{"id":682602,"date":"2026-04-05T22:57:58","date_gmt":"2026-04-05T22:57:58","guid":{"rendered":"https:\/\/www.eurogamer.net\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game"},"modified":"2026-04-05T22:57:58","modified_gmt":"2026-04-05T22:57:58","slug":"just-cause-developer-spent-two-years-on-cancelled-iron-man-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game\/","title":{"rendered":"Just Cause developer spent two years on cancelled Iron Man game"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game.jpg\" \/> <\/p>\n<p>\nJust Cause developer Avalanche Studios was working on an Iron Man game for two years before the project was cancelled. <\/p>\n<p>\nIn an interview with <a href=\"https:\/\/www.youtube.com\/c\/minnmax\">MinnMax<\/a>, Avalanche Studios co-founder Christofer Sundberg said that the developer was approached by Disney and Marvel in 2012 and began work on the game that year.\n<\/p>\n<p>\nHowever, things quickly went awry. According to Sundberg, Disney had shortened the development time by one year, which increased the development budget since the studio would need to hire 70-80 people to finish the game in time. <\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just Cause developer Avalanche Studios was working on an Iron Man game for two years before the project was cancelled. In an interview with MinnMax, Avalanche Studios co-founder Christofer Sundberg said that the developer was approached by Disney and Marvel in 2012 and began work on the game that year. However, things quickly went awry. According to Sundberg, Disney had shortened the development time by one year, which increased the development budget since the studio would need to hire 70-80 people to finish the game in time. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":682603,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,5044,7299,8489,1256,8488,8487,107,44,60],"class_list":["post-682602","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-avalanche-studios","tag-disney-interactive-studios","tag-iron-man","tag-just-cause","tag-just-cause-2","tag-just-cause-3","tag-marvel","tag-ps4","tag-xbox-one"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Just Cause developer spent two years on cancelled Iron Man game | Arcader News<\/title>\n<meta name=\"description\" content=\"Just Cause developer Avalanche Studios was working on an Iron Man game for two years before the project was cancelled. In an interview with MinnMax,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/just-cause-developer-spent-two-years-on-cancelled-iron-man-game\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Just Cause developer spent two years on cancelled Iron Man game | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Just Cause developer Avalanche Studios was working on an Iron Man game for two years before the project was cancelled. 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