{"id":675376,"date":"2026-04-04T23:48:39","date_gmt":"2026-04-04T23:48:39","guid":{"rendered":"https:\/\/www.eurogamer.net\/the-video-game-mop-up-solution-to-all-of-lifes-problems"},"modified":"2026-04-04T23:48:39","modified_gmt":"2026-04-04T23:48:39","slug":"the-video-game-mop-up-solution-to-all-of-lifes-problems","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-video-game-mop-up-solution-to-all-of-lifes-problems\/","title":{"rendered":"The video game mop-up: solution to all of life&#8217;s problems"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/the-video-game-mop-up-solution-to-all-of-lifes-problems.jpg\" \/> <\/p>\n<p>\nRecently I have been in one of those periods where no video game will do, where I have chased a game &#8211; a something &#8211; across download libraries and subscription catalogues and a couple of cupboard drawers in vain, a quest across gaming&#8217;s ribcage and shoulder blades for some roaming, ineffable itch that I cannot scratch. I suspect I&#8217;m not alone in this one, though, so if you ever find yourself in the same spot, may I suggest: the mop-up.\n<\/p>\n<p>\nThe mop-up has many forms. For me, somewhat uncreatively, it&#8217;s the task of completing a &#8220;living &#8216;dex&#8221; in Pok&eacute;mon &#8211; catching one of every Pok&eacute;mon ever released and storing them all, in order, in one place, including all the many different forms and stages of each evolution. This makes it a bit more long-winded than completing a regular regional or national Pok&eacute;dex, because you couldn&#8217;t just catch, say, one Abra and then evolve it into Kadabra, then Alakazam, crossing off all three at once &#8211; you need one of each in your possession simultaneously. <\/p>\n<p>\nThe challenge is really besides the point, though. A good mop-up, I reckon, will always have a few common elements. One is that it happens, by definition, at the end of a game you&#8217;ve broadly completed &#8211; think finishing sidequests, bumping off the last surviving enemies on a given list, wiping the final factions off a map, et cetera.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/the-video-game-mop-up-solution-to-all-of-lifes-problems\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/the-video-game-mop-up-solution-to-all-of-lifes-problems\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recently I have been in one of those periods where no video game will do, where I have chased a game &#8211; a something &#8211; across download libraries and subscription catalogues and a couple of cupboard drawers in vain, a quest across gaming&#8217;s ribcage and shoulder blades for some roaming, ineffable itch that I cannot scratch. I suspect I&#8217;m not alone in this one, though, so if you ever find yourself in the same spot, may I suggest: the mop-up. The mop-up has many forms. For me, somewhat uncreatively, it&#8217;s the task of completing a &#8220;living &#8216;dex&#8221; in Pok&eacute;mon &#8211; catching one of every Pok&eacute;mon ever released and storing them all, in order, in one place, including all the many different forms and stages of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-video-game-mop-up-solution-to-all-of-lifes-problems\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":675377,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[79,6746,21,424,2162,34,53],"class_list":["post-675376","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-fantasy","tag-kidsfamily","tag-nintendo-switch","tag-open-world","tag-pokemon-sword-and-shield","tag-rpg","tag-science-fiction"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - 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