{"id":665791,"date":"2026-04-03T02:57:16","date_gmt":"2026-04-03T02:57:16","guid":{"rendered":"https:\/\/www.eurogamer.net\/battlefield-2042s-12-update-brings-first-round-of-map-improvements-character-redesigns"},"modified":"2026-04-03T02:57:16","modified_gmt":"2026-04-03T02:57:16","slug":"battlefield-2042s-1-2-update-brings-first-map-improvements-character-redesigns","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/battlefield-2042s-1-2-update-brings-first-map-improvements-character-redesigns\/","title":{"rendered":"Battlefield 2042&#8217;s 1.2 update brings first map improvements, character redesigns"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/08\/battlefield-2042s-1-2-update-brings-first-map-improvements-character-redesigns.jpg\" \/> <\/p>\n<p>\nDICE has detailed its imminent 1.2 update for the beleaguered Battlefield 2042, which will, among other things, herald its first batch of planned map improvements based on the player feedback it requested earlier this year.\n<\/p>\n<p>\nThis initial round of improvements will target Battlefield 2042&#8217;s Kaleidoscope map, and will &#8211; as <a href=\"https:\/\/www.eurogamer.net\/dice-reveals-massive-changes-to-battlefield-2042s-map-design\">previously detailed<\/a> &#8211; focus on adjustments to cover, intensity, line of sight, pathing, and traversal. These have been achieved by adding new flag positions, by placing new areas and assets around the map, and by raising terrain.\n<\/p>\n<p>\nDICE says terrain changes will &#8220;break sightlines and let infantry move more purposefully around the map&#8221;, while new assets will &#8220;bring more tactical destruction&#8221;, giving players new options as the environment evolves throughout a game.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/battlefield-2042s-12-update-brings-first-round-of-map-improvements-character-redesigns\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/battlefield-2042s-12-update-brings-first-round-of-map-improvements-character-redesigns\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>DICE has detailed its imminent 1.2 update for the beleaguered Battlefield 2042, which will, among other things, herald its first batch of planned map improvements based on the player feedback it requested earlier this year. This initial round of improvements will target Battlefield 2042&#8217;s Kaleidoscope map, and will &#8211; as previously detailed &#8211; focus on adjustments to cover, intensity, line of sight, pathing, and traversal. These have been achieved by adding new flag positions, by placing new areas and assets around the map, and by raising terrain. DICE says terrain changes will &#8220;break sightlines and let infantry move more purposefully around the map&#8221;, while new assets will &#8220;bring more tactical destruction&#8221;, giving players new options as the environment evolves throughout a game. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":665792,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[4530,6765,59,44,45,60,4616],"class_list":["post-665791","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-battlefield-2042","tag-fps-shooter","tag-pc","tag-ps4","tag-ps5","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Battlefield 2042&#039;s 1.2 update brings first map improvements, character redesigns | Arcader News<\/title>\n<meta name=\"description\" content=\"DICE has detailed its imminent 1.2 update for the beleaguered Battlefield 2042, which will, among other things, herald its first batch of planned map\" \/>\n<meta name=\"robots\" content=\"index, follow, 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