{"id":721624,"date":"2025-11-18T21:35:45","date_gmt":"2025-11-18T21:35:45","guid":{"rendered":"http:\/\/y5LgbhZw2vBcoSaKGjuVNZ"},"modified":"2025-11-18T21:35:45","modified_gmt":"2025-11-18T21:35:45","slug":"if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing\/","title":{"rendered":"If you can&#8217;t play the Resident Evil 4 remake in VR, this first person mod might be the next best thing"},"content":{"rendered":"<br \/>\n<article>\n<div class=\"youtube-video\" data-nosnippet>\n<div class=\"video-aspect-box\"><\/div>\n<\/div>\n<p>One of the few things that&apos;s ever tempted me to get a VR headset is the idea of having an old favorite transformed by the tech\u2014projects like the VR versions of the O.G. Resident Evil 4 or its recent remake. I still don&apos;t have a headset, but modder elsuperaguas&apos; <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.nexusmods.com\/residentevil42023\/mods\/1454\" target=\"_blank\" rel=\"noopener\">first person project for the RE4 Remake<\/a> (as reported by <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.dsogaming.com\/pc-performance-analyses\/first-person-mod-resident-evil-4-remake\/\" target=\"_blank\" rel=\"noopener\">DSOGaming<\/a>) looks to offer a similarly immersive transformation with no VR required.<\/p>\n<p>This video by YouTube channel <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.youtube.com\/watch?v=xFIT_WRwBTY&amp;ab_channel=ResidenceofEvil\" target=\"_blank\" rel=\"noopener\">Residence of Evil<\/a> gives you a good impression of how it works in action. The mod shifts the camera to the first person, but otherwise leaves Leon&apos;s body model and animations intact, leading to a slower-paced sort of FPS with a real grounding in the world\u2060\u2014pretty similar to RE7 and Village&apos;s gameplay, all things considered. I could see the reduced situational awareness making the game much more stressful and difficult, but isn&apos;t that part of the fun?<\/p>\n<p>Elsuperaguas&apos; project has a number of dependent mods\u2060\u2014amusingly, you have to make Leon&apos;s head invisible in order to make room for the new first person camera. Still, it surprises me how few tweaks it takes to turn RE4 into a functional FPS. Just a few years ago, Capcom itself went in the opposite direction with its addition of a third person camera to the originally first person Resident Evil Village.<\/p>\n<p>You can get elsuperaguas&apos; first person retrofit, as well as its dependent mods, over on the <a data-analytics-id=\"inline-link\" href=\"https:\/\/www.nexusmods.com\/residentevil42023\/mods\/1454\" target=\"_blank\" rel=\"noopener\">Resident Evil 4 (2023) Nexus<\/a>.\u00a0<\/p>\n<div class=\"inlinegallery inline-layout\">\n<div class=\"inlinegallery-wrap\" style=\"flex-flow:row nowrap\">\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto\"><span class=\"slidecount\">Image 1 of 3<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check>\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%\"><img loading=\"lazy\" decoding=\"async\" id=\"qzpgpUmY72HxhQJJ6WuEP8\" alt=\"Resident Evil 4 gameplay from a first person perspective\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing.jpg\" align=\"\" width=\"1920\" height=\"1080\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption class=\"\"><span class=\"credit\">(Image credit: Capcom, elsuperaguas)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto\"><span class=\"slidecount\">Image 2 of 3<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check>\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%\"><img loading=\"lazy\" decoding=\"async\" id=\"hAkgDPeniYvyTVgmkRRFu8\" alt=\"Resident Evil 4 gameplay from a first person perspective\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing-1.jpg\" align=\"\" width=\"1920\" height=\"1080\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption class=\"\"><span class=\"credit\">(Image credit: Capcom, elsuperaguas)<\/span><\/figcaption><\/figure>\n<\/div>\n<div class=\"inlinegallery-item\" style=\"flex: 0 0 auto\"><span class=\"slidecount\">Image 3 of 3<\/span><\/p>\n<figure class=\"van-image-figure \" data-bordeaux-image-check>\n<div class='image-full-width-wrapper'>\n<div class='image-widthsetter' style=\"max-width:1920px\">\n<p class=\"vanilla-image-block\" style=\"padding-top:56.25%\"><img loading=\"lazy\" decoding=\"async\" id=\"fRhw4WUkT5bpVKeBJTqVe8\" alt=\"Resident Evil 4 gameplay from a first person perspective\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing-2.jpg\" align=\"\" width=\"1920\" height=\"1080\" class=\"\"><\/p>\n<\/div>\n<\/div><figcaption class=\"\"><span class=\"credit\">(Image credit: Capcom, elsuperaguas)<\/span><\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/div>\n<\/article>\n<p> <a href=\"https:\/\/www.pcgamer.com\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of the few things that&apos;s ever tempted me to get a VR headset is the idea of having an old favorite transformed by the tech\u2014projects like the VR versions of the O.G. Resident Evil 4 or its recent remake. I still don&apos;t have a headset, but modder elsuperaguas&apos; first person project for the RE4 Remake (as reported by DSOGaming) looks to offer a similarly immersive transformation with no VR required. This video by YouTube channel Residence of Evil gives you a good impression of how it works in action. The mod shifts the camera to the first person, but otherwise leaves Leon&apos;s body model and animations intact, leading to a slower-paced sort of FPS with a real grounding in the world\u2060\u2014pretty similar to RE7&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/if-you-cant-play-the-resident-evil-4-remake-in-vr-this-first-person-mod-might-be-the-next-best-thing\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":721625,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[336],"tags":[209,5950,505,1241],"class_list":["post-721624","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-pc-gamer","tag-capcom","tag-modders","tag-mods","tag-survival-horror"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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