{"id":673646,"date":"2026-04-04T18:19:14","date_gmt":"2026-04-04T18:19:14","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today"},"modified":"2026-04-04T18:19:14","modified_gmt":"2026-04-04T18:19:14","slug":"marvels-spider-man-pc-why-we-arent-posting-our-review-today","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/marvels-spider-man-pc-why-we-arent-posting-our-review-today\/","title":{"rendered":"Marvel&#8217;s Spider-Man PC: why we aren&#8217;t posting our review today"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/marvels-spider-man-pc-why-we-arent-posting-our-review-today.jpg\" \/> <\/p>\n<p>\nThe embargo for the highly anticipated Marvel&#8217;s Spider-Man Remastered lifted today and you may be wondering where the Digital Foundry coverage is &#8211; we received the game a while back along with most other outlets. Well, the truth is that developer Nixxes is still hard at work with the game, patches are still incoming (the latest arriving a few hours ago) and we&#8217;re intent on delivering coverage that accurately reflects the state of the game you&#8217;ll be playing on day oneas best as we can manage. Right now, the port is looking exceptionally impressive in many regards but to briefly sum up, it plays brilliant on higher-end PCs, it also works very nicely on Steam Deck, but we&#8217;ve experienced some problems with low to mid-range GPUs. In fact, the very latest update to the game seeks to address those very issues &#8211; with some success.\n<\/p>\n<p>\nTaking a more global look at the conversion though, there&#8217;s much to commend Nixxes&#8217; efforts. The game supports all aspects ratios we could test, from the 16:9 of most modern screens to the 21:9 and 32:9 ultra-wide variants, the 16:10 of Steam Deck and even 4:3 for those interested in an old-school CRT experience. On top of this, there&#8217;s adjustable field of view support too.<\/p>\n<p>Per other Nixxes titles, there&#8217;s also fullscreen and exclusive fullscreen support &#8211; and it is properly implemented with resolutions and refresh rates independent of what the desktop is configured to. It sounds mundane, but these things matter. Of course, unlocked frame-rates are supported, but for those with less capable PCs, the half refresh rate v-sync mode actually works properly with consistent frame-pacing (not on Steam Deck though &#8211; use the system level option for that) while dynamic resolution scaling is also implemented, with a configurable frame-rate target. Targeting a locked, consistent 30fps or 60fps experience is made that much easier.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2022-marvels-spider-man-pc-why-we-arent-posting-our-review-today\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The embargo for the highly anticipated Marvel&#8217;s Spider-Man Remastered lifted today and you may be wondering where the Digital Foundry coverage is &#8211; we received the game a while back along with most other outlets. Well, the truth is that developer Nixxes is still hard at work with the game, patches are still incoming (the latest arriving a few hours ago) and we&#8217;re intent on delivering coverage that accurately reflects the state of the game you&#8217;ll be playing on day oneas best as we can manage. Right now, the port is looking exceptionally impressive in many regards but to briefly sum up, it plays brilliant on higher-end PCs, it also works very nicely on Steam Deck, but we&#8217;ve experienced some problems with low to mid-range&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/marvels-spider-man-pc-why-we-arent-posting-our-review-today\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":673647,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,1572,7716,59],"class_list":["post-673646","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-digital-foundry","tag-marvels-spider-man-remastered","tag-pc"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Marvel&#039;s Spider-Man PC: why we aren&#039;t posting our review today | Arcader News<\/title>\n<meta name=\"description\" content=\"The embargo for the highly anticipated Marvel&#039;s Spider-Man Remastered lifted today and you may be wondering where the Digital Foundry coverage is - 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