{"id":678245,"date":"2026-04-05T10:33:51","date_gmt":"2026-04-05T10:33:51","guid":{"rendered":"https:\/\/www.eurogamer.net\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis"},"modified":"2026-04-05T10:33:51","modified_gmt":"2026-04-05T10:33:51","slug":"df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis\/","title":{"rendered":"DF Direct Weekly talks Spider-Man PC reviewing and PC gaming in an energy crisis"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis.jpg\" \/> <\/p>\n<p>Welcome the latest edition of DF Direct Weekly &#8211; Digital Foundry&#8217;s regular show on the latest gaming and technology news. Perhaps not surprisingly, the lion&#8217;s share of our news discussion this week concerns the release of Marvel&#8217;s Spider-Man Remastered on PC. We&#8217;ve discussed the various trials we had in delivering our coverage &#8211; not least the arrival of a major (and welcome!) patch on embargo day. However, in this week&#8217;s show, we talk about our discussions with Nixxes, remaining performance hurdles and the title&#8217;s remarkable CPU burden, especially with ray tracing enabled. <\/p>\n<p>However, we also spend a fair amount of time talking about the rising cost of gaming &#8211; or more specifically, the huge increases in energy costs. In the UK at least, we&#8217;re looking at a potentially gigantic and disastrous increase in the cost of electricity in October &#8211; and the recent news on next-gen GPUs <em>raising<\/em> their TDPs has got a lot of people concerned. First of all, I do think that the biggest TDP increases will be found on the more expensive GPUs, but ultimately, perhaps we should be looking at the energy savings brought about by frame-rate limiters.<\/p>\n<p>As we discuss in this week&#8217;s show, you never really fully utilise a CPU &#8211; you buy a more expensive processor to mitigate against the worst case scenarios&#8230; so why not adopt the same strategy with a GPU too? I&#8217;m perfectly happy to play most triple-A fare at 90-100fps, effectively a 10-11ms render time per frame. Beyond that, my perception barely sees much difference &#8211; but the energy cost in running a GPU unlocked is significantly higher. So setting an arbitrary frame-rate cap that sits at the sweet spot of the game you&#8217;re playing seems like a good idea to me, the idea being that your extra GPU performance is only deployed where needed in the service of a consistent experience. It&#8217;ll be interesting to see if Nvidia, AMD or Intel consider some kind of energy efficiency mode &#8211; but of course, using DLSS or FSR 2.0 is also a big energy saver too.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome the latest edition of DF Direct Weekly &#8211; Digital Foundry&#8217;s regular show on the latest gaming and technology news. Perhaps not surprisingly, the lion&#8217;s share of our news discussion this week concerns the release of Marvel&#8217;s Spider-Man Remastered on PC. We&#8217;ve discussed the various trials we had in delivering our coverage &#8211; not least the arrival of a major (and welcome!) patch on embargo day. However, in this week&#8217;s show, we talk about our discussions with Nixxes, remaining performance hurdles and the title&#8217;s remarkable CPU burden, especially with ray tracing enabled. However, we also spend a fair amount of time talking about the rising cost of gaming &#8211; or more specifically, the huge increases in energy costs. In the UK at least, we&#8217;re looking&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":678246,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1572],"class_list":["post-678245","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-digital-foundry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>DF Direct Weekly talks Spider-Man PC reviewing and PC gaming in an energy crisis | Arcader News<\/title>\n<meta name=\"description\" content=\"Welcome the latest edition of DF Direct Weekly - Digital Foundry&#039;s regular show on the latest gaming and technology news. Perhaps not surprisingly, the\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-talks-spider-man-pc-reviewing-and-pc-gaming-in-an-energy-crisis\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"DF Direct Weekly talks Spider-Man PC reviewing and PC gaming in an energy crisis | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Welcome the latest edition of DF Direct Weekly - Digital Foundry&#039;s regular show on the latest gaming and technology news. 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