\",\"Xbox Series X\\\/S\"],\"articleSection\":[\"VG24\\\/7\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/\",\"name\":\"The outlook on Suicide Squad and Skull and Bones is tepid \u2013 is this the end of the live service craze? | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2024\\\/01\\\/the-outlook-on-suicide-squad-and-skull-and-bones-is-tepid-is-this-the-end-of-the-live-service-craze.jpg\",\"datePublished\":\"2025-11-20T17:52:36+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"In February, we're getting two games that explicitly position themselves as ongoing, live service games. 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