{"id":686748,"date":"2025-08-25T19:59:21","date_gmt":"2025-08-25T19:59:21","guid":{"rendered":"https:\/\/www.vg247.com\/elden-ring-input-reading-difficulty-investigation-discovery"},"modified":"2025-08-25T19:59:21","modified_gmt":"2025-08-25T19:59:21","slug":"elden-ring-doesnt-technically-have-input-reading-but-it-might-as-well-have","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/elden-ring-doesnt-technically-have-input-reading-but-it-might-as-well-have\/","title":{"rendered":"Elden Ring doesn&#8217;t technically have input reading, but it might as well have"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/elden-ring-doesnt-technically-have-input-reading-but-it-might-as-well-have.jpg\" \/> <\/p>\n<p>A controversial aspect in challenging video games is artificial difficulty. One way this can manifest is input reading, a technique that allows the game&#8217;s AI to respond to certain player moves in order to consistently punish them.<\/p>\n<p>Since its release, many <strong>Elden Ring<\/strong> players suspected that a few of the game&#8217;s bosses, especially those who have given us all the hardest time, can read our control inputs, which wades into unfair territory.<\/p>\n<p>This idea isn&#8217;t actually new, and has been brought up time and again with other FromSoftware games, more recently with Sekiro: Shadows Die Twice. But Elden Ring is a massive game by any standard, so while those instances are few compared to the sheer number of bosses the game has, there are enough of them to raise a few eyebrows.<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/elden-ring-input-reading-difficulty-investigation-discovery\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/elden-ring-input-reading-difficulty-investigation-discovery\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A controversial aspect in challenging video games is artificial difficulty. One way this can manifest is input reading, a technique that allows the game&#8217;s AI to respond to certain player moves in order to consistently punish them. Since its release, many Elden Ring players suspected that a few of the game&#8217;s bosses, especially those who have given us all the hardest time, can read our control inputs, which wades into unfair territory. This idea isn&#8217;t actually new, and has been brought up time and again with other FromSoftware games, more recently with Sekiro: Shadows Die Twice. But Elden Ring is a massive game by any standard, so while those instances are few compared to the sheer number of bosses the game has, there are enough&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/elden-ring-doesnt-technically-have-input-reading-but-it-might-as-well-have\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":686749,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,706,47,964,79,965,424,59,44,45,34,60,4616],"class_list":["post-686748","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-bandai-namco","tag-blockbuster","tag-elden-ring","tag-fantasy","tag-fromsoftware","tag-open-world","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Elden Ring doesn&#039;t technically have input reading, but it might as well have | Arcader News<\/title>\n<meta name=\"description\" content=\"A controversial aspect in challenging video games is artificial difficulty. One way this can manifest is input reading, a technique that allows the game&#039;s\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/elden-ring-doesnt-technically-have-input-reading-but-it-might-as-well-have\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Elden Ring doesn&#039;t technically have input reading, but it might as well have | Arcader News\" \/>\n<meta property=\"og:description\" content=\"A controversial aspect in challenging video games is artificial difficulty. 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