{"id":688414,"date":"2026-04-07T17:30:15","date_gmt":"2026-04-07T17:30:15","guid":{"rendered":"https:\/\/www.eurogamer.net\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet"},"modified":"2026-04-07T17:30:15","modified_gmt":"2026-04-07T17:30:15","slug":"there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet\/","title":{"rendered":"There are no plans to bring couch co-op to MultiVersus just yet"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet.jpg\" \/> <\/p>\n<p>There are no plans to introduce co-op to Multiversus just yet. <\/p>\n<p>That&#8217;s according to game director Tony Huynh, who &#8211; whilst responding to a question posed by a player on Twitter &#8211; said that as the team&#8217;s current focus is &#8220;stabilising [MultiVersus&#8217;] experience&#8221;, any plans to integrate couch co-op is &#8220;further out&#8221;.\n<\/p>\n<p>Huynh added that right now, &#8220;netcode improvements, hurt\/hitboxes, projectiles, platform interactions&#8221; are most important to the team (thanks, NME).\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There are no plans to introduce co-op to Multiversus just yet. That&#8217;s according to game director Tony Huynh, who &#8211; whilst responding to a question posed by a player on Twitter &#8211; said that as the team&#8217;s current focus is &#8220;stabilising [MultiVersus&#8217;] experience&#8221;, any plans to integrate couch co-op is &#8220;further out&#8221;. Huynh added that right now, &#8220;netcode improvements, hurt\/hitboxes, projectiles, platform interactions&#8221; are most important to the team (thanks, NME). Read more Source<\/p>\n","protected":false},"author":1,"featured_media":688415,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[434,6094,7546,4998],"class_list":["post-688414","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-co-op","tag-multiversus","tag-player-first-games","tag-warner-bros-interactive"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>There are no plans to bring couch co-op to MultiVersus just yet | Arcader News<\/title>\n<meta name=\"description\" content=\"There are no plans to introduce co-op to Multiversus just yet. That&#039;s according to game director Tony Huynh, who - whilst responding to a question posed\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/there-are-no-plans-to-bring-couch-co-op-to-multiversus-just-yet\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"There are no plans to bring couch co-op to MultiVersus just yet | Arcader News\" \/>\n<meta property=\"og:description\" content=\"There are no plans to introduce co-op to Multiversus just yet. 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