{"id":721242,"date":"2025-11-19T13:13:42","date_gmt":"2025-11-19T13:13:42","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=199348"},"modified":"2025-11-19T13:13:42","modified_gmt":"2025-11-19T13:13:42","slug":"diving-deeper-into-the-world-of-avowed-2","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/diving-deeper-into-the-world-of-avowed-2\/","title":{"rendered":"Diving Deeper into the World of Avowed"},"content":{"rendered":"<br \/>\n<header class=\"xwsrc-block-post-header is-style-fifty-fifty has-low-density has-text-align-left\">\n<div class=\"wp-block-columns alignwide\">\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__content has-text-align-left\">\n<ul class=\"post-tags__list\">\n<li class=\"post-tags__item\"><a href=\"https:\/\/news.xbox.com\/en-us\/developer_direct\/\" class=\"kicker post__meta--category\"><span class=\"sr-only\">Category: <\/span>Developer_Direct<\/a><\/li>\n<\/ul>\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2024\/01\/\" class=\"kicker\">January 22, 2024<\/a> <\/p>\n<h1 class=\"h2\">Diving Deeper into the World of Avowed<\/h1>\n<div class=\"post-header__author post-header__author--line\">\n<div class=\"post-header__author__bylines\">\n<ul class=\"post-header__author__list\">\n<li class=\"post-header__author__list__item\"><img alt='' src='https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/diving-deeper-into-the-world-of-avowed.jpg' class='avatar avatar-144 photo' height='144' width='144' \/><span class=\"post-header__author__name\"><a href=\"https:\/\/news.xbox.com\/en-us\/author\/jruben\/\">Jeff Rubenstein<\/a><\/span><\/li>\n<\/ul>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"wp-block-column flex-basis-50\">\n<div class=\"post-header__image\"> <a href=\"https:\/\/news.xbox.com\/en-us\/2024\/01\/22\/avowed-developer-direct-side-quest-deep-dive\/\" class=\"featured-image size-large default\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/diving-deeper-into-the-world-of-avowed-13.jpg\" class=\"attachment-large size-large wp-post-image\" alt=\"Avowed Hero Image\" \/><\/a> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/header>\n<div class=\"post__content\">\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>At the recent <a href=\"https:\/\/www.youtube.com\/watch?v=ELFSdlFmDNI\" target=\"_blank\" rel=\"noreferrer noopener\">Xbox Developer_Direct 2024 broadcast<\/a>, Obsidian Entertainment shared its most comprehensive look yet at its upcoming fantasy-action RPG, <em><a href=\"https:\/\/www.xbox.com\/en-US\/games\/avowed\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Avowed<\/strong><\/a><\/em>.&nbsp;&nbsp;<\/p>\n<p>But even that only scratched at the surface of what&#8217;s coming your way this fall. On today&#8217;s special episode of The Official Xbox Podcast, <em>Avowed <\/em>Game Director Carrie Patel and Gameplay Director Gabe Paramo shared an extended look at the quest showcased during Developer_Direct, providing more detail on the moment-to-moment experience of the flexible combat system, and where this side quest fits in the larger narrative of <em>Avowed<\/em>.&nbsp;<\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<\/div>\n<\/figure>\n<p>This latest look at <em>Avowed<\/em> gives us a good idea of what to expect from Shatterscarp, one part of the ecologically diverse island of The Living Lands, all in the same universe as Obsidian\u2019s CRPG series Pillars of Eternity. But what makes <em>Avowed<\/em> a very &#8216;Obsidian game&#8217; goes far beyond the commonality of setting in the world of Eora.&nbsp;<\/p>\n<p>\u201cIt\u2019s really about our player-centric approach to role play,\u201d Patel shared during this week\u2019s Podcast. \u201cThe way we really approach consequence and choice is giving players the opportunities to define who they are in this world, how they want to behave \u2013 what fantasy, what challenges they want to undertake.\u201d&nbsp;&nbsp;<\/p>\n<p>It&#8217;s all part of Obsidian\u2019s \u201cyour worlds, your way\u201d approach, and players will feel the weight of their choices moment-to-moment with every slash, parry, and spell cast.&nbsp;&nbsp;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<figure class=\"wp-block-image aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1169\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/diving-deeper-into-the-world-of-avowed-15.jpg\" alt=\"Avowed Companions Image\" class=\"wp-image-199350\" \/><\/figure>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p class=\"has-text-align-left\">What stands out is not just the variety of ways you can tackle combat \u2013 examples include the classic &#8216;sword and board [shield]&#8217;, samurai-esque sword and gun, and dual-wielding wands like a wizard in the Old West \u2013 but also how you&#8217;ll frequently want to (or need to) change your loadout to best suit what you find yourself up against. These loadouts are also complemented by skills, and Obsidian had a deep well of moves to pull from out of the Pillars of Eternity universe.&nbsp;&nbsp;<\/p>\n<p class=\"has-text-align-left\">\u201cWe wanted to be able to grab as many abilities from the trees as possible \u2013 and categorize them a little bit differently so that the player doesn\u2018t feel locked into a single choice at the start of the game,\u201d said Gabe Paramo, Gameplay Director. \u201cThey can mix and match between different abilities to get some variety. You can commit to being a fighter, but it\u2019s not an enforced class setup.\u201d And if you want to try out a new suite of abilities, you can always respec your character.&nbsp;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<section class=\"xwsrc-block-content-quote\">\n<div class=\"wp-block-columns\">\n<aside class=\"wp-block-column column--quote pullquote flex-basis-25\">\n<div class=\"is-style-left\">\n<blockquote>\n<p>Companions all have deep ties to different regions of the Living Lands, and they all have their own personal reasons for wanting to ally with the player.<\/p>\n<\/blockquote>\n<div class=\"source\"> Gabe Paramo, Gameplay Director <\/div>\n<\/p><\/div>\n<\/aside>\n<div class=\"wp-block-column column--content flex-basis-50\">\n<div class=\"acf-innerblocks-container\">\n<p>We saw great examples of this in the Developer_Direct: dual-wielding wands served as effective crowd control when a group of smaller Xaurips swarmed the player. But in a more one-on-one encounter with a slightly larger enemy, using an ice-imbued wand to freeze an enemy, then shattering the newly-frozen block with a charged power attack of an off-hand sword was supremely effective.&nbsp;<\/p>\n<p>Paramo cited another devious combo: \u201cWith \u2018Into the Fray,\u2019 you can use a fireball ability that creates an AOE [area of effect] ability on the ground, and then pull the enemy into the fire.\u201d&nbsp;<\/p>\n<p>It\u2019s all part of a comprehensive elemental system that comes into play both in and out of combat. Paramo continues, \u201cyou can light guys on fire, you can freeze them, you can shock them, you have objects in the environment you can interact with. They\u2019re not just on weapons, on wands \u2013 you might find it on swords, certain abilities might cause elemental damage. And your companions [can] as well.\u201d&nbsp;<\/p>\n<p>Patel shared more about those companions \u2013 your hero won\u2019t be wandering the Living Lands alone. \u201cThey all have deep ties to different regions of the Living Lands, and they all have their own personal reasons for wanting to ally with the player and help them resolve the big conflicts that you\u2019re encountering over the course of the game. They\u2019re your allies \u2013 in some ways your advisors, your local guides. They provide a lot of additional commentary and context that reveals something about their character, but also about the corner of the world you\u2019re exploring.\u201d&nbsp;&nbsp;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<figure class=\"wp-block-image aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/diving-deeper-into-the-world-of-avowed-16.jpg\" alt=\"Avowed Combat Image\" class=\"wp-image-199352\" \/><\/figure>\n<section class=\"xwsrc-block-content-block\">\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column flex-basis-50 push--25 column--content\">\n<div class=\"acf-innerblocks-container\">\n<p>They\u2019re also your allies in battle; Kai, who we saw in the Developer_Direct, played a tanky role, drawing aggro, while Giatta, who also makes an appearance, keeps the party healed up. Expect to meet more in your journeys across the Living Lands.&nbsp;<\/p>\n<p class=\"has-text-align-left\">&#8216;Playing your way&#8217; expands beyond moment-to-moment action; as demonstrated in the Developer_Direct, you\u2019ll be making meaningful decisions that affect the story.&nbsp;&nbsp;<\/p>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<section class=\"xwsrc-block-content-quote\">\n<div class=\"wp-block-columns\">\n<aside class=\"wp-block-column column--quote pullquote flex-basis-25\">\n<div class=\"is-style-left\">\n<blockquote>\n<p>One of the big delights of being a developer on a game like this is creating so much for players to find, and knowing that&#8230; not everybody\u2019s gonna find it.<\/p>\n<\/blockquote>\n<div class=\"source\"> Carrie Patel, Game Director <\/div>\n<\/p><\/div>\n<\/aside>\n<div class=\"wp-block-column column--content flex-basis-50\">\n<div class=\"acf-innerblocks-container\">\n<p>\u201cFor us, creating these choices, like the big ones that affect the outcome of a quest, or the wellbeing of certain characters or communities are just as important as the smaller choices that you make in navigating a dialogue and, in subtle ways, influencing your relationship with another character,\u201d said Patel. \u201cAll of it is really centered around letting the player be the main character in this setting.\u201d&nbsp;<\/p>\n<p>It\u2019s important to note that for all we\u2019ve now seen of <em>Avowed<\/em>, there\u2019s much, much more to explore throughout the Living Lands. In fact, the specific quest in Shatterscarp we covered \u201cis entirely discoverable, which means it\u2019s also entirely missable.\u201d In terms of scope of the game, Paramo compares with another recent Obsidian title, \u201cit\u2019s open-zone, size comparable to <em>The Outer Worlds<\/em> areas on the larger side, and [with] multiple paths essentially to tackle combat situations, or avoid them.\u201d&nbsp;<\/p>\n<p>According to Patel, sharp-eyed players will have much more to seek out throughout their time with <em>Avowed<\/em>: \u201cOne of the big delights of being a developer on a game like this is creating so much for players to find, and knowing that not everybody\u2019s going to seek it out, and not everybody\u2019s gonna find it, but knowing that the players who do are really going to enjoy the secrets they discover.\u201d&nbsp;<\/p>\n<p><em><strong><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/avowed\/9nhrdqvfpq34\">Avowed <\/a><\/strong>launches this fall on Game Pass, Xbox Series X|S, and Windows PC &#8211; for more information please visit the<a href=\"https:\/\/avowed.obsidian.net\/%22HYPERLINK%20%22https:\/\/avowed.obsidian.net\/\" target=\"_blank\" rel=\"noreferrer noopener\"> Avowed website<\/a>.&nbsp;<\/em><\/p>\n<div id=\"msp1705918523048\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9nhrdqvfpq34\">\n<div class=\"mspb-primary-image\"> <a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9nhrdqvfpq34\" target=\"_blank\" rel=\"noopener\"> <img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.63195.13624715126573049.35e3abd5-bd41-4efb-bc2a-0bfbdd50b02a.d3291934-3236-4279-91eb-792123046d1d?w=400&#038;h=600\" alt=\"Avowed\" class=\"skip-lazy\" \/> <\/a> <\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/01\/diving-deeper-into-the-world-of-avowed.png\" alt=\"Xbox Live\" class=\"skip-lazy\" \/> <\/div>\n<\/p><\/div>\n<h2>Avowed<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Xbox Game Studios<\/p>\n<div class=\"mspb-rating\">\n<div> <span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span> <\/div>\n<div class=\"mspb-full-stars\" style=\"width: 0px\"> <span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span> <\/div>\n<\/p><\/div>\n<div class=\"mspb-buttons\"> <a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9nhrdqvfpq34\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\"> <\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\"> Welcome to the Living Lands, a mysterious island filled with adventure and danger.<br \/>\nSet in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment. You are the envoy of Aedyr, a distant land, sent to investigate rumors of a spreading plague throughout the Living Lands &#8211; an island full of mysteries and secrets, danger and adventure, and choices and consequences, and untamed wilderness. You discover a personal connection to the Living Lands and an ancient secret that threatens to destroy everything. Can you save this unknown frontier and your soul from the forces threatening to tear them asunder? The Weird and Wonderful Living Lands<br \/>\nThe Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem. Visceral Combat to Play Your Way<br \/>\nMix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance. Companions as part of your journey<br \/>\nCompanions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/section>\n<p>The post <a href=\"https:\/\/news.xbox.com\/en-us\/2024\/01\/22\/avowed-developer-direct-side-quest-deep-dive\/\">Diving Deeper into the World of Avowed<\/a> appeared first on <a href=\"https:\/\/news.xbox.com\/en-us\">Xbox Wire<\/a>.<\/p>\n<p> <a href=\"https:\/\/news.xbox.com\/en-us\/2024\/01\/22\/avowed-developer-direct-side-quest-deep-dive\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Category: Developer_Direct January 22, 2024 Diving Deeper into the World of Avowed Jeff Rubenstein At the recent Xbox Developer_Direct 2024 broadcast, Obsidian Entertainment shared its most comprehensive look yet at its upcoming fantasy-action RPG, Avowed.&nbsp;&nbsp; But even that only scratched at the surface of what&#8217;s coming your way this fall. On today&#8217;s special episode of The Official Xbox Podcast, Avowed Game Director Carrie Patel and Gameplay Director Gabe Paramo shared an extended look at the quest showcased during Developer_Direct, providing more detail on the moment-to-moment experience of the flexible combat system, and where this side quest fits in the larger narrative of Avowed.&nbsp; This latest look at Avowed gives us a good idea of what to expect from Shatterscarp, one part of the ecologically diverse&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/diving-deeper-into-the-world-of-avowed-2\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":721243,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[4648,1108,8741,748,2049,1022,59,1556,34,456,649,2645],"class_list":["post-721242","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox-wire","tag-avowed","tag-cloud-gaming","tag-developer_direct","tag-games","tag-obsidian","tag-obsidian-entertainment","tag-pc","tag-pc-gaming","tag-rpg","tag-xbox-game-pass","tag-xbox-game-studios","tag-xbox-series-xs"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Diving Deeper into the World of Avowed | Arcader News<\/title>\n<meta name=\"description\" content=\"Category: Developer_DirectJanuary 22, 2024 Diving Deeper into the World of Avowed Jeff Rubenstein At the recent Xbox Developer_Direct 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